Leaked source code of windows server 2003
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!IF 0
Copyright (c) 1989 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of sources files needed to build that component. Also specifies optional compiler switches and libraries that are unique for the component being built.
Author: v-akunda
NOTE: Commented description of this file is in \nt\bak\bin\sources.tpl
!ENDIF
TERMSRV_ROOT = ..\.. LICENSE_ROOT = .. COMMON_ROOT = $(TERMSRV_ROOT)\COMMON LRWIZ_DIR=$(LICENSE_ROOT)\lrwizapi LSERVER_ROOT=$(LICENSE_ROOT)\tlserver
MINORCOMP=LicMgr
TARGETNAME=$(MINORCOMP) TARGETPATH=obj TARGETTYPE=PROGRAM
SXS_ASSEMBLY_NAME=Microsoft.Windows.LICMGR SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1 SXS_MANIFEST=licmgr.exe.manifest SXS_MANIFEST_IN_RESOURCES=1
# ISOLATION_AWARE_ENABLED ==> use ui themes C_DEFINES=$(C_DEFINES) -DISOLATION_AWARE_ENABLED
UMTYPE=windows UMENTRY=winmain
CLIENT_LIB_PATH=$(TERMSRV_ROOT)\lib CLIENT_INC_PATH=$(LSERVER_ROOT)\include;$(LSERVER_ROOT)\include\$(O);
INCLUDES= \ $(CLIENT_INC_PATH); \ $(LRWIZ_DIR); \ $(COMMON_ROOT)\license\inc; \ $(LICENSE_ROOT)\inc
USE_MFC=1 USE_LIBCMT=1 USE_MFCUNICODE=1 SUBSYSTEM_VERSION=4.00 MFC_INCLUDES=$(SDK_INC_PATH)\mfc42
PRECOMPILED_CXX=1 PRECOMPILED_INCLUDE=stdafx.h
LINKER_STACKCOMMITSIZE=32768
SOURCES = \ ..\tlshunt.cpp \ ..\CmdLn.cpp \ ..\CntDlg.cpp \ ..\LicMgr.cpp \ ..\LtView.cpp \ ..\LSServer.cpp \ ..\MainFrm.cpp \ ..\RtList.cpp \ ..\LSMgrDoc.cpp \ ..\LicMgr.rc
UMLIBS=\ $(LRWIZ_DIR)\$(O)\lrwizdll.lib \ $(CLIENT_LIB_PATH)\$(ALT_PROJECT_TARGET)\$(O)\tlsapip.lib \ $(SDK_LIB_PATH)\shell32.lib \ $(SDK_LIB_PATH)\comctl32.lib \ $(SDK_LIB_PATH)\rpcrt4.lib \ $(SDK_LIB_PATH)\rpcns4.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\comctl32.lib \ $(SDK_LIB_PATH)\comdlg32.lib \ $(SDK_LIB_PATH)\netapi32.lib \ $(SDK_LIB_PATH)\htmlhelp.lib
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