Leaked source code of windows server 2003
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35 lines
1.2 KiB

  1. // stdafx.h : include file for standard system include files,
  2. // or project specific include files that are used frequently, but
  3. // are changed infrequently
  4. //
  5. #if !defined(AFX_STDAFX_H__7CA49168_71B3_11D1_AA67_00600814AAE9__INCLUDED_)
  6. #define AFX_STDAFX_H__7CA49168_71B3_11D1_AA67_00600814AAE9__INCLUDED_
  7. #if _MSC_VER >= 1000
  8. #pragma once
  9. #endif // _MSC_VER >= 1000
  10. #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
  11. #include <afxwin.h> // MFC core and standard components
  12. #include <afxext.h> // MFC extensions
  13. #include <afxdisp.h> // MFC OLE automation classes
  14. #ifndef _AFX_NO_AFXCMN_SUPPORT
  15. #include <afxcmn.h> // MFC support for Windows Common Controls
  16. #endif // _AFX_NO_AFXCMN_SUPPORT
  17. #include "MDMUtils.h"
  18. #include <atlbase.h>
  19. //You may derive a class from CComModule and use it if you want to override
  20. //something, but do not change the name of _Module
  21. extern CComModule _Module;
  22. #include <atlcom.h>
  23. #include <DDrawEx.h>
  24. #include <DXTrans.h>
  25. //{{AFX_INSERT_LOCATION}}
  26. // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  27. #endif // !defined(AFX_STDAFX_H__7CA49168_71B3_11D1_AA67_00600814AAE9__INCLUDED_)