Leaked source code of windows server 2003
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////////////////////////////////////////////////////////////////////////////////////
//
// File: utils.c
//
// History: May-00 vadimb Created.
//
// Desc: Utilties for creating a 64-bit key for sorting elements.
//
////////////////////////////////////////////////////////////////////////////////////
#define WIN
#define FLAT_32
#define TRUE_IF_WIN32 1
#include <nt.h>
#include <ntrtl.h>
#include <nturtl.h>
#define _WINDOWS
#include <windows.h>
#include "shimdb.h"
// we are in the world of nt now
BOOL GUIDFromString(LPCTSTR lpszGuid, GUID* pGuid) { UNICODE_STRING ustrGuid; NTSTATUS status;
// convert from ansi to unicode
#ifdef _UNICODE
RtlInitUnicodeString(&ustrGuid, lpszGuid); #else
ANSI_STRING astrGuid;
RtlInitAnsiString(&astrGuid, lpszGuid); RtlAnsiStringToUnicodeString(&ustrGuid, &astrGuid, TRUE); #endif
// now convert
status = RtlGUIDFromString(&ustrGuid, pGuid);
#ifndef _UNICODE
RtlFreeUnicodeString(&ustrGuid); #endif
return NT_SUCCESS(status); }
ULONGLONG ullMakeKey(LPCTSTR lpszStr) { #ifdef _UNICODE
return SdbMakeIndexKeyFromString(lpszStr); #else
// we are ANSI
ULONGLONG ullKey;
char szAnsiKey[8]; // need 8 + 1 for the zero byte
char szFlippedKey[8]; // flipped to deal with little-endian issues
NTSTATUS status; int i;
ZeroMemory(szAnsiKey, 8);
strncpy(szAnsiKey, lpszStr, 8);
// flip the key
for (i = 0; i < 8; ++i) { szFlippedKey[i] = szAnsiKey[7-i]; }
return *((ULONGLONG*)szFlippedKey); #endif
}
BOOL StringFromGUID( LPTSTR lpszGuid, GUID* pGuid ) { UNICODE_STRING ustrGuid; NTSTATUS Status;
Status = RtlStringFromGUID(pGuid, &ustrGuid); if (NT_SUCCESS(Status)) {
#ifdef _UNICODE
wcscpy(lpszGuid, ustrGuid.Buffer); #else
sprintf(lpszGuid, "%ls", ustrGuid.Buffer); #endif
RtlFreeUnicodeString(&ustrGuid);
return TRUE; }
return FALSE;
}
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