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/******************************Module*Header*******************************\
* Module Name: palobj.cxx * * Palette user object functions * * Created: 07-Nov-1990 21:30:19 * Author: Patrick Haluptzok patrickh * * Copyright (c) 1990-1999 Microsoft Corporation \**************************************************************************/
#include "precomp.hxx"
extern "C" BOOL bInitPALOBJ();
#pragma alloc_text(INIT, bInitPALOBJ)
#define MAX_PAL_ERROR (3 * (256*256))
// ulXlatePalUnique is used for the uniquess of the xlates and palettes.
ULONG ulXlatePalUnique = 3;
// gpRGBXlate is a global RGBXlate for the rainbow palette
PBYTE gpRGBXlate = NULL;
UINT *pArrayOfSquares; UINT aArrayOfSquares[511];
typedef BYTE FAR *PIMAP; typedef struct {BYTE r,g,b,x;} RGBX; BOOL MakeITable(PIMAP lpITable, RGBX FAR *prgb, int nColors);
/******************************Public*Data*********************************\
* Default Monochrome Palette * * History: * 16-Nov-1992 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
ULONG gaulMono[2] = { 0, 0xFFFFFF };
/******************************Public*Data*********************************\
* Default Logical Palette * * Default Palette Data Structure, Taken straight from Win 3.1 * This is the default palette, the stock palette. * This contains the 20 default colors. * This is the default logical palette put in every DC when it is created. * * History: * 16-Nov-1992 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
PAL_LOGPALETTE logDefaultPal = { 0x300, // version number
20, // number of entries
{ { 0, 0, 0, 0 }, // 0
{ 0x80,0, 0, 0 }, // 1
{ 0, 0x80,0, 0 }, // 2
{ 0x80,0x80,0, 0 }, // 3
{ 0, 0, 0x80,0 }, // 4
{ 0x80,0, 0x80,0 }, // 5
{ 0, 0x80,0x80,0 }, // 6
{ 0xC0,0xC0,0xC0,0 }, // 7
{ 192, 220, 192, 0 }, // 8
{ 166, 202, 240, 0 }, // 9
{ 255, 251, 240, 0 }, // 10
{ 160, 160, 164, 0 }, // 11
{ 0x80,0x80,0x80,0 }, // 12
{ 0xFF,0, 0, 0 }, // 13
{ 0, 0xFF,0, 0 }, // 14
{ 0xFF,0xFF,0, 0 }, // 15
{ 0, 0, 0xFF,0 }, // 16
{ 0xFF,0, 0xFF,0 }, // 17
{ 0, 0xFF,0xFF,0 }, // 18
{ 0xFF,0xFF,0xFF,0 } // 19
} };
/******************************Public*Data**********************************\
* * This is the same as color table as logDefaultPal except * entries for magic colors. These are 0x0 to prevent a match. * We now only match magic colors exactly, otherwise nearest-match * to this palette * \**************************************************************************/
PAL_ULONG aPalDefaultVGA[20] = { { 0, 0, 0, 0 }, // 0
{ 0x80,0, 0, 0 }, // 1
{ 0, 0x80,0, 0 }, // 2
{ 0x80,0x80,0, 0 }, // 3
{ 0, 0, 0x80,0 }, // 4
{ 0x80,0, 0x80,0 }, // 5
{ 0, 0x80,0x80,0 }, // 6
{ 0xC0,0xC0,0xC0,0 }, // 7
{ 000, 000, 000, 0 }, // 8
{ 000, 000, 000, 0 }, // 9
{ 000, 000, 000, 0 }, // 10
{ 000, 000, 000, 0 }, // 11
{ 0x80,0x80,0x80,0 }, // 12
{ 0xFF,0, 0, 0 }, // 13
{ 0, 0xFF,0, 0 }, // 14
{ 0xFF,0xFF,0, 0 }, // 15
{ 0, 0, 0xFF,0 }, // 16
{ 0xFF,0, 0xFF,0 }, // 17
{ 0, 0xFF,0xFF,0 }, // 18
{ 0xFF,0xFF,0xFF,0 } // 19
};
/******************************Public*Data*********************************\
* This is the default 16 color palette which matches the VGA palette * exactly. * * History: * 05-Nov-1991 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
PAL_ULONG aPalVGA[16] = { { 0, 0, 0, 0 }, // 0
{ 0x80,0, 0, 0 }, // 1
{ 0, 0x80,0, 0 }, // 2
{ 0x80,0x80,0, 0 }, // 3
{ 0, 0, 0x80,0 }, // 4
{ 0x80,0, 0x80,0 }, // 5
{ 0, 0x80,0x80,0 }, // 6
