Leaked source code of windows server 2003
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TARGETNAME=msports TARGETPATH=obj TARGETTYPE=DYNLINK
PASS1_PUBLISH={$(O)\$(TARGETNAME).lib=$(SDK_LIB_PATH)\$(TARGETNAME).lib}
DLLENTRY=LibMain
TARGETLIBS=$(SDK_LIB_PATH)\setupapi.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\comctl32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\ole32.lib
DLLBASE=0x70100000
USE_MSVCRT=1
!IFNDEF MSC_WARNING_LEVEL MSC_WARNING_LEVEL=/W3 !ENDIF
MSC_WARNING_LEVEL=$(MSC_WARNING_LEVEL) /WX
C_DEFINES=-DWIN32 -DW3 -DUNICODE -D_UNICODE -DPORT_INC_VERINFO -DISOLATION_AWARE_ENABLED
INCLUDES=$(DDK_INC_PATH)
SOURCES=pp.c \ advandlg.c \ ports.c \ util.c \ comdb.c \ pp_lpt.c \ ports.rc
# # Fusionized # SXS_ASSEMBLY_NAME=Microsoft.Windows.MSPORTS SXS_ASSEMBLY_VERSION=1.0 SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1 SXS_MANIFEST=WindowsShell.Manifest SXS_MANIFEST_IN_RESOURCES=1 SXS_MANIFEST_RESOURCE_ID=2 SXS_NO_BINPLACE=1
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