Leaked source code of windows server 2003
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/* VARS.C */
//#define WINVER 0x0300
#include "windows.h"
//#include "winstric.h" /* added for win 3.1 compatibility 1/92 */
#include "drivers.h"
#include "vars1.h"
#include "gide.h"
void *aliasStack[MAXVECTORSTACK]; void *vectorStack[MAXVECTORSTACK];
int stackPointer; unsigned char lastCode; void (*serialVector)(); void (*codeVector)(); int (*commandVector)(); struct aliasTable *aliasPtr;
struct aliasTable nullTable[] = { { "", 0 }, };
struct listTypes tempList, keyHoldList, keyLockList; char cAliasString[MAXALIASLEN]; int nullCount; int blockCount;
char buf[CODEBUFFERLEN]; int spos,rpos;
int passAll, fatalErrorFlag, stdErrorFlag, waitForClear, beginOK;
int mouseX, mouseY;
MOUSEKEYSPARAM mouData = {2, 0, 0, 0}; MOUSEKEYSPARAM *mouseDataPtr = &mouData; int requestButton1, requestButton2, requestButton3 = FALSE; int button1Status, button2Status, button3Status = FALSE;
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