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/******************************Module*Header*******************************\
* * ******************* * * GDI SAMPLE CODE * * ******************* * * Module Name: pointer.c * * * * This module contains the hardware Pointer support for the framebuffer * * * * Copyright (c) 1992-1998 Microsoft Corporation * \**************************************************************************/
#include "driver.h"
BOOL bCopyColorPointer( PPDEV ppdev, SURFOBJ *psoMask, SURFOBJ *psoColor, XLATEOBJ *pxlo);
BOOL bCopyMonoPointer( PPDEV ppdev, SURFOBJ *psoMask);
BOOL bSetHardwarePointerShape( SURFOBJ *pso, SURFOBJ *psoMask, SURFOBJ *psoColor, XLATEOBJ *pxlo, LONG x, LONG y, FLONG fl);
/******************************Public*Routine******************************\
* DrvMovePointer * * Moves the hardware pointer to a new position. * \**************************************************************************/
VOID DrvMovePointer ( SURFOBJ *pso, LONG x, LONG y, RECTL *prcl ) { /*
PPDEV ppdev = (PPDEV) pso->dhpdev; DWORD returnedDataLength; VIDEO_POINTER_POSITION NewPointerPosition;
// We don't use the exclusion rectangle because we only support
// hardware Pointers. If we were doing our own Pointer simulations
// we would want to update prcl so that the engine would call us
// to exclude out pointer before drawing to the pixels in prcl.
UNREFERENCED_PARAMETER(prcl);
// Convert the pointer's position from relative to absolute
// coordinates (this is only significant for multiple board
// support).
x -= ppdev->ptlOrg.x; y -= ppdev->ptlOrg.y;
// If x is -1 after the offset then take down the cursor.
if (x == -1) { //
// A new position of (-1,-1) means hide the pointer.
//
if (EngDeviceIoControl(ppdev->hDriver, IOCTL_VIDEO_DISABLE_POINTER, NULL, 0, NULL, 0, &returnedDataLength)) { //
// Not the end of the world, print warning in checked build.
//
DISPDBG((1, "DISP vMoveHardwarePointer failed IOCTL_VIDEO_DISABLE_POINTER\n")); } } else { NewPointerPosition.Column = (SHORT) x - (SHORT) (ppdev->ptlHotSpot.x); NewPointerPosition.Row = (SHORT) y - (SHORT) (ppdev->ptlHotSpot.y);
//
// Call miniport driver to move Pointer.
//
if (EngDeviceIoControl(ppdev->hDriver, IOCTL_VIDEO_SET_POINTER_POSITION, &NewPointerPosition, sizeof(VIDEO_POINTER_POSITION), NULL, 0, &returnedDataLength)) { //
// Not the end of the world, print warning in checked build.
//
DISPDBG((1, "DISP vMoveHardwarePointer failed IOCTL_VIDEO_SET_POINTER_POSITION\n")); } } */ }
/******************************Public*Routine******************************\
* DrvSetPointerShape * * Sets the new pointer shape. * \**************************************************************************/
ULONG DrvSetPointerShape ( SURFOBJ *pso, SURFOBJ *psoMask, SURFOBJ *psoColor, XLATEOBJ *pxlo, LONG xHot, LONG yHot, LONG x, LONG y, RECTL *prcl, FLONG fl ) { PPDEV ppdev = (PPDEV) pso->dhpdev; DWORD returnedDataLength;
// We don't use the exclusion rectangle because we only support
// hardware Pointers. If we were doing our own Pointer simulations
// we would want to update prcl so that the engine would call us
// to exclude out pointer before drawing to the pixels in prcl.
UNREFERENCED_PARAMETER(prcl);
if (ppdev->pPointerAttributes == (PVIDEO_POINTER_ATTRIBUTES) NULL) { // Mini-port has no hardware Pointer support.
return(SPS_ERROR); }
// See if we are being asked to hide the pointer
if (psoMask == (SURFOBJ *) NULL) { /*
if (EngDeviceIoControl(ppdev->hDriver, IOCTL_VIDEO_DISABLE_POINTER, NULL, 0, NULL, 0, &returnedDataLength)) { //
// It should never be possible to fail.
// Message supplied for debugging.
