Leaked source code of windows server 2003
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34 lines
1023 B

  1. // stdafx.h : include file for standard system include files,
  2. // or project specific include files that are used frequently,
  3. // but are changed infrequently
  4. #if !defined(AFX_STDAFX_H__36E3DBF9_8876_11D2_8067_00805F6596D2__INCLUDED_)
  5. #define AFX_STDAFX_H__36E3DBF9_8876_11D2_8067_00805F6596D2__INCLUDED_
  6. #if _MSC_VER > 1000
  7. #pragma once
  8. #endif // _MSC_VER > 1000
  9. #ifndef STRICT
  10. #define STRICT
  11. #endif
  12. #ifndef _WIN32_WINNT
  13. #define _WIN32_WINNT 0x0400
  14. #endif
  15. #define _ATL_APARTMENT_THREADED
  16. #ifndef _ATL_STATIC_REGISTRY
  17. #define _ATL_STATIC_REGISTRY
  18. #endif
  19. #include <atlbase.h>
  20. //You may derive a class from CComModule and use it if you want to override
  21. //something, but do not change the name of _Module
  22. extern CComModule _Module;
  23. #include <atlcom.h>
  24. #include <atlctl.h>
  25. //{{AFX_INSERT_LOCATION}}
  26. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  27. #endif // !defined(AFX_STDAFX_H__36E3DBF9_8876_11D2_8067_00805F6596D2__INCLUDED)