Leaked source code of windows server 2003
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//+-------------------------------------------------------------------------
//
// Microsoft Windows
//
// Copyright (C) Microsoft Corporation, 1996 - 1999
//
// File: permset.h
//
// This file contains the definition of the CPermissionSet class
//
//--------------------------------------------------------------------------
#ifndef _PERMSET_H_
#define _PERMSET_H_
typedef struct _PERMISSION { ACCESS_MASK mask; // permission bits
DWORD dwFlags; // AceFlags (e.g. inheritance bits)
GUID guid; // often GUID_NULL
} PERMISSION, *PPERMISSION;
class CPermissionSet { private: HDSA m_hPermList; // Dynamic array of PERMISSION structures
HDPA m_hAdvPermList; // Dynamic array of ACE pointers
BOOL m_fObjectAcesPresent;
public: CPermissionSet() : m_hPermList(NULL), m_hAdvPermList(NULL), m_fObjectAcesPresent(FALSE) {} ~CPermissionSet() { Reset(); }
void Reset(); void ResetAdvanced(); BOOL AddAce(const GUID *pguid, ACCESS_MASK mask, DWORD dwFlags); BOOL AddPermission(PPERMISSION pPerm); BOOL AddAdvancedAce(PACE_HEADER pAce); UINT GetPermCount(BOOL fIncludeAdvAces = FALSE) const; PPERMISSION GetPermission(UINT i) const { if (m_hPermList) return (PPERMISSION)DSA_GetItemPtr(m_hPermList, i); return NULL; } PPERMISSION operator[](UINT i) const { return GetPermission(i); } ULONG GetAclLength(ULONG cbSid) const; BOOL AppendToAcl(PACL pAcl, PACE_HEADER *ppAcePos, PSID pSid, BOOL fAllowAce, DWORD dwFlags) const; void ConvertInheritedAces(CPermissionSet &permInherited); void RemovePermission(PPERMISSION pPerm, BOOL bInheritFlag = FALSE); };
// Flags for AppendToAcl
#define PS_NONOBJECT 0x00000001L
#define PS_OBJECT 0x00000002L
#endif // _PERMSET_H_
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