Leaked source code of windows server 2003
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/*==========================================================================
* * Copyright (C) 1999 Microsoft Corporation. All Rights Reserved. * * File: dbginfo.h * Content: Include for setting debugging information, 1 copy of * this file should be in each directory for debugging. * It requires the include path to start with the local * directory so other copies don't take precedence. * * * History: * Date By Reason * ==== == ====== * 07/14/99 aarono Created * 07/16/99 johnkan Fixed problem with macro redefinition if DPF_MODNAME was already defined in .Cxx file * ***************************************************************************/
#ifndef _DBGINFO_H_
#define _DBGINFO_H_
/*
* Sets the section in Win.ini that the debug code looks at to get the settings */
#undef PROF_SECT
#define PROF_SECT "DirectPlayVoice"
/*
* This is the per function name that should be set so that it is easier to * track down the section of the code that is generating a DPF */ #ifndef DPF_MODNAME
#define DPF_MODNAME "UNKNOWN_MODULE"
#endif // DPF_MODNAME
/*
* Sets the module name print in the debug string. DPF_MODNAME overrides this * string when present in a file. This name is also used as the key to override * the standard debug value for this module. */ #undef DPF_MODULE_NAME
#define DPF_MODULE_NAME "UNKNOWN_MODULE"
/*
* Use this identifier to define which line in WIN.INI [DirectNet] denotes the * debug control string. This string is typically the default debug value, it * is used if there is no overriding string of the from "DPF_MODULE_NAME" = */ #undef DPF_CONTROL_LINE
#define DPF_CONTROL_LINE "DNetDebug"
/*
* Define this identifier to a DWORD variable in your component if you want to * be able to turn debugging of components off and on in your component during * a debug session. This is the variable that holds the mask of the component * bits that are ON and you want debug spew for. You then use DPFSC instead * of DPF and have specified DPS_SUBCOMP_BIT then only if that bit is * set in the DPF_SUMCOMP_MASK variable will the debug spew be logged or * displayed. */ //#define DPF_SUBCOMP_MASK
#endif // _DBGINFO_H_
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