Leaked source code of windows server 2003
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# RATINGS common make file
##########################################################################
#
# Microsoft Confidential
# Copyright (C) Microsoft Corporation 1991
# All Rights Reserved.
#
##########################################################################
#
# debug builds a debug version
# retail builds the shipping version
#
# Here's how to use this:
# Define NAME and ROOT
# All OBJ's that should be built assuming a PCH file should be listed in
# a PCHOBJx define (x=0-9). All C files that should be built "normally"
# and all other OBJs (from ASM or for which there are special build rules)
# should be in an MISCOBJx define. Be sure to start filling OBJx defines
# from x=0.
# Libraries should be listed in LIBx defines (default is libw and lnocrtw).
# Define BUILDDLL if this is DLL code.
# Define BUILDLIB if the target is a static link library.
# Define APPEXT if the extension is other than EXE or DLL.
# Define BINARYNAME if the EXE/DLL/etc. name is different from NAME.
# Add extra dependencies where appropriate.
# Include this file.
#
!CMDSWITCHES -s
!ifndef NAME !ERROR NAME environment variable not defined. !endif
!ifndef ROOT !ERROR ROOT environment variable not defined. !endif
!ifndef BINARYNAME BINARYNAME=$(NAME) !endif
!ifndef PRIVINC PRIVINC=$(NAME) !endif
!ifndef APPEXT !ifdef BUILDDLL APPEXT=dll !else APPEXT=exe !endif !endif
IS_32=TRUE ###IS_PRIVATE=TRUE
###IS_SDK=TRUE
WANT_C932=TRUE MASM6 = TRUE
!ifndef RETAILVERDIR RETAILVERDIR=retail32 !endif
!ifndef DEBUGVERDIR DEBUGVERDIR=debug32 !endif
RATINGSROOT=$(ROOT)\inet\ohare\ratings
# The following helps us LEGOIZE components that link to MSRATING.DLL.
CVWRETAIL=1
!ifdef PROPAGATE_BINARIES !ifndef BINARIES_DIR BINARIES_DIR=$(RATINGSROOT)\bin !endif !endif
MISCOBJS=$(MISCOBJ0) $(MISCOBJ1) $(MISCOBJ2) $(MISCOBJ3) $(MISCOBJ4) \
$(MISCOBJ5) $(MISCOBJ6) $(MISCOBJ7) $(MISCOBJ8) $(MISCOBJ9) PCHOBJS=$(PCHOBJ0) $(PCHOBJ1) $(PCHOBJ2) $(PCHOBJ3) $(PCHOBJ4) \
$(PCHOBJ5) $(PCHOBJ6) $(PCHOBJ7) $(PCHOBJ8) $(PCHOBJ9)
!ifdef PCHOBJ0 !if "$(MISCOBJS:pch.obj=)" == "$(MISCOBJS)" INFERPCH=TRUE MISCOBJ9=$(MISCOBJ9) pch.obj MISCOBJS=$(MISCOBJS) pch.obj !endif !endif
WIN32LIBS=kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib winspool.lib $(ROOT)\dev\lib\mpr.lib
OBJS=$(MISCOBJS) $(PCHOBJS)
LIBS=$(LIB0) $(LIB1) $(LIB2) $(LIB3) $(LIB4) $(LIB5) \
$(LIB6) $(LIB7) $(LIB8) $(LIB9)
!ifdef BUILDLIB LIBOBJS=$(OBJS) L32NAME=$(BINARYNAME).lib !endif
!IFNDEF VERDIR
# repcmd doesn't seem to like leading or trailing spaces
!ifdef VERSIONLIST VERSIONLIST=$(DEBUGVERDIR) $(RETAILVERDIR) $(VERSIONLIST) !else VERSIONLIST=$(DEBUGVERDIR) $(RETAILVERDIR) !endif COMMONMKFILE=makefile
!if "$(BUILD)" == "$(DEBUGVERDIR)" DEFAULTVERDIR=$(DEBUGVERDIR) !else DEFAULTVERDIR=$(RETAILVERDIR) !endif
!if "$(DEBUGVERDIR)" != "debug" debug: $(DEBUGVERDIR) !endif
!if "$(RETAILVERDIR)" != "retail" retail: $(RETAILVERDIR) !endif
DEPENDTARGETS=$(VERSIONLIST)
!include $(RATINGSROOT)\ratings.mk
!CMDSWITCHES -s
.SUFFIXES: .thk .sbr
$(NAME).res: cd $(BUILD) nmake BUILD=$(BUILD) VERDIR=$(BUILD) $(MISC) -f ..\makefile $(NAME).res cd ..
