Leaked source code of windows server 2003
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41 lines
964 B

  1. /* VARS.C */
  2. //#define WINVER 0x0300
  3. #include "windows.h"
  4. //#include "winstric.h" /* added for win 3.1 compatibility 1/92 */
  5. #include "drivers.h"
  6. #include "vars1.h"
  7. #include "gide.h"
  8. void *aliasStack[MAXVECTORSTACK];
  9. void *vectorStack[MAXVECTORSTACK];
  10. int stackPointer;
  11. unsigned char lastCode;
  12. void (*serialVector)();
  13. void (*codeVector)();
  14. int (*commandVector)();
  15. struct aliasTable *aliasPtr;
  16. struct aliasTable nullTable[] =
  17. {
  18. { "", 0 },
  19. };
  20. struct listTypes tempList, keyHoldList, keyLockList;
  21. char cAliasString[MAXALIASLEN];
  22. int nullCount;
  23. int blockCount;
  24. char buf[CODEBUFFERLEN];
  25. int spos,rpos;
  26. int passAll, fatalErrorFlag, stdErrorFlag, waitForClear, beginOK;
  27. int mouseX, mouseY;
  28. MOUSEKEYSPARAM mouData = {2, 0, 0, 0};
  29. MOUSEKEYSPARAM *mouseDataPtr = &mouData;
  30. int requestButton1, requestButton2, requestButton3 = FALSE;
  31. int button1Status, button2Status, button3Status = FALSE;