Leaked source code of windows server 2003
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////////////////////////////////////////////////////////////////////////
//
// GDIHELP.H - GDI TOOLHELP FUNCTIONS
//
// a bunch of GDI utility functions that are usefull for walking
// all GDI objects and dinking with them.
//
// ToddLa
//
////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
extern "C" { /* Assume C declarations for C++ */ #endif /* __cplusplus */
////////////////////////////////////////////////////////////////////////
//
// object enumeration functions
//
////////////////////////////////////////////////////////////////////////
#define OBJ_PEN 1
#define OBJ_BRUSH 2
#define OBJ_FONT 3
#define OBJ_PALETTE 4
#define OBJ_BITMAP 5
#define OBJ_RGN 6
#define OBJ_DC 7
#define OBJ_DISABLED_DC 8
#define OBJ_METADC 9
#define OBJ_METAFILE 10
#define OBJ_SAVEDC 42
#define OBJ_MAX OBJ_SAVEDC
BOOL BeginGdiSnapshot(void); void EndGdiSnapshot(void);
typedef void (*EnumGdiObjectsCallback)(HGDIOBJ, LPARAM lParam); void EnumGdiObjects(UINT type, EnumGdiObjectsCallback callback, LPARAM lParam);
////////////////////////////////////////////////////////////////////////
//
// query information functions
//
////////////////////////////////////////////////////////////////////////
HBITMAP StockBitmap(void); BOOL IsMemoryDC(HDC hdc); BOOL IsScreenDC(HDC hdc); BOOL IsObjectPrivate(HGDIOBJ h); BOOL IsObjectStock(HGDIOBJ h);
HANDLE GetObjectOwner(HGDIOBJ h); LPCSTR GetObjectOwnerName(HGDIOBJ h);
HBITMAP CurrentBitmap(HDC hdc); HBRUSH CurrentBrush(HDC hdc); HPEN CurrentPen(HDC hdc); HPALETTE CurrentPalette(HDC hdc);
HDC GetBitmapDC(HBITMAP hbm); HPALETTE GetBitmapPalette(HBITMAP hbm);
////////////////////////////////////////////////////////////////////////
//
// conversion functions.
//
////////////////////////////////////////////////////////////////////////
HBITMAP ConvertDDBtoDS(HBITMAP hbm); HBITMAP ConvertDStoDDB(HBITMAP hbm, BOOL fForceConvert); HBRUSH ConvertPatternBrush(HBRUSH hbr); void ConvertIcon(HICON hIcon);
void ConvertObjects(void); void ConvertObjectsBack(void); void ConvertBitmapsBack(BOOL fForceConvert);
void ReRealizeObjects(void);
LPVOID GetPDevice(HDC hdc);
#ifdef __cplusplus
} /* End of extern "C" { */ #endif /* __cplusplus */
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