Leaked source code of windows server 2003
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53 lines
1.5 KiB

  1. TARGETNAME = TlntSvr
  2. TARGETPATH = obj
  3. TARGETTYPE = PROGRAM
  4. C_DEFINES= $(C_DEFINES) /D_WIN32_DCOM -D_AFX_NO_CTL3D_SUPPORT -DWHISTLER_BUILD
  5. USE_MSVCRT = 1
  6. USE_IOSTREAM=1
  7. INCLUDES = \
  8. ..\proxystub;\
  9. ..\common;\
  10. ..\..\Common\Inc; \
  11. ..\common\$(O);\
  12. ..\proxystub\$(O)
  13. UMTYPE=windows
  14. UMENTRY=wwinmain
  15. ATL_VER=21
  16. USE_STATIC_ATL=1
  17. SOURCES= stdafx.cpp \
  18. telntsrv.cpp \
  19. tlntsvr.cpp \
  20. queue.cpp \
  21. enumdata.cpp \
  22. enclisvr.cpp \
  23. tlntsvr.rc \
  24. tlntdynamicarray.cpp
  25. TARGETLIBS=..\common\$(O)\tlntutils.lib \
  26. $(SDK_LIB_PATH)\kernel32.lib \
  27. $(SDK_LIB_PATH)\advapi32.lib \
  28. $(SDK_LIB_PATH)\user32.lib \
  29. $(SDK_LIB_PATH)\mswsock.lib \
  30. $(SDK_LIB_PATH)\version.lib \
  31. $(SDK_LIB_PATH)\ntlsapi.lib \
  32. $(SDK_LIB_PATH)\ole32.lib \
  33. $(SDK_LIB_PATH)\oleaut32.lib \
  34. $(SDK_LIB_PATH)\uuid.lib \
  35. $(SDK_LIB_PATH)\security.lib \
  36. $(SDK_LIB_PATH)\netapi32.lib \
  37. $(SDK_LIB_PATH)\mpr.lib \
  38. $(SDK_LIB_PATH)\ws2_32.lib \
  39. $(SDK_LIB_PATH)\comctl32.lib \
  40. $(SDK_LIB_PATH)\psapi.lib \
  41. $(SDK_LIB_PATH)\comdlg32.lib \
  42. $(SDK_LIB_PATH)\winspool.lib \
  43. $(SDK_LIB_PATH)\shell32.lib \
  44. ..\..\common\LocResMan\TGT_LIB\$(O)\locresman.lib