Leaked source code of windows server 2003
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45 lines
890 B

  1. #PLAT_DIR = daytona
  2. #ALT_PROJECT_TARGET = .
  3. C_DEFINES = $(C_DEFINES) /DNT /DWINNT
  4. TARGETNAME=dplsvr6
  5. TARGETTYPE=PROGRAM
  6. TARGETPATH=obj
  7. TARGETLIBS=$(SDK_LIB_PATH)\WINMM.LIB\
  8. $(SDK_LIB_PATH)\kernel32.lib \
  9. $(SDK_LIB_PATH)\ws2_32.lib \
  10. $(SDK_LIB_PATH)\user32.lib \
  11. $(SDK_LIB_PATH)\advapi32.lib \
  12. $(SDK_LIB_PATH)\comdlg32.lib \
  13. $(SDK_LIB_PATH)\gdi32.lib
  14. UMTYPE=windows
  15. UMENTRY=winmain
  16. INCLUDES=..\..\..\inc; \
  17. ..\; \
  18. ..\dplayip6;\
  19. ..\..\..\misc;\
  20. ..\..\dplay;\
  21. ..\..\common; \
  22. ..\..\..\dplobby\dplobby; \
  23. ..\..\nmvoice
  24. SOURCES= \
  25. dplaysvr.c \
  26. dphelp.c \
  27. reliable.c \
  28. dplsvr6.rc \
  29. memalloc.c \
  30. ipv6.c \
  31. addr.c \
  32. newdpf.c
  33. #NTTARGETFILE0=MISC
  34. C_DEFINES=$(C_DEFINES) -DNO_DPF_HWND -DMSBUILD -DNEW_DPF
  35. MSC_OPTIMIZATION=