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#ifndef _LOCRESMAN_H_INCLUDED_
#define _LOCRESMAN_H_INCLUDED_
#include <windows.h>
#ifdef __cplusplus
extern "C" { #endif // __cplusplus
// ************************************************************
HRESULT WINAPI HrLoadLocalizedLibrarySFU (const HINSTANCE hInstExe, const WCHAR *pwchDllName, HINSTANCE *phInstLocDll, WCHAR *pwchLoadedDllName); HRESULT WINAPI HrLoadLocalizedLibrarySFU_A(const HINSTANCE hInstExe, const char *pchDllName, HINSTANCE *phInstLocDll, char *pchLoadedDllName); int WINAPI LoadStringCodepage_A(HINSTANCE hInstance, // handle to module containing string resource
UINT uID, // resource identifier
char *lpBuffer, // pointer to buffer for resource
int nBufferMax, // size of buffer
UINT uCodepage // desired codepage
); HRESULT WINAPI HrConvertStringCodepage(UINT uCodepageSrc, char *pchSrc, int cchSrc, UINT uUcodepageTgt, char *pchTgt, int cchTgtMax, int *pcchTgt, void *pbScratchBuffer, int iSizeScratchBuffer); HRESULT WINAPI HrConvertStringCodepageEx(UINT uCodepageSrc, char *pchSrc, int cchSrc, UINT uUcodepageTgt, char *pchTgt, int cchTgtMax, int *pcchTgt, void *pbScratchBuffer, int iSizeScratchBuffer, char *pchDefaultChar, BOOL *pfUsedDefaultChar);
// ************************************************************
#ifdef __cplusplus
} #endif // __cplusplus
#endif // _LOCRESMAN_H_INCLUDED_
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