!ELSE ## VERDIR
SRCDIR=..
CLEANLIST=$(CLEANLIST) $(BINARYNAME).$(APPEXT) $(PRIVINC).pch $(NAME).res *.cod !ifdef INFERPCH CLEANLIST=$(CLEANLIST) pch.c !endif !ifdef BUILDDLL CLEANLIST=$(CLEANLIST) stripped.def $(BINARYNAME).lib !endif
!include $(RATINGSROOT)\ratings.mk
.SUFFIXES: .thk !CMDSWITCHES -s
AFLAGS = $(AFLAGS) -Gc -DBUILDDLL RCFLAGS = $(RCFLAGS) -DIS_32
!ifdef WANT_C932 RC=$(DEVROOT)\tools\$(CC32DIR)\bin\rc !else RC=$(DEVROOT)\tools\c832\bin\rc !endif
!IF "$(VERDIR)" == "$(DEBUGVERDIR)"
CFLAGS = -Zip -c /Od -DDEBUG #AFLAGS = $(AFLAGS) /Zm
RCFLAGS = $(RCFLAGS) -DDEBUG
!ifdef MAXDEBUG CUSTOMFLAGS=-DMAXDEBUG XTRACFLAGS=-DMAXDEBUG !endif
!ELSE
CFLAGS = /Oxs /Zp !IFDEF CVWRETAIL CFLAGS = $(CFLAGS) /Zip AFLAGS = $(AFLAGS) /Zi !ENDIF !ENDIF
# Create .SBR files for browser database
!ifdef BROWSE CFLAGS = $(CFLAGS) -Fr !endif
# I want to make sure CL and ML are set in the environment
!IF [set CL=;] !ENDIF !IF [set ML=;] !ENDIF
#international mods
#note INTL_SRC, and LANG are external macros set by international
!IFDEF LANG TARGETS=$(TARGETS) $(BINARYNAME).$(LANG) !ELSE TARGETS=$(TARGETS) $(BINARYNAME).$(APPEXT) !ifdef MKPUBLIC TARGETS=$(TARGETS) $(BINARYNAME).lib !endif !ENDIF
!ifndef COMPILE_C_SOURCE FORCE_CPP=/Tp !endif
CFLAGS=$(CFLAGS) -c -J -W3 -Gs -GBz -D_X86_ -DIS_32 -DWIN32=1 -DNOBASICTYPES $(XTRACFLAGS) $(CUSTOMCFLAGS) !ifndef NOCODFILES CFLAGS=$(CFLAGS) -Fc !endif
!ifdef PC_98 CFLAGS=$(CFLAGS) -DPC_98 !endif
!ifdef DBCS CFLAGS=$(CFLAGS) -DDBCS !endif
!ifdef BUILDDLL CL = $(CFLAGS) -DBUILDDLL !else CL = $(CFLAGS) !endif
ML = $(AFLAGS)
CCH=$(CC) -Yc$(PRIVINC).h CCU=$(CC) -Yu$(PRIVINC).h
#BUGBUG - if slow link problems come back, add -opt:noref to LINK32FLAGS.