{ 0x80,0x80,0x80,0 }, // 7
{ 0xC0,0xC0,0xC0,0 }, // 8
{ 0xFF,0, 0, 0 }, // 9
{ 0, 0xFF,0, 0 }, // 10
{ 0xFF,0xFF,0, 0 }, // 11
{ 0, 0, 0xFF,0 }, // 12
{ 0xFF,0, 0xFF,0 }, // 13
{ 0, 0xFF,0xFF,0 }, // 14
{ 0xFF,0xFF,0xFF,0 } // 15
};
/******************************Public*Routine******************************\
* * win95 halftone palette * * History: * * 11/27/1996 Mark Enstrom [marke] * * 03-Feb-1999 Wed 01:47:31 updated -by- Daniel Chou (danielc) * Even though this is the one copy from win95, it is wrong for halftone * to be use correctly, it missing high luminance green color, I added * this back, and the low r/b/m/c luminance color (20% of that color) are * patch into gray color. All window system halftone does not use any * gray color in 256 color mode any more. * * Index 10: 0x04:0x04:0x04 --> 0x00:0x00:0x33 * Index 11: 0x08:0x08:0x08 --> 0x33:0x00:0x00 * Index 12: 0x0c:0x0c:0x0c --> 0x33:0x00:0x33 * Index 13: 0x11:0x11:0x11 --> 0x00:0x33:0x33 * Index 39: 0x33:0x00:0x00 --> 0x33:0xFF:0x00 * Index 60: 0x00:0x00:0x33 --> 0x00:0xFF:0x33 * Index 61: 0x33:0x00:0x33 --> 0x33:0x00:0xFF * Index 66: 0x00:0x33:0x33 --> 0x00:0x33:0xFF * \**************************************************************************/
PAL_ULONG aPalHalftone[256] = { {0x00,0x00,0x00,0x00},{0x80,0x00,0x00,0x00},{0x00,0x80,0x00,0x00},{0x80,0x80,0x00,0x00}, {0x00,0x00,0x80,0x00},{0x80,0x00,0x80,0x00},{0x00,0x80,0x80,0x00},{0xc0,0xc0,0xc0,0x00}, {0xc0,0xdc,0xc0,0x00},{0xa6,0xca,0xf0,0x00},{0x00,0x00,0x33,0x04},{0x33,0x00,0x00,0x04}, {0x33,0x00,0x33,0x04},{0x00,0x33,0x33,0x04},{0x16,0x16,0x16,0x04},{0x1c,0x1c,0x1c,0x04}, //1
{0x22,0x22,0x22,0x04},{0x29,0x29,0x29,0x04},{0x55,0x55,0x55,0x04},{0x4d,0x4d,0x4d,0x04}, {0x42,0x42,0x42,0x04},{0x39,0x39,0x39,0x04},{0xFF,0x7C,0x80,0x04},{0xFF,0x50,0x50,0x04}, {0xD6,0x00,0x93,0x04},{0xCC,0xEC,0xFF,0x04},{0xEF,0xD6,0xC6,0x04},{0xE7,0xE7,0xD6,0x04}, {0xAD,0xA9,0x90,0x04},{0x33,0xFF,0x00,0x04},{0x66,0x00,0x00,0x04},{0x99,0x00,0x00,0x04}, //2
{0xcc,0x00,0x00,0x04},{0x00,0x33,0x00,0x04},{0x33,0x33,0x00,0x04},{0x66,0x33,0x00,0x04}, {0x99,0x33,0x00,0x04},{0xcc,0x33,0x00,0x04},{0xff,0x33,0x00,0x04},{0x00,0x66,0x00,0x04}, {0x33,0x66,0x00,0x04},{0x66,0x66,0x00,0x04},{0x99,0x66,0x00,0x04},{0xcc,0x66,0x00,0x04}, {0xff,0x66,0x00,0x04},{0x00,0x99,0x00,0x04},{0x33,0x99,0x00,0x04},{0x66,0x99,0x00,0x04}, //3
{0x99,0x99,0x00,0x04},{0xcc,0x99,0x00,0x04},{0xff,0x99,0x00,0x04},{0x00,0xcc,0x00,0x04}, {0x33,0xcc,0x00,0x04},{0x66,0xcc,0x00,0x04},{0x99,0xcc,0x00,0x04},{0xcc,0xcc,0x00,0x04}, {0xff,0xcc,0x00,0x04},{0x66,0xff,0x00,0x04},{0x99,0xff,0x00,0x04},{0xcc,0xff,0x00,0x04}, {0x00,0xFF,0x33,0x04},{0x33,0x00,0xFF,0x04},{0x66,0x00,0x33,0x04},{0x99,0x00,0x33,0x04}, //4
{0xcc,0x00,0x33,0x04},{0xff,0x00,0x33,0x04},{0x00,0x33,0xFF,0x04},{0x33,0x33,0x33,0x04}, {0x66,0x33,0x33,0x04},{0x99,0x33,0x33,0x04},{0xcc,0x33,0x33,0x04},{0xff,0x33,0x33,0x04}, {0x00,0x66,0x33,0x04},{0x33,0x66,0x33,0x04},{0x66,0x66,0x33,0x04},{0x99,0x66,0x33,0x04}, {0xcc,0x66,0x33,0x04},{0xff,0x66,0x33,0x04},{0x00,0x99,0x33,0x04},{0x33,0x99,0x33,0x04}, //5
{0x66,0x99,0x33,0x04},{0x99,0x99,0x33,0x04},{0xcc,0x99,0x33,0x04},{0xff,0x99,0x33,0x04}, {0x00,0xcc,0x33,0x04},{0x33,0xcc,0x33,0x04},{0x66,0xcc,0x33,0x04},{0x99,0xcc,0x33,0x04}, {0xcc,0xcc,0x33,0x04},{0xff,0xcc,0x33,0x04},{0x33,0xff,0x33,0x04},{0x66,0xff,0x33,0x04}, {0x99,0xff,0x33,0x04},{0xcc,0xff,0x33,0x04},{0xff,0xff,0x33,0x04},{0x00,0x00,0x66,0x04}, //6
