Leaked source code of windows server 2003
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#undef STRICT
#define STRICT
#define _INC_OLE // REVIEW: don't include ole.h in windows.h
#define OEMRESOURCE
// For dllload: change function prototypes to not specify declspec import
#define _SHDOCVW_
#include <windows.h>
#include <stddef.h>
#include <commctrl.h>
#include <windowsx.h>
#include <ole2.h>
#include <shlobj.h> // Includes <fcext.h>
#include <shlwapi.h>
#include <shlwapip.h>
#include <regstr.h> // for REGSTR_PATH_EXPLORE
#ifdef UNICODE
#define CP_WINNATURAL CP_WINUNICODE
#else
#define CP_WINNATURAL CP_WINANSI
#endif
#include <ccstock.h>
#include <crtfree.h>
#include <port32.h>
// #include <heapaloc.h>
#include <debug.h> // our version of Assert etc.
#include <shellp.h>
#include <wininet.h>
#include <shdocvw.h>
// Debug and trace message values
#define DF_DELAYLOADDLL 0x00000001
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