Leaked source code of windows server 2003
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/******************************Module*Header*******************************\
* Module Name: mtkanim.hxx * * Copyright (c) 1997 Microsoft Corporation * \**************************************************************************/
#ifndef __mtkanim_hxx__
#define __mtkanim_hxx__
#include "mtk.hxx"
// Animation modes
enum { MTK_ANIMATE_NONE = 0, // ? is this useful ?
MTK_ANIMATE_CONTINUOUS, MTK_ANIMATE_INTERVAL };
enum { MTK_ANIMATE_TIMER_ID = 1 };
typedef void (CALLBACK* MTK_ANIMATEPROC)();
/**************************************************************************\
* MTKANIMATOR * \**************************************************************************/
class MTKANIMATOR { public: MTKANIMATOR(); MTKANIMATOR( HWND hwndAttach ); ~MTKANIMATOR(); void SetHwnd( HWND hwndAttach ) { hwnd = hwndAttach; }; void SetFunc(MTK_ANIMATEPROC Func); void SetMode( UINT mode, float *fParam );
BOOL Draw(); // Call animation function
void Start(); void Stop(); //mf: ? need Suspend, Resume ?
private: void Init();
HWND hwnd; // window the animator is attached to
MTK_ANIMATEPROC AnimateFunc; UINT msUpdateInterval; // update interval, in milliseconds
int nFrames; UINT mode; UINT idTimer; // animate timer
};
typedef MTKANIMATOR* PMTKANIMATOR;
#endif // __mtkanim_hxx__
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