Leaked source code of windows server 2003
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///////////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 1998, Microsoft Corp. All rights reserved.
//
// FILE
//
// eapstate.h
//
// SYNOPSIS
//
// Declares the class EAPState.
//
// MODIFICATION HISTORY
//
// 01/15/1998 Original version.
// 08/26/1998 Consolidated into a single class.
//
///////////////////////////////////////////////////////////////////////////////
#ifndef _EAPSTATE_H_
#define _EAPSTATE_H_
#if _MSC_VER >= 1000
#pragma once
#endif
#include <iaspolcy.h>
#include <iasutil.h>
///////////////////////////////////////////////////////////////////////////////
//
// STRUCT
//
// EAPState
//
// DESCRIPTION
//
// The EAPState struct describes the wire-format of the RADIUS State
// attribute used for EAP.
//
///////////////////////////////////////////////////////////////////////////////
struct EAPState : IAS_OCTET_STRING { struct Layout { BYTE checksum[4]; BYTE vendorID[4]; BYTE version[2]; BYTE serverAddress[4]; BYTE sourceID[4]; BYTE sessionID[4]; };
Layout& get() throw () { return *(Layout*)lpValue; }
const Layout& get() const throw () { return *(Layout*)lpValue; }
bool isValid() const throw ();
//////////
// Miscellaneous accessors.
//////////
DWORD getChecksum() const throw () { return IASExtractDWORD(get().checksum); }
DWORD getVendorID() const throw () { return IASExtractDWORD(get().vendorID); }
WORD getVersion() const throw () { return IASExtractWORD(get().version); }
DWORD getServerAddress() const throw () { return IASExtractDWORD(get().serverAddress); }
DWORD getSourceID() const throw () { return IASExtractDWORD(get().sourceID); }
DWORD getSessionID() const throw () { return IASExtractDWORD(get().sessionID); }
// Must be called before any calls to createAttribute.
static void initialize() throw ();
static PIASATTRIBUTE createAttribute(DWORD sessionID); };
#endif // _EAPSTATE_H_
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