Leaked source code of windows server 2003
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  1. # Microsoft Developer Studio Project File - Name="remote" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Console Application" 0x0103
  5. CFG=remote - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "remote.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "remote.mak" CFG="remote - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "remote - Win32 Release" (based on "Win32 (x86) Console Application")
  19. !MESSAGE "remote - Win32 Debug" (based on "Win32 (x86) Console Application")
  20. !MESSAGE
  21. # Begin Project
  22. # PROP AllowPerConfigDependencies 0
  23. # PROP Scc_ProjName ""$/Support Tools/wsremote", MSGAAAAA"
  24. # PROP Scc_LocalPath "."
  25. CPP=cl.exe
  26. RSC=rc.exe
  27. !IF "$(CFG)" == "remote - Win32 Release"
  28. # PROP BASE Use_MFC 0
  29. # PROP BASE Use_Debug_Libraries 0
  30. # PROP BASE Output_Dir "Release"
  31. # PROP BASE Intermediate_Dir "Release"
  32. # PROP BASE Target_Dir ""
  33. # PROP Use_MFC 0
  34. # PROP Use_Debug_Libraries 0
  35. # PROP Output_Dir "Release"
  36. # PROP Intermediate_Dir "Release"
  37. # PROP Ignore_Export_Lib 0
  38. # PROP Target_Dir ""
  39. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
  40. # ADD CPP /nologo /W3 /GX /O2 /D "_CONSOLE" /D "NDEBUG" /D "WIN32" /YX /FD /c
  41. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  42. # ADD RSC /l 0x409 /d "NDEBUG"
  43. BSC32=bscmake.exe
  44. # ADD BASE BSC32 /nologo
  45. # ADD BSC32 /nologo
  46. LINK32=link.exe
  47. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
  48. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ws2_32.lib /nologo /subsystem:console /debug /machine:I386
  49. # Begin Special Build Tool
  50. OutDir=.\Release
  51. SOURCE="$(InputPath)"
  52. PostBuild_Cmds=copy $(outdir)\remote.exe $(outdir)\wsremote.exe
  53. # End Special Build Tool
  54. !ELSEIF "$(CFG)" == "remote - Win32 Debug"
  55. # PROP BASE Use_MFC 0
  56. # PROP BASE Use_Debug_Libraries 1
  57. # PROP BASE Output_Dir "Debug"
  58. # PROP BASE Intermediate_Dir "Debug"
  59. # PROP BASE Target_Dir ""
  60. # PROP Use_MFC 0
  61. # PROP Use_Debug_Libraries 1
  62. # PROP Output_Dir "Debug"
  63. # PROP Intermediate_Dir "Debug"
  64. # PROP Ignore_Export_Lib 0
  65. # PROP Target_Dir ""
  66. # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
  67. # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_CONSOLE" /D "_DEBUG" /D "WIN32" /FR /YX /FD /c
  68. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  69. # ADD RSC /l 0x409 /d "_DEBUG"
  70. BSC32=bscmake.exe
  71. # ADD BASE BSC32 /nologo
  72. # ADD BSC32 /nologo
  73. LINK32=link.exe
  74. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
  75. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ws2_32.lib /nologo /subsystem:console /incremental:no /debug /machine:I386 /pdbtype:sept
  76. # Begin Special Build Tool
  77. OutDir=.\Debug
  78. SOURCE="$(InputPath)"
  79. PostBuild_Cmds=copy $(outdir)\remote.exe $(outdir)\wsremote.exe
  80. # End Special Build Tool
  81. !ENDIF
  82. # Begin Target
  83. # Name "remote - Win32 Release"
  84. # Name "remote - Win32 Debug"
  85. # Begin Source File
  86. SOURCE=.\CLIENT.C
  87. # End Source File
  88. # Begin Source File
  89. SOURCE=.\REMOTE.C
  90. # End Source File
  91. # Begin Source File
  92. SOURCE=.\REMOTE.H
  93. # End Source File
  94. # Begin Source File
  95. SOURCE=.\SERVER.C
  96. # End Source File
  97. # End Target
  98. # End Project