{0x33,0x00,0x66,0x04},{0x66,0x00,0x66,0x04},{0x99,0x00,0x66,0x04},{0xcc,0x00,0x66,0x04}, {0xff,0x00,0x66,0x04},{0x00,0x33,0x66,0x04},{0x33,0x33,0x66,0x04},{0x66,0x33,0x66,0x04}, {0x99,0x33,0x66,0x04},{0xcc,0x33,0x66,0x04},{0xff,0x33,0x66,0x04},{0x00,0x66,0x66,0x04}, {0x33,0x66,0x66,0x04},{0x66,0x66,0x66,0x04},{0x99,0x66,0x66,0x04},{0xcc,0x66,0x66,0x04}, //7
{0x00,0x99,0x66,0x04},{0x33,0x99,0x66,0x04},{0x66,0x99,0x66,0x04},{0x99,0x99,0x66,0x04}, {0xcc,0x99,0x66,0x04},{0xff,0x99,0x66,0x04},{0x00,0xcc,0x66,0x04},{0x33,0xcc,0x66,0x04}, {0x99,0xcc,0x66,0x04},{0xcc,0xcc,0x66,0x04},{0xff,0xcc,0x66,0x04},{0x00,0xff,0x66,0x04}, {0x33,0xff,0x66,0x04},{0x99,0xff,0x66,0x04},{0xcc,0xff,0x66,0x04},{0xff,0x00,0xcc,0x04}, //8
{0xcc,0x00,0xff,0x04},{0x00,0x99,0x99,0x04},{0x99,0x33,0x99,0x04},{0x99,0x00,0x99,0x04}, {0xcc,0x00,0x99,0x04},{0x00,0x00,0x99,0x04},{0x33,0x33,0x99,0x04},{0x66,0x00,0x99,0x04}, {0xcc,0x33,0x99,0x04},{0xff,0x00,0x99,0x04},{0x00,0x66,0x99,0x04},{0x33,0x66,0x99,0x04}, {0x66,0x33,0x99,0x04},{0x99,0x66,0x99,0x04},{0xcc,0x66,0x99,0x04},{0xff,0x33,0x99,0x04}, //9
{0x33,0x99,0x99,0x04},{0x66,0x99,0x99,0x04},{0x99,0x99,0x99,0x04},{0xcc,0x99,0x99,0x04}, {0xff,0x99,0x99,0x04},{0x00,0xcc,0x99,0x04},{0x33,0xcc,0x99,0x04},{0x66,0xcc,0x66,0x04}, {0x99,0xcc,0x99,0x04},{0xcc,0xcc,0x99,0x04},{0xff,0xcc,0x99,0x04},{0x00,0xff,0x99,0x04}, {0x33,0xff,0x99,0x04},{0x66,0xcc,0x99,0x04},{0x99,0xff,0x99,0x04},{0xcc,0xff,0x99,0x04}, //a
{0xff,0xff,0x99,0x04},{0x00,0x00,0xcc,0x04},{0x33,0x00,0x99,0x04},{0x66,0x00,0xcc,0x04}, {0x99,0x00,0xcc,0x04},{0xcc,0x00,0xcc,0x04},{0x00,0x33,0x99,0x04},{0x33,0x33,0xcc,0x04}, {0x66,0x33,0xcc,0x04},{0x99,0x33,0xcc,0x04},{0xcc,0x33,0xcc,0x04},{0xff,0x33,0xcc,0x04}, {0x00,0x66,0xcc,0x04},{0x33,0x66,0xcc,0x04},{0x66,0x66,0x99,0x04},{0x99,0x66,0xcc,0x04}, //b
{0xcc,0x66,0xcc,0x04},{0xff,0x66,0x99,0x04},{0x00,0x99,0xcc,0x04},{0x33,0x99,0xcc,0x04}, {0x66,0x99,0xcc,0x04},{0x99,0x99,0xcc,0x04},{0xcc,0x99,0xcc,0x04},{0xff,0x99,0xcc,0x04}, {0x00,0xcc,0xcc,0x04},{0x33,0xcc,0xcc,0x04},{0x66,0xcc,0xcc,0x04},{0x99,0xcc,0xcc,0x04}, {0xcc,0xcc,0xcc,0x04},{0xff,0xcc,0xcc,0x04},{0x00,0xff,0xcc,0x04},{0x33,0xff,0xcc,0x04}, //c
{0x66,0xff,0x99,0x04},{0x99,0xff,0xcc,0x04},{0xcc,0xff,0xcc,0x04},{0xff,0xff,0xcc,0x04}, {0x33,0x00,0xcc,0x04},{0x66,0x00,0xff,0x04},{0x99,0x00,0xff,0x04},{0x00,0x33,0xcc,0x04}, {0x33,0x33,0xff,0x04},{0x66,0x33,0xff,0x04},{0x99,0x33,0xff,0x04},{0xcc,0x33,0xff,0x04}, {0xff,0x33,0xff,0x04},{0x00,0x66,0xff,0x04},{0x33,0x66,0xff,0x04},{0x66,0x66,0xcc,0x04}, //d
{0x99,0x66,0xff,0x04},{0xcc,0x66,0xff,0x04},{0xff,0x66,0xcc,0x04},{0x00,0x99,0xff,0x04}, {0x33,0x99,0xff,0x04},{0x66,0x99,0xff,0x04},{0x99,0x99,0xff,0x04},{0xcc,0x99,0xff,0x04}, {0xff,0x99,0xff,0x04},{0x00,0xcc,0xff,0x04},{0x33,0xcc,0xff,0x04},{0x66,0xcc,0xff,0x04}, {0x99,0xcc,0xff,0x04},{0xcc,0xcc,0xff,0x04},{0xff,0xcc,0xff,0x04},{0x33,0xff,0xff,0x04}, //e
{0x66,0xff,0xcc,0x04},{0x99,0xff,0xff,0x04},{0xcc,0xff,0xff,0x04},{0xff,0x66,0x66,0x04}, {0x66,0xff,0x66,0x04},{0xff,0xff,0x66,0x04},{0x66,0x66,0xff,0x04},{0xff,0x66,0xff,0x04}, {0x66,0xff,0xff,0x04},{0xA5,0x00,0x21,0x04},{0x5f,0x5f,0x5f,0x04},{0x77,0x77,0x77,0x04}, {0x86,0x86,0x86,0x04},{0x96,0x96,0x96,0x04},{0xcb,0xcb,0xcb,0x04},{0xb2,0xb2,0xb2,0x04}, //f
{0xd7,0xd7,0xd7,0x04},{0xdd,0xdd,0xdd,0x04},{0xe3,0xe3,0xe3,0x04},{0xea,0xea,0xea,0x04}, {0xf1,0xf1,0xf1,0x04},{0xf8,0xf8,0xf8,0x04},{0xff,0xfb,0xf0,0x00},{0xa0,0xa0,0xa4,0x00}, {0x80,0x80,0x80,0x00},{0xff,0x00,0x00,0x00},{0x00,0xff,0x00,0x00},{0xff,0xff,0x00,0x00}, {0x00,0x00,0xff,0x00},{0xff,0x00,0xff,0x00},{0x00,0xff,0xff,0x00},{0xff,0xff,0xff,0x00} };
