Leaked source code of windows server 2003
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  1. !IF 0
  2. Copyright (c) 1989 Microsoft Corporation
  3. Module Name:
  4. sources.
  5. Abstract:
  6. This file specifies the target component being built and the list of
  7. sources files needed to build that component. Also specifies optional
  8. compiler switches and libraries that are unique for the component being
  9. built.
  10. Author:
  11. Steve Wood (stevewo) 12-Apr-1989
  12. Revision History:
  13. !ENDIF
  14. !IFNDEF GLROOT
  15. GLROOT = $(PROJECT_ROOT)\opengl
  16. !ENDIF
  17. !INCLUDE $(GLROOT)\global.mk
  18. #
  19. # The TARGETNAME variable is defined by the developer. It is the name of
  20. # the target (component) that is being built by this makefile. It
  21. # should NOT include any path or file extension information.
  22. #
  23. TARGETNAME=glgen
  24. TARGETPATH=$(_OBJ_DIR)
  25. TARGETTYPE=LIBRARY
  26. #
  27. # The INCLUDES variable specifies any include paths that are specific to
  28. # this source directory. Separate multiple directory paths with single
  29. # semicolons. Relative path specifications are okay.
  30. #
  31. INCLUDES = \
  32. ..\..\client;\
  33. $(INCLUDES)
  34. CONST_HDR_NAME=gl$(TARGET_DIRECTORY)
  35. NTTARGETFILE0=$(_OBJ_DIR)\$(TARGET_DIRECTORY)\$(CONST_HDR_NAME).$(ASM_INCLUDE_SUFFIX)
  36. !IFDEF OPENGL2
  37. DLLENTRY=DllInitialize
  38. LINKLIBS=\
  39. $(SDK_LIB_PATH)\oglsrv.lib \
  40. $(SDK_LIB_PATH)\samplegl.lib
  41. C_DEFINES=$(C_DEFINES) -DTREE2=1
  42. !ENDIF
  43. SOURCES=\
  44. alloc.c \
  45. debug.c \
  46. pixelfmt.c \
  47. wglsup.c \
  48. genaccum.c \
  49. genattri.c \
  50. genci.c \
  51. genclear.c \
  52. gencx.c \
  53. gendirty.c \
  54. genline.c \
  55. genaline.c \
  56. genpick.c \
  57. genpxapi.c \
  58. genrgb.c \
  59. genspan.c \
  60. genpoly.c \
  61. genaccel.c \
  62. genzippy.c \
  63. mcdcx.c \
  64. mcddepth.c
  65. PRECOMPILED_INCLUDE = precomp.h
  66. PRECOMPILED_PCH = precomp.pch
  67. PRECOMPILED_OBJ = precomp.obj