Leaked source code of windows server 2003
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//---------------------------------------------------------------------------
// SimpStr.h - defines simple string classes
//---------------------------------------------------------------------------
#ifndef _SIMPSTR_H_
#define _SIMPSTR_H_
//---------------------------------------------------------------------------
class CWideString // simplified version of CString
{ protected: void Init(LPCWSTR pszString = NULL) { _pWideString = NULL;
if (pszString) { int len = lstrlen(pszString) + 1;
if (len > 0) { _pWideString = new WCHAR[len];
if (_pWideString) { lstrcpyn(_pWideString, pszString, len); } } } } public: //--------------------------------------------------------------
CWideString(LPCWSTR pszString=NULL) { Init(pszString); }
//--------------------------------------------------------------
CWideString(CWideString &wsCopy) { Init(wsCopy._pWideString); }
//--------------------------------------------------------------
~CWideString() { if (_pWideString) delete [] _pWideString; }
//--------------------------------------------------------------
CWideString & operator = (CWideString &wsNew) { //---- delete our old string ----
if (_pWideString) { delete [] _pWideString; }
Init(wsNew._pWideString);
return *this; }
//--------------------------------------------------------------
CWideString & operator = (LPCWSTR pNewString) { //---- delete our old string ----
if (_pWideString) { delete [] _pWideString; }
Init(pNewString);
return *this; } //--------------------------------------------------------------
operator LPCWSTR() const { return _pWideString; }
//--------------------------------------------------------------
int GetLength() { int iLen = 0;
if (_pWideString) { iLen = lstrlen(_pWideString); } return iLen; } //--------------------------------------------------------------
protected: LPWSTR _pWideString; }; //---------------------------------------------------------------------------
template <class T> class CSimpleArray { public: T* m_aT; int m_nSize; int m_nAllocSize;
// Construction/destruction
CSimpleArray() : m_aT(NULL), m_nSize(0), m_nAllocSize(0) { }
~CSimpleArray() { RemoveAll(); }
// Operations
int GetSize() const { return m_nSize; } BOOL Add(T& t) { if(m_nSize == m_nAllocSize) { T* aT; int nNewAllocSize = (m_nAllocSize == 0) ? 1 : (m_nSize * 2); aT = (T*)realloc(m_aT, nNewAllocSize * sizeof(T)); if(aT == NULL) return FALSE; m_nAllocSize = nNewAllocSize; m_aT = aT; } m_nSize++; SetAtIndex(m_nSize - 1, t); return TRUE; } BOOL Remove(T& t) { int nIndex = Find(t); if(nIndex == -1) return FALSE; return RemoveAt(nIndex); } BOOL RemoveAt(int nIndex) { //---- always call the dtr ----
#if _MSC_VER >= 1200
m_aT[nIndex].~T(); #else
T* MyT; MyT = &m_aT[nIndex]; MyT->~T(); #endif
if(nIndex != (m_nSize - 1)) { memmove((void*)&m_aT[nIndex], (void*)&m_aT[nIndex + 1], (m_nSize - (nIndex + 1)) * sizeof(T)); }
m_nSize--; return TRUE; } void RemoveAll() { if(m_aT != NULL) { for(int i = 0; i < m_nSize; i++) { #if _MSC_VER >= 1200
m_aT[i].~T(); #else
T* MyT; MyT = &m_aT[i]; MyT->~T(); #endif
} free(m_aT); m_aT = NULL; } m_nSize = 0; m_nAllocSize = 0; } T& operator[] (int nIndex) const { ATLASSERT(nIndex >= 0 && nIndex < m_nSize); return m_aT[nIndex]; } T* GetData() const { return m_aT; }
// Implementation
class Wrapper { public: Wrapper(T& _t) : t(_t) { } template <class _Ty> void *operator new(size_t, _Ty* p) { return p; } T t; }; void SetAtIndex(int nIndex, T& t) { ATLASSERT(nIndex >= 0 && nIndex < m_nSize); new(m_aT + nIndex) Wrapper(t); } int Find(T& t) const { for(int i = 0; i < m_nSize; i++) { if(m_aT[i] == t) return i; } return -1; // not found
} }; #endif // _SIMPSTR_H_
//---------------------------------------------------------------------------
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