// ppalDefault is the pointer to the default palette info
// We lock the default palette down at creation and never unlock
// it so that multiple apps can access the default palette simultaneously.
PPALETTE ppalDefault = (PPALETTE) NULL; PPALETTE gppalRGB = (PPALETTE) NULL;
// ppalDefaultSurface8bpp is the pointer to the default 8bpp surface palette.
// This is used for dynamic mode changes when converting a Device Dependent
// Bitmap, which has no color table, to a Device Indepdent Bitmap, which
// has a color table -- this is what we use for the color table.
// We lock the default palette down at creation and never unlock
// it so that multiple surface can access the default palette simultaneously.
PPALETTE ppalDefaultSurface8bpp = (PPALETTE) NULL;
// This is the global palette for the monochrome bitmaps.
HPALETTE hpalMono = (HPALETTE) 0; PPALETTE ppalMono = (PPALETTE) NULL;
/******************************Public*Routine******************************\
* RGB_ERROR * * Returns a measure of error between two RGB entries. * * History: * 14-Jan-1991 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
inline ULONG RGB_ERROR(PALETTEENTRY palDst, PALETTEENTRY palSrc) { INT lTemp, lTemp1;
lTemp = ((INT) (UINT) (palDst.peRed)) - ((INT) (UINT) (palSrc.peRed));
lTemp1 = lTemp * lTemp;
lTemp = ((INT) (UINT) (palDst.peGreen)) - ((INT) (UINT) (palSrc.peGreen));
lTemp1 += lTemp * lTemp;
lTemp = ((INT) (UINT) (palDst.peBlue)) - ((INT) (UINT) (palSrc.peBlue));
lTemp1 += lTemp * lTemp;
return((ULONG) lTemp1); }
/******************************Public*Routine******************************\
* BOOL XEPALOBJ::bSwap(ppalSrc) * * This is for swapping palettes, necesary for ResizePalette. * * History: * Sun 21-Jun-1992 -by- Patrick Haluptzok [patrickh] * Make it a Safe swap under MLOCK. * * Fri 18-Jan-1991 -by- Patrick Haluptzok [patrickh] * Wrote it. \**************************************************************************/
BOOL XEPALOBJ::bSwap( PPALETTE *pppalSrc, ULONG cShareCountDst, ULONG cShareCountSrc ) { PPALETTE ppalSrc = *pppalSrc; BOOL bRet;
bRet = HmgSwapLockedHandleContents((HOBJ)ppal->hGet(), cShareCountDst, (HOBJ)ppalSrc->hGet(), cShareCountSrc, PAL_TYPE);
//
// swap user pointers to palette objects
//
if (bRet) { *pppalSrc = ppal; ppal = ppalSrc; }
return(bRet); }
/******************************Public*Routine******************************\
* XEPALOBJ::ulBitfieldToRGB * * Converts an index into an RGB for Bitfield palettes. * * History: * Tue 31-Mar-1992 -by- Patrick Haluptzok [patrickh] * Does better mapping. * * 08-Nov-1991 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
ULONG XEPALOBJ::ulBitfieldToRGB(ULONG ulIndex) { ASSERTGDI(bIsBitfields(), "Error ulBitfieldToRGB not bitfields");
ULONG ulRed = (ulIndex & flRed()) >> cRedRight();
if (cRedMiddle() < 8) { ulRed = ulRed << (8 - cRedMiddle()); ulRed = ulRed | (ulRed >> cRedMiddle()); }
ULONG ulGre = (ulIndex & flGre()) >> cGreRight();
if (cGreMiddle() < 8) { ulGre = ulGre << (8 - cGreMiddle()); ulGre = ulGre | (ulGre >> cGreMiddle()); }
ulGre = ulGre << 8;
ULONG ulBlu = (ulIndex & flBlu()) >> cBluRight();
if (cBluMiddle() < 8) { ulBlu = ulBlu << (8 - cBluMiddle()); ulBlu = ulBlu | (ulBlu >> cBluMiddle()); }
ulBlu = ulBlu << 16;
return(ulRed | ulBlu | ulGre); }