//
DISPDBG((1, "DISP bSetHardwarePointerShape failed IOCTL_VIDEO_DISABLE_POINTER\n")); } */
return(TRUE); }
ppdev->ptlHotSpot.x = xHot; ppdev->ptlHotSpot.y = yHot;
if (!bSetHardwarePointerShape(pso,psoMask,psoColor,pxlo,x,y,fl)) { if (ppdev->fHwCursorActive) { ppdev->fHwCursorActive = FALSE;
/*
if (EngDeviceIoControl(ppdev->hDriver, IOCTL_VIDEO_DISABLE_POINTER, NULL, 0, NULL, 0, &returnedDataLength)) {
DISPDBG((1, "DISP bSetHardwarePointerShape failed IOCTL_VIDEO_DISABLE_POINTER\n")); } */ }
//
// Mini-port declines to realize this Pointer
//
return(SPS_DECLINE); } else { ppdev->fHwCursorActive = TRUE; }
return(SPS_ACCEPT_NOEXCLUDE); }
/******************************Public*Routine******************************\
* bSetHardwarePointerShape * * Changes the shape of the Hardware Pointer. * * Returns: True if successful, False if Pointer shape can't be hardware. * \**************************************************************************/
BOOL bSetHardwarePointerShape( SURFOBJ *pso, SURFOBJ *psoMask, SURFOBJ *psoColor, XLATEOBJ *pxlo, LONG x, LONG y, FLONG fl) { PPDEV ppdev = (PPDEV) pso->dhpdev; PVIDEO_POINTER_ATTRIBUTES pPointerAttributes = ppdev->pPointerAttributes; DWORD returnedDataLength;
if (psoColor != (SURFOBJ *) NULL) { if ((ppdev->PointerCapabilities.Flags & VIDEO_MODE_COLOR_POINTER) && bCopyColorPointer(ppdev, psoMask, psoColor, pxlo)) { pPointerAttributes->Flags |= VIDEO_MODE_COLOR_POINTER; } else { return(FALSE); }
} else {
if ((ppdev->PointerCapabilities.Flags & VIDEO_MODE_MONO_POINTER) && bCopyMonoPointer(ppdev, psoMask)) { pPointerAttributes->Flags |= VIDEO_MODE_MONO_POINTER; } else { return(FALSE); } }
//
// Initialize Pointer attributes and position
//
/*
pPointerAttributes->Enable = 1;
//
// if x,y = -1,-1 then pass them directly to the miniport so that
// the cursor will be disabled
pPointerAttributes->Column = (SHORT)(x); pPointerAttributes->Row = (SHORT)(y);
if ((x != -1) || (y != -1)) { pPointerAttributes->Column -= (SHORT)(ppdev->ptlHotSpot.x); pPointerAttributes->Row -= (SHORT)(ppdev->ptlHotSpot.y); }
//
// set animate flags
//
if (fl & SPS_ANIMATESTART) { pPointerAttributes->Flags |= VIDEO_MODE_ANIMATE_START; } else if (fl & SPS_ANIMATEUPDATE) { pPointerAttributes->Flags |= VIDEO_MODE_ANIMATE_UPDATE; }
//
// Set the new Pointer shape.
//
if (EngDeviceIoControl(ppdev->hDriver, IOCTL_VIDEO_SET_POINTER_ATTR, pPointerAttributes, ppdev->cjPointerAttributes, NULL, 0, &returnedDataLength)) {
DISPDBG((1, "DISP:Failed IOCTL_VIDEO_SET_POINTER_ATTR call\n")); return(FALSE); } */
return(TRUE); }
/******************************Public*Routine******************************\
* bCopyMonoPointer * * Copies two monochrome masks into a buffer of the maximum size handled by the * miniport, with any extra bits set to 0. The masks are converted to topdown * form if they aren't already. Returns TRUE if we can handle this pointer in * hardware, FALSE if not. * \**************************************************************************/
BOOL bCopyMonoPointer( PPDEV ppdev, SURFOBJ *pso) { ULONG cy; PBYTE pjSrcAnd, pjSrcXor; LONG lDeltaSrc, lDeltaDst; LONG lSrcWidthInBytes; ULONG cxSrc = pso->sizlBitmap.cx; ULONG cySrc = pso->sizlBitmap.cy; ULONG cxSrcBytes; PVIDEO_POINTER_ATTRIBUTES pPointerAttributes = ppdev->pPointerAttributes; PBYTE pjDstAnd = pPointerAttributes->Pixels; PBYTE pjDstXor = pPointerAttributes->Pixels;
// Make sure the new pointer isn't too big to handle
// (*2 because both masks are in there)
