Leaked source code of windows server 2003
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  1. !IF 0
  2. Copyright (c) 1989 Microsoft Corporation
  3. Module Name:
  4. sources.
  5. Abstract:
  6. This file specifies the target component being built and the list of
  7. sources files needed to build that component. Also specifies optional
  8. compiler switches and libraries that are unique for the component being
  9. built.
  10. Author:
  11. Steve Wood (stevewo) 12-Apr-1989
  12. Revision History:
  13. !ENDIF
  14. !IFNDEF GLROOT
  15. GLROOT = $(PROJECT_ROOT)\opengl
  16. !ENDIF
  17. !INCLUDE $(GLROOT)\global.mk
  18. #
  19. # The TARGETNAME variable is defined by the developer. It is the name of
  20. # the target (component) that is being built by this makefile. It
  21. # should NOT include any path or file extension information.
  22. #
  23. TARGETNAME=opengl32
  24. TARGETPATH=$(_OBJ_DIR)
  25. TARGETTYPE=DYNLINK
  26. PASS1_PUBLISH=\
  27. {$(DYNLINK_LIB)=$(SDK_LIB_DEST)\$(DYNLINK_LIBDIR)} \
  28. # Make sure the component libs are built first
  29. SYNCHRONIZE_DRAIN = 1
  30. TARGETLIBS= \
  31. $(SDK_LIB_PATH)\kernel32.lib \
  32. $(SDK_LIB_PATH)\advapi32.lib \
  33. $(WINDOWS_LIB_PATH)\gdi32p.lib \
  34. $(SDK_LIB_PATH)\glu32.lib \
  35. $(SDK_LIB_PATH)\ddraw.lib \
  36. $(SDK_LIB_PATH)\user32.lib
  37. LINKLIBS= \
  38. ..\dlist\$(O)\gldlist.lib \
  39. ..\server\generic\$(O)\glgen.lib \
  40. ..\server\pixel\$(O)\glpixel.lib \
  41. ..\server\soft\$(O)\glsoft.lib \
  42. ..\server\wgl\$(O)\glwgl.lib \
  43. !IFDEF OPENGL_95
  44. i386\oldcrt.lib
  45. !ENDIF
  46. DLLENTRY=DllInitialize
  47. #
  48. # The INCLUDES variable specifies any include paths that are specific to
  49. # this source directory. Separate multiple directory paths with single
  50. # semicolons. Relative path specifications are okay.
  51. #
  52. INCLUDES = \
  53. ..\gls\inc;\
  54. $(INCLUDES)
  55. SOURCES=array.c \
  56. ddtex.c \
  57. dllinit.c \
  58. eval.c \
  59. fontextr.c \
  60. fontoutl.c \
  61. glcltgs.c \
  62. glcltgsh.c \
  63. glcltpt.c \
  64. layer.c \
  65. local.c \
  66. makecur.c \
  67. metasup.c \
  68. opengl32.rc \
  69. swapmult.c \
  70. subutil.c \
  71. wcreate.c \
  72. wgl.c \
  73. wglcli.c
  74. PRECOMPILED_INCLUDE = precomp.h
  75. PRECOMPILED_PCH = precomp.pch
  76. PRECOMPILED_OBJ = precomp.obj