/******************************Public*Routine******************************\
* XEPALOBJ::ulIndexToRGB * * Converts an index to an RGB for a palette. * * History: * 05-Dec-1991 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
ULONG XEPALOBJ::ulIndexToRGB(ULONG ulIndex) { if (bIsIndexed()) { if (cEntries() > ulIndex) ulIndex = (ulEntryGet(ulIndex) & 0xFFFFFF); else ulIndex = 0; } else if (bIsBitfields()) { ulIndex = ulBitfieldToRGB(ulIndex); } else if (bIsBGR()) { BGR_ULONG palOld; PAL_ULONG palNew;
palOld.ul = ulIndex; palNew.pal.peRed = palOld.rgb.rgbRed; palNew.pal.peGreen = palOld.rgb.rgbGreen; palNew.pal.peBlue = palOld.rgb.rgbBlue; palNew.pal.peFlags = 0; ulIndex = palNew.ul; } else { // 0 out the flags.
ASSERTGDI(bIsRGB(), "ERROR another type not accounted for\n"); ulIndex &= 0xFFFFFF; }
return(ulIndex); }
/******************************Public*Routine******************************\
* ParseBits * * This routine computes how much the left and right shifts are for * PAL_BITFIELDS 16 and 32 bit masks. * * History: * 09-Nov-1991 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
VOID ParseBits(FLONG flag, ULONG *pcRight, ULONG *pcLeft, ULONG *pcMiddle, ULONG cForColor) { ULONG ulRight = 0; ULONG ulMiddle;
ASSERTGDI(flag != 0, "ERROR flag");
while((flag & 1) == 0) { flag >>= 1; ulRight++; }
ulMiddle = ulRight;
do { flag >>= 1; ulMiddle++; } while(flag & 1);
*pcMiddle = ulMiddle = ulMiddle - ulRight; *pcRight = (ulMiddle > 8) ? (ulRight + ulMiddle - 8) : (ulRight); *pcLeft = (ulMiddle > 8) ? (cForColor) : (cForColor + (8 - ulMiddle)); }
/******************************Public*Routine******************************\
* PALMEMOBJ::bCreatePalette * * Constructor for creating palettes. * * Returns: True for success, False for error. * * History: * 18-Feb-1992 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
BOOL PALMEMOBJ::bCreatePalette( ULONG iMode, // The mode the palette is.
ULONG cColors, // Number of RGB's if indexed palette.
ULONG *pulColors, // Pointer to RGB's if indexed.
FLONG flRedd, // Mask for Red if bitfields
FLONG flGreen, // Mask for Green if bitfields
FLONG flBlue, // Mask for Blue if bitfields
ULONG iType) // The type it will be, fixed, free, managed, DC.
{
ASSERTGDI(bKeep == FALSE, "ERROR bCreatePalette bKeep is not False"); ASSERTGDI(ppal == (PPALETTE) NULL, "ERROR bCreatePalette ppal is NULL"); PAL_ULONG palul; BOOL bDataStatus = TRUE;
// This data may be coming accross the DDI from a newer driver or from a
// journal file or from a app, so we must validate everything, make sure
// only valid iType flags are set for the iMode.
// Validate the iMode, calculate the size needed into palul.
palul.ul = sizeof(PALETTE);
switch(iMode) { case PAL_BITFIELDS:
// Bitfields palette is always fixed, we ASSERT values that should
// be correct to detect bad code in testing, but still assign correct
// values so that corrupt journal files don't create bad palettes.
ASSERTGDI(iType & PAL_FIXED, "ERROR bCreatePalette PAL_BITFIELDS"); ASSERTGDI(cColors == 0, "ERROR GDI EngCreatePalette PAL_BITFIELDS"); iType = iType & (PAL_FIXED | PAL_HT | PAL_DC); cColors = 0;
// We need to check these so we don't fault ourselves.
if ((flRedd == 0) || (flBlue == 0) || (flGreen == 0)) { WARNING1("ERROR bCreatePalette 0 flags for PAL_BITFIELDS\n"); return(FALSE); }
palul.ul += sizeof(P_BITFIELDS); break;
case PAL_BGR: case PAL_RGB: case PAL_CMYK:
// RGB and CMYK palette is always fixed.
