Leaked source code of windows server 2003
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///////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 1999, Microsoft Corp. All rights reserved.
//
// FILE
//
// sockevt.h
//
// SYNOPSIS
//
// Declares the class SocketEvent.
//
// MODIFICATION HISTORY
//
// 02/12/1999 Original version.
//
///////////////////////////////////////////////////////////////////////////////
#ifndef _SOCKEVT_H_
#define _SOCKEVT_H_
#if _MSC_VER >= 1000
#pragma once
#endif
#include <winsock2.h>
///////////////////////////////////////////////////////////////////////////////
//
// CLASS
//
// SocketEvent
//
// DESCRIPTION
//
// Creates a socket that acts like a Win32 event. Useful for knocking a
// thread out of select.
//
///////////////////////////////////////////////////////////////////////////////
class SocketEvent { public: SocketEvent() throw () : s(INVALID_SOCKET) { }
~SocketEvent() throw () { finalize(); }
DWORD initialize() throw (); void finalize() throw ();
DWORD set() throw (); void reset() throw ();
operator SOCKET() throw () { return s; }
private: SOCKET s; sockaddr_in sin; };
#endif // _SOCKEVT_H_
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