# -- gregj, 09/21/93
LINK32FLAGS= -align:4096 -nologo -nodefaultlib $(XTRALFLAGS) $(CUSTOMLFLAGS)
###LFLAGS = /ALIGN:16 /MAP /NOE /NOD /ONERROR:NOEXE $(XTRALFLAGS) $(CUSTOMLFLAGS)
###!IF "$(VERDIR)" == "$(DEBUGVERDIR)" || DEFINED(CVWRETAIL)
###LFLAGS = /CO $(LFLAGS) # debug linker flags
###!ENDIF
###
### Thunk compiler definitions and flags
###
TNT = $(ROOT)\dev\tools\c\bin\tnt.exe THUNKCOM = $(ROOT)\dev\tools\binr\thunk.exe
THUNK = $(THUNKCOM) $(THUNKOPT)
!IF "$(VERDIR)" == "maxdebug" || "$(VERDIR)" == "$(DEBUGVERDIR)" ##THUNKOPT = -ynT
!ELSE ##THUNKOPT = -ynTb
!ENDIF
THUNKDIR=$(ROOT)\win\core\thunk
# Include files inserted by the thunk compiler for the 16-bit half.
THUNKINCS16=$(THUNKDIR)\thk.inc \
$(ROOT)\win\core\inc\winerror.inc \
$(ROOT)\win\core\inc\win31err.inc
default: $(BINARYNAME).$(APPEXT)
!ifndef RES_DIR RES_DIR=$(SRCDIR) !endif
# Individual makefiles should have more dependencies if needed
# Note that the RES file doesn't really depend on the PCH file, but
# it does depend on everthing the PCH file depends on.
$(NAME).res: $(RES_DIR)\$(NAME).rc \ $(RES_DIR)\$(NAME).rcv \
$(PRIVINC).pch $(RC) -r $(RCFLAGS) -I$(SRCDIR) -DWIN32 -I$(RES_DIR) -Fo$(NAME).res $(RES_DIR)\$(NAME).rc
# inference rules for build
{$(SRCDIR)}.thk.obj: set INCLUDE=$(INCLUDE);$(THUNKDIR);$(ROOT)\win\core\inc $(THUNK) $(THUNKTYPE) -t $(@B) $(SRCDIR)\$*.thk $(ASM) -DSTD_CALL -DIS_32 -DMASM6 -DDEBLEVEL=1 -Gc -Cx -Fo$@ $(SRCDIR)\$*.asm del $(SRCDIR)\$*.asm
{$(SRCDIR)}.c.obj: set CL=$(CL) $(CC) $(FORCE_CPP) $(SRCDIR)\$*.c
{$(SRCDIR)}.c.cod: set CL=$(CL) $(CC) /Fc $(FORCE_CPP) $(SRCDIR)\$*.c
{$(SRCDIR)}.cpp.obj: set CL=$(CL) $(CC) $(SRCDIR)\$*.cpp
{$(SRCDIR)}.cpp.cod: set CL=$(CL) $(CC) /Fc $(SRCDIR)\$*.cpp
{$(SRCDIR)}.asm.obj: $(ASM) $(AFLAGS) $(SRCDIR)\$*.asm
!ifdef INFERPCH PCHSRC=pch.cpp
$(PCHSRC): echo #include "$(PRIVINC).h" > $(PCHSRC) !else PCHSRC=$(SRCDIR)\pch.cpp !endif
# Individual makefiles should have more dependencies if needed
$(PRIVINC).pch pch.obj: $(PCHSRC) $(SRCDIR)\$(PRIVINC).h set CL=$(CL) $(CCH) -I$(SRCDIR) $(FORCE_CPP) $(PCHSRC)
!ifdef PCHOBJ0 $(PCHOBJ0): $(PRIVINC).pch set CL=$(CL) $(CCU) $(FORCE_CPP) $(SRCDIR)\$*.cpp !endif !ifdef PCHOBJ1 $(PCHOBJ1): $(PRIVINC).pch set CL=$(CL) $(CCU) $(FORCE_CPP) $(SRCDIR)\$*.cpp !endif !ifdef PCHOBJ2 $(PCHOBJ2): $(PRIVINC).pch set CL=$(CL) $(CCU) $(FORCE_CPP) $(SRCDIR)\$*.cpp !endif !ifdef PCHOBJ3 $(PCHOBJ3): $(PRIVINC).pch set CL=$(CL) $(CCU) $(FORCE_CPP) $(SRCDIR)\$*.cpp !endif !ifdef PCHOBJ4 $(PCHOBJ4): $(PRIVINC).pch set CL=$(CL) $(CCU) $(FORCE_CPP) $(SRCDIR)\$*.cpp !endif !ifdef PCHOBJ5 $(PCHOBJ5): $(PRIVINC).pch set CL=$(CL) $(CCU) $(FORCE_CPP) $(SRCDIR)\$*.cpp !endif !ifdef PCHOBJ6 $(PCHOBJ6): $(PRIVINC).pch set CL=$(CL) $(CCU) $(FORCE_CPP) $(SRCDIR)\$*.cpp !endif !ifdef PCHOBJ7 $(PCHOBJ7): $(PRIVINC).pch set CL=$(CL) $(CCU) $(FORCE_CPP) $(SRCDIR)\$*.cpp !endif !ifdef PCHOBJ8 $(PCHOBJ8): $(PRIVINC).pch set CL=$(CL) $(CCU) $(FORCE_CPP) $(SRCDIR)\$*.cpp !endif !ifdef PCHOBJ9 $(PCHOBJ9): $(PRIVINC).pch set CL=$(CL) $(CCU) $(FORCE_CPP) $(SRCDIR)\$*.cpp !endif
#############################################################
# The main target: a static link library or a linked module.
#############################################################
!ifndef BUILDLIB
!ifndef L32BASE L32BASE=@$(ROOT)\dev\inc\coffbase.txt,$(BINARYNAME) !endif
!ifndef DEFNAME DEFNAME=$(SRCDIR)\$(NAME).def !endif
DEPENDS=$(DEPENDS) $(OBJS) $(DEPENDLIBS) $(DEFNAME)
$(BINARYNAME).lib $(BINARYNAME).exp: $(DEPENDS) !ifdef LIBDIR mkdir $(LIBDIR) !endif # LIBDIR
copy $(DEFNAME) $(NAME).def $(LINKW32) -lib -nologo @<< -out:$(BINARYNAME).lib -machine:i386 -def:$(NAME).def -debugtype:cv,fixup $(OBJS) << !ifdef PROPAGATE_BINARIES -copy $(BINARYNAME).lib $(BINARIES_DIR)\$(VERDIR) !endif
$(BINARYNAME).$(APPEXT): $(BINARYNAME).exp $(DEPENDS) $(NAME).res $(LINKW32) -link @<< $(LINK32FLAGS) -out:$(BINARYNAME).$(APPEXT) !ifdef BUILDDLL -dll !endif -subsystem:windows,4.0 !IF "$(VERDIR)" == "$(RETAILVERDIR)" -debug:none !ifndef IGNORE_L32BASE -debugtype:coff !endif !ELSE !ifdef CODEVIEW -debug:full -pdb:none !else -debug:none !endif -debugtype:cv !ENDIF -machine:i386 !ifndef IGNORE_L32BASE -base:$(L32BASE) !endif !IF "$(L32ENTRY)"!="" -entry:$(L32ENTRY) !ENDIF -map:$(BINARYNAME).map -align:0x1000 !ifdef WANT_C932 -merge:.rdata=.text -merge:.bss=.data !endif $(LIBS) $(BINARYNAME).exp $(OBJS) $(NAME).res << $(MAPSYM) $(MFLAGS) $(BINARYNAME).map !ifdef PROPAGATE_BINARIES if not exist $(BINARIES_DIR)\$(VERDIR)\nul mkdir $(BINARIES_DIR)\$(VERDIR) -copy $(BINARYNAME).$(APPEXT) $(BINARIES_DIR)\$(VERDIR) -copy $(BINARYNAME).sym $(BINARIES_DIR)\$(VERDIR) !endif
!else # BUILDLIB
$(L32NAME): $(LIBOBJS) $(LINKW32) -lib @<< $(LIBOBJS) -out:$(L32NAME) -machine:i386 -subsystem:windows << !ifdef PROPAGATE_BINARIES -copy $(BINARYNAME).lib $(BINARIES_DIR)\$(VERDIR) !endif
!endif # BUILDLIB
!ENDIF ## VERDIR
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