ASSERTGDI(iType & PAL_FIXED, "bCreatePalette PAL_RGB/PAL_CMYK: iType not PAL_FIXED"); ASSERTGDI((iType & ~(PAL_FIXED | PAL_DC | PAL_HT)) == 0, "bCreatePal PAL_RGB/PAL_CMYK: extra flags in iType "); ASSERTGDI(cColors == 0, "bCreatePalette PAL_RGB/PAL_CMYK: cColors not 0"); iType = (iType & (PAL_DC | PAL_HT)) | PAL_FIXED; cColors = 0; if (iMode != PAL_CMYK) { if (iMode == PAL_RGB) { flRedd = 0x0000FF; flGreen = 0x00FF00; flBlue = 0xFF0000; } else if (iMode == PAL_BGR) { flRedd = 0xFF0000; flGreen = 0x00FF00; flBlue = 0x0000FF; } palul.ul += sizeof(P_BITFIELDS); }
break;
case PAL_INDEXED:
palul.ul += (sizeof(PAL_ULONG) * cColors);
// ASSERT for valid flags to detect bad code, mask off invalid flags so in
// retail we work fine with journal files, bad drivers.
ASSERTGDI((iType & ~(PAL_MONOCHROME | PAL_DC | PAL_FREE | PAL_FIXED | PAL_MANAGED | PAL_HT)) == 0, "ERROR bCreatePal PAL_INDEXED iType");
iType = iType & (PAL_MONOCHROME | PAL_DC | PAL_FREE | PAL_FIXED | PAL_MANAGED | PAL_HT);
if (cColors == 0) { RIP("ERROR PAL_INDEXED bCreatePalette cColors 0\n"); return(FALSE); }
break;
default: RIP("bCreatePalette theses modes are not supported at this time\n"); return(FALSE); }
// Allocate the palette.
PPALETTE ppalTemp;
ppal = ppalTemp = (PPALETTE) ALLOCOBJ(palul.ul, PAL_TYPE, FALSE);
if (ppalTemp == (PPALETTE)NULL) { WARNING("bCreatePalette failed memory allocation\n"); return(FALSE); }
//
// Initialize the palette.
//
ppalTemp->flPal = iMode | iType; ppalTemp->cEntries = cColors; ppalTemp->ulTime = ulGetNewUniqueness(ulXlatePalUnique); ppalTemp->hdcHead = (HDC) 0; ppalTemp->hSelected.ppal = (PPALETTE) NULL; ppalTemp->cRefRegular = 0; ppalTemp->cRefhpal = 0; ppalTemp->ptransFore = NULL; ppalTemp->ptransCurrent = NULL; ppalTemp->ptransOld = NULL; ppalTemp->ulRGBTime = 0; ppalTemp->pRGBXlate = NULL; ppalTemp->ppalColor = ppalTemp; ppalTemp->apalColor = &ppalTemp->apalColorTable[0];
switch(iMode) { case PAL_BITFIELDS: case PAL_RGB: case PAL_BGR:
{ // It won't kill us if any of these flags are 0, but it is
// definitely an error on someones behalf.
ASSERTGDI(flRedd != 0, "ERROR flGre"); ASSERTGDI(flGreen != 0, "ERROR flGre"); ASSERTGDI(flBlue != 0, "ERROR flBlu");
// Save away the Masks
flRed(flRedd); flGre(flGreen); flBlu(flBlue);
if ((flRedd == 0x0000ff) && (flGreen == 0x00ff00) && (flBlue == 0xff0000)) { ppalTemp->flPal |= PAL_RGB; } else if ((flRedd == 0xf800) && (flGreen == 0x07e0) && (flBlue == 0x001f)) { ppalTemp->flPal |= PAL_RGB16_565; } else if ((flRedd == 0x7c00) && (flGreen == 0x03e0) && (flBlue == 0x001f)) { ppalTemp->flPal |= PAL_RGB16_555; }
// Let ParseBits calculate the left and right shifts we need.
ParseBits(flRedd, &cRedRight(), &cRedLeft(), &cRedMiddle(), 0); ParseBits(flGreen, &cGreRight(), &cGreLeft(), &cGreMiddle(), 8); ParseBits(flBlue, &cBluRight(), &cBluLeft(), &cBluMiddle(), 16); }
break;
case PAL_INDEXED:
{ UINT uiTemp; PAL_ULONG *ppalstruc = apalColorGet();
if (pulColors != (PULONG) NULL) { //
// Copy the palette values in.
// Make sure only valid entries are copied.
//
__try { for (uiTemp = 0; uiTemp < cColors; uiTemp++) { palul.ul = *(pulColors++); (ppalstruc++)->pal = palul.pal; } } __except(EXCEPTION_EXECUTE_HANDLER) { // SetLastError(GetExceptionCode());
bDataStatus = FALSE; } } else { // Initialize the palette with 0's.
for (uiTemp = 0; uiTemp < cColors; uiTemp++) (ppalstruc++)->ul = 0; } }
} // switch
// Now that all the other appropriate fields have been computed, compute
// the call tables.
