Leaked source code of windows server 2003
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/*
* $Id: object.h,v 1.2 1995/06/21 12:38:55 sjl Exp $ * * Copyright (c) Microsoft Corp. 1993-1997 * Version 1.1 * * All rights reserved. * * This file contains private, unpublished information and may not be * copied in part or in whole without express permission of * Microsoft Corp. * */
#ifndef _OBJECT_H_
#define _OBJECT_H_
#include <stdlib.h>
#ifdef _WIN32
#define COM_NO_WINDOWS_H
#include <objbase.h>
#else
#include "d3dcom.h"
#endif
#ifdef __cplusplus
extern "C" { #endif
/*
* Data structures */ #ifdef __cplusplus
/* 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined */ struct ID3DObject; typedef struct ID3DObject *LPD3DOBJECT;
#else
typedef struct ID3DObject *LPD3DOBJECT;
#endif
/*
* ID3DObject */ #undef INTERFACE
#define INTERFACE ID3DObject
DECLARE_INTERFACE(ID3DObject) { /*
* ID3DObject methods */ STDMETHOD(Initialise) (THIS_ LPVOID arg) PURE; STDMETHOD(Destroy) (THIS_ LPVOID arg) PURE; };
#ifdef __cplusplus
}; #endif
#endif /* _OBJECT_H_ */
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