if ((cxSrc > ppdev->PointerCapabilities.MaxWidth) || (cySrc > (ppdev->PointerCapabilities.MaxHeight * 2))) { return(FALSE); }
pjDstXor += ((ppdev->PointerCapabilities.MaxWidth + 7) / 8) * ppdev->pPointerAttributes->Height;
// set the desk and mask to 0xff
RtlFillMemory(pjDstAnd, ppdev->pPointerAttributes->WidthInBytes * ppdev->pPointerAttributes->Height, 0xFF);
// Zero the dest XOR mask
RtlZeroMemory(pjDstXor, ppdev->pPointerAttributes->WidthInBytes * ppdev->pPointerAttributes->Height);
cxSrcBytes = (cxSrc + 7) / 8;
if ((lDeltaSrc = pso->lDelta) < 0) { lSrcWidthInBytes = -lDeltaSrc; } else { lSrcWidthInBytes = lDeltaSrc; }
pjSrcAnd = (PBYTE) pso->pvBits;
// If the incoming pointer bitmap is bottomup, we'll flip it to topdown to
// save the miniport some work
if (!(pso->fjBitmap & BMF_TOPDOWN)) { // Copy from the bottom
pjSrcAnd += lSrcWidthInBytes * (cySrc - 1); }
// Height of just AND mask
cySrc = cySrc / 2;
// Point to XOR mask
pjSrcXor = pjSrcAnd + (cySrc * lDeltaSrc);
// Offset from end of one dest scan to start of next
lDeltaDst = ppdev->pPointerAttributes->WidthInBytes;
for (cy = 0; cy < cySrc; ++cy) { RtlCopyMemory(pjDstAnd, pjSrcAnd, cxSrcBytes); RtlCopyMemory(pjDstXor, pjSrcXor, cxSrcBytes);
// Point to next source and dest scans
pjSrcAnd += lDeltaSrc; pjSrcXor += lDeltaSrc; pjDstAnd += lDeltaDst; pjDstXor += lDeltaDst; }
return(TRUE); }
/******************************Public*Routine******************************\
* bCopyColorPointer * * Copies the mono and color masks into the buffer of maximum size * handled by the miniport with any extra bits set to 0. Color translation * is handled at this time. The masks are converted to topdown form if they * aren't already. Returns TRUE if we can handle this pointer in hardware, * FALSE if not. * \**************************************************************************/ BOOL bCopyColorPointer( PPDEV ppdev, SURFOBJ *psoMask, SURFOBJ *psoColor, XLATEOBJ *pxlo) { return(FALSE); }
/******************************Public*Routine******************************\
* bInitPointer * * Initialize the Pointer attributes. * \**************************************************************************/
BOOL bInitPointer(PPDEV ppdev, DEVINFO *pdevinfo) { DWORD returnedDataLength;
ppdev->pPointerAttributes = (PVIDEO_POINTER_ATTRIBUTES) NULL; ppdev->cjPointerAttributes = 0; // initialized in screen.c
//
// Ask the miniport whether it provides pointer support.
//
/*
if (EngDeviceIoControl(ppdev->hDriver, IOCTL_VIDEO_QUERY_POINTER_CAPABILITIES, &ppdev->ulMode, sizeof(PVIDEO_MODE), &ppdev->PointerCapabilities, sizeof(ppdev->PointerCapabilities), &returnedDataLength)) { return(FALSE); }
//
// If neither mono nor color hardware pointer is supported, there's no
// hardware pointer support and we're done.
//
if ((!(ppdev->PointerCapabilities.Flags & VIDEO_MODE_MONO_POINTER)) && (!(ppdev->PointerCapabilities.Flags & VIDEO_MODE_COLOR_POINTER))) { return(TRUE); }
//
// Note: The buffer itself is allocated after we set the
// mode. At that time we know the pixel depth and we can
// allocate the correct size for the color pointer if supported.
//
//
// Set the asynchronous support status (async means miniport is capable of
// drawing the Pointer at any time, with no interference with any ongoing
// drawing operation)
//
if (ppdev->PointerCapabilities.Flags & VIDEO_MODE_ASYNC_POINTER) { pdevinfo->flGraphicsCaps |= GCAPS_ASYNCMOVE; } else { pdevinfo->flGraphicsCaps &= ~GCAPS_ASYNCMOVE; } */
return(TRUE); }
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