XEPALOBJ pal(ppalTemp); pal.vComputeCallTables();
// Add it to the handle table.
if (bDataStatus) { if (HmgInsertObject(ppalTemp, HMGR_MAKE_PUBLIC | HMGR_ALLOC_ALT_LOCK, PAL_TYPE) != (HOBJ) 0) { return(TRUE); } WARNING("bCreatePalette failed HmgInsertObject\n"); } else { WARNING("bCreatePalette failed Copying user data\n"); }
// Clean up the allocated memory.
FREEOBJ(ppalTemp, PAL_TYPE); ppal = NULL; return(FALSE); }
PALETTEENTRY apalMono[2] = { { 0, 0, 0, 0 }, { 0xFF,0xFF,0xFF,0 } };
PALETTEENTRY apal3BPP[8] = { {0, 0, 0, 0 }, {0, 0, 0xFF, 0 }, {0, 0xFF,0, 0 }, {0, 0xFF,0xFF, 0 }, {0xFF,0, 0, 0 }, {0xFF,0, 0xFF, 0 }, {0xFF,0xFF,0, 0 }, {0xFF,0xFF,0xFF, 0 } };
PALETTEENTRY apalVGA[16] = { {0, 0, 0, 0 }, {0x80,0, 0, 0 }, {0, 0x80,0, 0 }, {0x80,0x80,0, 0 }, {0, 0, 0x80, 0 }, {0x80,0, 0x80, 0 }, {0, 0x80,0x80, 0 }, {0x80,0x80,0x80, 0 },
{0xC0,0xC0,0xC0, 0 }, {0xFF,0, 0, 0 }, {0, 0xFF,0, 0 }, {0xFF,0xFF,0, 0 }, {0, 0, 0xFF, 0 }, {0xFF,0, 0xFF, 0 }, {0, 0xFF,0xFF, 0 }, {0xFF,0xFF,0xFF, 0 } };
#define COLOR_SWAP_BC 0x01
#define COLOR_SWAP_AB 0x02
#define COLOR_SWAP_AC 0x04
/******************************Member*Function*****************************\
* PALMEMOBJ::bCreateHTPalette * * Constructor for creating halftone palettes. * * Returns: True for success, False for error. * * History: * 04-Jun-1993 -by- Wendy Wu [wendywu] * Wrote it. \**************************************************************************/
BOOL PALMEMOBJ::bCreateHTPalette(LONG iFormatHT, GDIINFO *pGdiInfo) { if ((iFormatHT == HT_FORMAT_32BPP) || (iFormatHT == HT_FORMAT_24BPP) || (iFormatHT == HT_FORMAT_16BPP)) {
// 32BPP halftone use lower 3 bytes as RGB, same as 24bpp, but with extra
// pad byte at end, the order can be any of PRIMARY_ORDER_xxx
ULONG ulPrimaryOrder = pGdiInfo->ulPrimaryOrder; ULONG ulR; ULONG ulG; ULONG ulB; ULONG ulTmp;
if (iFormatHT == HT_FORMAT_16BPP) {
//
// 16BPP_555 for now, we should also do 16bpp_565
ulR = 0x00007c00; ulG = 0x000003e0; ulB = 0x0000001f;
} else {
ulR = 0x00FF0000; ulG = 0x0000FF00; ulB = 0x000000FF; }
if (ulPrimaryOrder & COLOR_SWAP_BC) {
ulTmp = ulG; ulG = ulB; ulB = ulTmp; }
if (ulPrimaryOrder & COLOR_SWAP_AB) {
ulTmp = ulR; ulR = ulG; ulG = ulTmp;
} else if (ulPrimaryOrder & COLOR_SWAP_AC) {
ulTmp = ulR; ulR = ulB; ulB = ulTmp; }
if (!bCreatePalette(PAL_BITFIELDS, 0, (PULONG)NULL, ulR, ulG, ulB, PAL_FIXED|PAL_HT)) {
return(FALSE); } #if 0
} else if (iFormatHT == HT_FORMAT_24BPP) {
// 24BPP halftone always does BGR
if (!bCreatePalette(PAL_BGR, 0, (PULONG)NULL, 0x0,0x0,0x0,PAL_FIXED|PAL_HT)) { return(FALSE); }
} else if (iFormatHT == HT_FORMAT_16BPP) {
// 16BPP halftone always does 555 for red, green, and blue.
if (!bCreatePalette(PAL_BITFIELDS, 0, (PULONG)NULL, 0x7c00,0x3e0,0x1f,PAL_FIXED|PAL_HT)) { return(FALSE); } #endif
} else { ULONG cEntries; BOOL bAlloc = FALSE; PPALETTEENTRY ppalentry; PALETTEENTRY apalentry[8];
switch(iFormatHT) { case HT_FORMAT_1BPP: cEntries = 2; ppalentry = &apalMono[0]; if (pGdiInfo->flHTFlags & HT_FLAG_OUTPUT_CMY) { ppalentry = &apalentry[0]; *((ULONG *)&apalentry[0]) = 0x0FFFFFF; *((ULONG *)&apalentry[1]) = 0; } break;
case HT_FORMAT_4BPP_IRGB: cEntries = 16; ppalentry = &apalVGA[0]; break;
default: WARNING("unsupported halftone format, use default VGA format\n"); case HT_FORMAT_4BPP: { cEntries = 8; ppalentry = &apalentry[0]; RtlCopyMemory(apalentry, apal3BPP, sizeof(PALETTEENTRY) * 8);
ULONG ulPrimaryOrder = pGdiInfo->ulPrimaryOrder; BYTE jTmp; int i;
if (ulPrimaryOrder & COLOR_SWAP_BC) { for (i = 1; i < 7; i++) { // Swap Green and Blue entries.
