Leaked source code of windows server 2003
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#ifndef _INC_IMAGE
#define _INC_IMAGE
// internal image stuff
EXTERN_C void FAR PASCAL InitDitherBrush(void); EXTERN_C void FAR PASCAL TerminateDitherBrush(void);
EXTERN_C HBITMAP FAR PASCAL CreateMonoBitmap(int cx, int cy); EXTERN_C HBITMAP FAR PASCAL CreateColorBitmap(int cx, int cy);
EXTERN_C void WINAPI ImageList_CopyDitherImage(HIMAGELIST pimlDest, WORD iDst, int xDst, int yDst, HIMAGELIST pimlSrc, int iSrc, UINT fStyle);
// function to create a imagelist using the params of a given image list
EXTERN_C HIMAGELIST WINAPI ImageList_Clone(HIMAGELIST himl, int cx, int cy, UINT flags, int cInitial, int cGrow);
#define GLOW_RADIUS 10
#define DROP_SHADOW 3
#ifndef ILC_COLORMASK
#define ILC_COLORMASK 0x00FE
#define ILD_BLENDMASK 0x000E
#endif
#undef ILC_COLOR
#undef ILC_BLEND
#define CLR_WHITE 0x00FFFFFFL
#define CLR_BLACK 0x00000000L
#define IsImageListIndex(i) ((i) >= 0 && (i) < _cImage)
#define IMAGELIST_SIG mmioFOURCC('H','I','M','L') // in memory magic
#define IMAGELIST_MAGIC ('I' + ('L' * 256)) // file format magic
// Version has to stay 0x0101 if we want both back ward and forward compatibility for
// our imagelist_read code
#define IMAGELIST_VER0 0x0101 // file format ver
// #define IMAGELIST_VER1 0x0102 // Image list version 2 -- this one has 15 overlay slots
#define BFTYPE_BITMAP 0x4D42 // "BM"
#define CBDIBBUF 4096
#endif // _INC_IMAGE
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