Leaked source code of windows server 2003
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//
// cresstr.h
//
#ifndef CRESSTR_H
#define CRESSTR_H
#include "osver.h"
#include "mui.h"
#include "cicutil.h"
//
// assume we have static g_hInst.
//
extern HINSTANCE g_hInst;
/////////////////////////////////////////////////////////////////////////////
//
// CRStr
//
/////////////////////////////////////////////////////////////////////////////
class CRStr { public: CRStr(int nResId) { _nResId = nResId; }
operator WCHAR*() { LoadStringWrapW(g_hInst, _nResId, _sz, ARRAYSIZE(_sz)); return _sz; }
operator char*() { LoadStringA(g_hInst, _nResId, (char *)_sz, sizeof(_sz)); return (char *)&_sz[0]; }
private: int _nResId; WCHAR _sz[64]; };
class CRStr2 { public: CRStr2(int nResId) { _nResId = nResId; }
operator WCHAR*() { LoadStringWrapW(GetCicResInstance(g_hInst, _nResId), _nResId, _sz, ARRAYSIZE(_sz)); return _sz; }
operator char*() { LoadStringA(GetCicResInstance(g_hInst, _nResId), _nResId, (char *)_sz, sizeof(_sz)); return (char *)&_sz[0]; }
private: int _nResId; WCHAR _sz[256]; };
#endif // CRESSTR_H
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