Leaked source code of windows server 2003
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

53 lines
1.4 KiB

  1. DEBUG_TOPIC(B,"&Blting")
  2. DEBUG_TOPIC(C,"&Clipping")
  3. DEBUG_TOPIC(D,"&DDraw Object")
  4. DEBUG_TOPIC(F,"&Focus Changes")
  5. DEBUG_TOPIC(H,"&HAL/HEL Calls")
  6. DEBUG_TOPIC(I,"Internal Fn Entered")
  7. DEBUG_TOPIC(K,"NT Kernel Calls")
  8. DEBUG_TOPIC(L,"&Locking/Ownership")
  9. DEBUG_TOPIC(O,"M&odes")
  10. DEBUG_TOPIC(M,"&Memory")
  11. DEBUG_TOPIC(P,"API &Parameters")
  12. DEBUG_TOPIC(R,"&Reference Counting")
  13. DEBUG_TOPIC(S,"&Surface Objects")
  14. DEBUG_TOPIC(T,"Fil&ters")
  15. DEBUG_TOPIC(V,"&Video Memory allocation")
  16. DEBUG_TOPIC(W,"&Windows and Handles")
  17. DEBUG_TOPIC(X,"Ad-Hoc Message &X")
  18. #undef PROF_SECT
  19. #define PROF_SECT "DirectPlay"
  20. #undef DPF_MODULE_NAME
  21. #ifdef START_STR
  22. #define DPF_MODULE_NAME START_STR
  23. #else
  24. #define DPF_MODULE_NAME "DPLAYSVR"
  25. #endif
  26. /*
  27. * Use this identifier to define which line in WIN.INI [DirectX] denotes the
  28. * debug control string
  29. */
  30. #undef DPF_CONTROL_LINE
  31. #define DPF_CONTROL_LINE "DPlayDebug"
  32. /*
  33. * It is important that the first DEBUG_TOPIC appear at the top line of this
  34. * file, and that no other lines are interspersed between DEBUG_TOPIC lines.
  35. * (The debug system uses the __LINE__ pseudo-variable to identify topics)
  36. */
  37. /*
  38. * Definitions for DPF detail levels:
  39. *
  40. * 0: Error useful for application developers.
  41. * 1: Warning useful for application developers.
  42. * 2: API Entered
  43. * 3: API parameters, API return values
  44. * 4: Driver conversation
  45. *
  46. * 5: Deeper program flow notifications
  47. * 6: Dump structures
  48. */