Leaked source code of windows server 2003
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!IF 0
Copyright (c) 1998-2003 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of sources files needed to build that component. Also specifies optional compiler switches and libraries that are unique for the component being built.
!ENDIF
DLLBASE=0x70000000
PRECOMPILED_CXX=1 PRECOMPILED_INCLUDE=precomp.h PRECOMPILED_PCH=precomp.pch PRECOMPILED_OBJ=precomp.obj
TARGETNAME=OEMUNI TARGETPATH=.. TARGETTYPE=DYNLINK
DLLENTRY=_DllMainCRTStartup
USE_MSVCRT=1
# To build version with debug output, add -D_DEBUG to C_DEFINES line below C_DEFINES=$(C_DEFINES) -DKERNEL_MODE -D_UNICODE -DUNICODE -DOEMCOM -DUSERMODE_DRIVER
INCLUDES=..;$(SDK_INC_PATH)\MFC42
SOURCES= dllentry.cpp \ intrface.cpp \ ddihook.cpp \ debug.cpp \ devmode.cpp \ enable.cpp \ oemuni.rc
TARGETLIBS= $(TARGETLIBS) \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\ole32.lib
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