Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1998 - 1999
//
// File: d3drmanimation2obj.h
//
//--------------------------------------------------------------------------
// d3drmAnimationObj.h : Declaration of the C_dxj_Direct3dRMAnimationObject
#include "resource.h" // main symbols
#include "d3drmObjectObj.h"
#define typedef__dxj_Direct3dRMAnimation2 LPDIRECT3DRMANIMATION2
/////////////////////////////////////////////////////////////////////////////
// Direct
//REVIEW -- using pointers to ID's is necessary because some compilers don't like
//references as template arguments.
class C_dxj_Direct3dRMAnimation2Object : public I_dxj_Direct3dRMAnimation2, public CComObjectRoot { public: C_dxj_Direct3dRMAnimation2Object() ; ~C_dxj_Direct3dRMAnimation2Object() ; DWORD InternalAddRef(); DWORD InternalRelease();
BEGIN_COM_MAP(C_dxj_Direct3dRMAnimation2Object) COM_INTERFACE_ENTRY(I_dxj_Direct3dRMAnimation2) END_COM_MAP()
DECLARE_AGGREGATABLE(C_dxj_Direct3dRMAnimation2Object)
// I_dxj_Direct3dRMAnimation
public: /* [hidden] */ HRESULT STDMETHODCALLTYPE InternalSetObject( /* [in] */ IUnknown __RPC_FAR *lpdd) ; /* [hidden] */ HRESULT STDMETHODCALLTYPE InternalGetObject( /* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *lpdd) ; HRESULT STDMETHODCALLTYPE addDestroyCallback( /* [in] */ I_dxj_Direct3dRMCallback __RPC_FAR *fn, /* [in] */ IUnknown __RPC_FAR *arg) ; HRESULT STDMETHODCALLTYPE deleteDestroyCallback( /* [in] */ I_dxj_Direct3dRMCallback __RPC_FAR *fn, /* [in] */ IUnknown __RPC_FAR *args) ; HRESULT STDMETHODCALLTYPE clone( /* [retval][out] */ IUnknown __RPC_FAR *__RPC_FAR *retv) ; HRESULT STDMETHODCALLTYPE setAppData( /* [in] */ long data) ; HRESULT STDMETHODCALLTYPE getAppData( /* [retval][out] */ long __RPC_FAR *data) ; HRESULT STDMETHODCALLTYPE setName( /* [in] */ BSTR name) ; HRESULT STDMETHODCALLTYPE getName( /* [retval][out] */ BSTR __RPC_FAR *name) ; HRESULT STDMETHODCALLTYPE getClassName( /* [retval][out] */ BSTR __RPC_FAR *name) ; HRESULT STDMETHODCALLTYPE setOptions( /* [in] */ d3drmAnimationOptions flags) ; HRESULT STDMETHODCALLTYPE addRotateKey( /* [in] */ float time, /* [in] */ D3dRMQuaternion __RPC_FAR *q) ; HRESULT STDMETHODCALLTYPE addPositionKey( /* [in] */ float time, /* [in] */ float x, /* [in] */ float y, /* [in] */ float z) ; HRESULT STDMETHODCALLTYPE addScaleKey( /* [in] */ float time, /* [in] */ float x, /* [in] */ float y, /* [in] */ float z) ; HRESULT STDMETHODCALLTYPE deleteKey( /* [in] */ float time) ; HRESULT STDMETHODCALLTYPE setFrame( /* [in] */ I_dxj_Direct3dRMFrame3 __RPC_FAR *frame) ;
HRESULT STDMETHODCALLTYPE getFrame( /* [in] */ I_dxj_Direct3dRMFrame3 __RPC_FAR **frame) ;
HRESULT STDMETHODCALLTYPE setTime( /* [in] */ float time) ; HRESULT STDMETHODCALLTYPE getOptions( /* [retval][out] */ d3drmAnimationOptions __RPC_FAR *options) ; HRESULT STDMETHODCALLTYPE addKey( /* [in] */ D3DRMANIMATIONKEY_CDESC __RPC_FAR *key) ; HRESULT STDMETHODCALLTYPE deleteKeyById( /* [in] */ long id) ; HRESULT STDMETHODCALLTYPE getKeys( /* [in] */ float timeMin, /* [in] */ float timeMax, ///* [in] */ long count,
/* [out][in] */ SAFEARRAY __RPC_FAR * __RPC_FAR *keyArray) ; HRESULT STDMETHODCALLTYPE getKeysCount( /* [in] */ float timeMin, /* [in] */ float timeMax, /* [retval][out] */ long __RPC_FAR *count) ; HRESULT STDMETHODCALLTYPE modifyKey( /* [in] */ D3DRMANIMATIONKEY_CDESC __RPC_FAR *key) ; ////////////////////////////////////////////////////////////////////////////////////
//
private: DECL_VARIABLE(_dxj_Direct3dRMAnimation2);
public: DX3J_GLOBAL_LINKS( _dxj_Direct3dRMAnimation2) };
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