Leaked source code of windows server 2003
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57 lines
1.9 KiB

  1. // stdafx.h : include file for standard system include files,
  2. // or project specific include files that are used frequently,
  3. // but are changed infrequently
  4. #if !defined(AFX_STDAFX_H__3964D994_AC96_11D1_9851_00C04FD91972__INCLUDED_)
  5. #define AFX_STDAFX_H__3964D994_AC96_11D1_9851_00C04FD91972__INCLUDED_
  6. #if _MSC_VER >= 1000
  7. #pragma once
  8. #endif // _MSC_VER >= 1000
  9. #ifndef STRICT
  10. #define STRICT
  11. #endif
  12. //#define _WIN32_WINNT 0x0400 // (scotth): Use what is defined in priv.h
  13. #define _ATL_APARTMENT_THREADED
  14. #define _ATL_NO_DEBUG_CRT // use the shell debug facilities
  15. #define _ATL_NO_UUIDOF
  16. extern "C"
  17. inline HRESULT __stdcall OleCreatePropertyFrame(
  18. HWND hwndOwner, //Parent window of property sheet dialog box
  19. UINT x, //Horizontal position for dialog box
  20. UINT y, //Vertical position for dialog box
  21. LPCOLESTR lpszCaption,
  22. //Pointer to the dialog box caption
  23. ULONG cObjects, //Number of object pointers in lplpUnk
  24. LPUNKNOWN FAR* lplpUnk,
  25. //Pointer to the objects for property sheet
  26. ULONG cPages, //Number of property pages in lpPageClsID
  27. LPCLSID lpPageClsID,
  28. //Array of CLSIDs for each property page
  29. LCID lcid, //Locale identifier for property sheet locale
  30. DWORD dwReserved, //Reserved
  31. LPVOID lpvReserved //Reserved
  32. )
  33. {
  34. return S_OK;
  35. }
  36. #include <debug.h>
  37. #include <atlbase.h>
  38. //You may derive a class from CComModule and use it if you want to override
  39. //something, but do not change the name of _Module
  40. extern CComModule _Module;
  41. #include <atlcom.h>
  42. #include <atlctl.h>
  43. //{{AFX_INSERT_LOCATION}}
  44. // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  45. #endif // !defined(AFX_STDAFX_H__3964D994_AC96_11D1_9851_00C04FD91972__INCLUDED)