Leaked source code of windows server 2003
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/****************************************************************************/ // noeinl.h
//
// Function prototypes for NT OE inline API functions.
//
// Copyright (C) 1996-2000 Microsoft Corporation
/****************************************************************************/ #ifndef _H_NOEINL
#define _H_NOEINL
#define DC_INCLUDE_DATA
#include <noedata.c>
#undef DC_INCLUDE_DATA
/****************************************************************************/ // OE_SendAsOrder
//
// Check the negotiated data to determine if this call can be sent as a
// drawing order.
/****************************************************************************/ __inline BOOL RDPCALL OE_SendAsOrder(unsigned order) { return (BOOL)oeOrderSupported[oeEncToNeg[order]]; }
/****************************************************************************/ // OEGetSurfObjBitmap
//
// This function checks a SURFOBJ pointer, and if it points to a (the) device
// SURFOBJ, returns a pointer to the actual bitmap's SURFOBJ.
// Assumes that pso is non-NULL.
/****************************************************************************/ _inline SURFOBJ * RDPCALL OEGetSurfObjBitmap(SURFOBJ *pso, PDD_DSURF *ppdsurf) { DC_BEGIN_FN("OEGetSurfObjBitmap");
TRC_ASSERT(((pso) != NULL), (TB, "NULL surfobj"));
// Primary Device Surface, this is our backup frame buffer for
// the client desktop screen, the bitmap is saved in dhsurf
if (pso->iType == STYPE_DEVICE) { TRC_ASSERT((pso->dhsurf != NULL), (TB, "NULL dhsurf for pso(%p)", pso)); *ppdsurf = NULL; return(SURFOBJ *)(pso->dhsurf); }
// Offscreen Bitmap Surface, the backup offscreen bitmap
// is saved in the pso field of dhsurf.
else if (pso->iType == STYPE_DEVBITMAP) { TRC_ASSERT((pso->dhsurf != NULL), (TB, "NULL dhsurf for pso(%p)", pso)); *ppdsurf = (PDD_DSURF)(pso->dhsurf); return ((PDD_DSURF)(pso->dhsurf))->pso; }
// GDI handled DIB surface.
else { *ppdsurf = NULL; return pso; }
DC_END_FN(); return pso; }
#endif // !defined(_H_NOEINL)
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