jTmp = apalentry[i].peGreen; apalentry[i].peGreen = apalentry[i].peBlue; apalentry[i].peBlue = jTmp; } }
if (ulPrimaryOrder & COLOR_SWAP_AB) { for (i = 1; i < 7; i++) { // Swap Red and Green.
jTmp = apalentry[i].peRed; apalentry[i].peRed = apalentry[i].peGreen; apalentry[i].peGreen = jTmp; } } else if (ulPrimaryOrder & COLOR_SWAP_AC) { for (i = 1; i < 7; i++) { // Swap Red and Blue entries.
jTmp = apalentry[i].peRed; apalentry[i].peRed = apalentry[i].peBlue; apalentry[i].peBlue = jTmp; } }
if (pGdiInfo->flHTFlags & HT_FLAG_OUTPUT_CMY) { // Substrative device.
for (int i = 0; i < 8; i++) *((ULONG *)&apalentry[i]) ^= 0x0FFFFFF; } } break;
case HT_FORMAT_8BPP: // Query the palette entries from Daniel's halftone library.
// Query the number of entries on the first call. Get the
// color entries on the second.
PCOLORINFO pci = &pGdiInfo->ciDevice;
cEntries = HT_Get8BPPMaskPalette((LPPALETTEENTRY)NULL, (BOOL)(pGdiInfo->flHTFlags & HT_FLAG_USE_8BPP_BITMASK), (BYTE)((pGdiInfo->flHTFlags & HT_FLAG_8BPP_CMY332_MASK) >> 24), (UDECI4)pci->RedGamma, (UDECI4)pci->GreenGamma, (UDECI4)pci->BlueGamma);
ppalentry = (PPALETTEENTRY) PALLOCNOZ (sizeof(PALETTEENTRY) * cEntries, 'laPG');
if (ppalentry == (PPALETTEENTRY)NULL) return(FALSE);
if (pGdiInfo->flHTFlags & HT_FLAG_INVERT_8BPP_BITMASK_IDX) {
HT_SET_BITMASKPAL2RGB(ppalentry);
} else {
ppalentry->peRed = ppalentry->peGreen = ppalentry->peBlue = ppalentry->peFlags = 0; }
HT_Get8BPPMaskPalette(ppalentry, (BOOL)(pGdiInfo->flHTFlags & HT_FLAG_USE_8BPP_BITMASK), (BYTE)((pGdiInfo->flHTFlags & HT_FLAG_8BPP_CMY332_MASK) >> 24), (UDECI4)pci->RedGamma, (UDECI4)pci->GreenGamma, (UDECI4)pci->BlueGamma);
bAlloc = TRUE; break; }
if (!bCreatePalette(PAL_INDEXED, cEntries, (PULONG)ppalentry,0,0,0,PAL_FREE|PAL_HT)) { if (bAlloc) VFREEMEM(ppalentry);
return(FALSE); }
if (bAlloc) { // 8bpp case. halftone palette is not the same as the device palette.
VFREEMEM(ppalentry); } }
return(TRUE); }
/******************************Public*Routine******************************\
* PALMEMOBJ destructor * * destructor for palette memory objects * * History: * 07-Nov-1990 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
PALMEMOBJ::~PALMEMOBJ() { PVOID pvRemove;
if (ppal != (PPALETTE) NULL) { if (bKeep) { DEC_SHARE_REF_CNT(ppal); } else { if (ppal != ppalColor()) { //
// Remove a reference to the palette who owns the color
// table.
//
XEPALOBJ palColor(ppalColor()); palColor.vUnrefPalette(); }
if (ppal->pRGBXlate != NULL) { if (ppal->pRGBXlate != gpRGBXlate) VFREEMEM(ppal->pRGBXlate);
ppal->pRGBXlate = NULL; }
pvRemove = HmgRemoveObject((HOBJ)ppal->hGet(), 0, 1, TRUE, PAL_TYPE); ASSERTGDI(pvRemove != NULL, "Remove failed. Havoc will result.");
FREEOBJ(ppal,PAL_TYPE); }
ppal = (PPALETTE) NULL; // prevent ~PALOBJ from doing anything
} }
/******************************Public*Routine******************************\
* ulGetNearestFromPalentryNoExactMatchFirst * * Given a palette entry finds the index of the closest matching entry. * * History: * 02-Sep-1991 -by- Patrick Haluptzok patrickh * Wrote it. * * 16-Jan-1993 -by- Michael Abrash [mikeab] * Checked for exact match first. \**************************************************************************/
ULONG XEPALOBJ::ulGetNearestFromPalentryNoExactMatchFirst( CONST PALETTEENTRY palentry) { if (!bIsIndexed()) { return(ulGetMatchFromPalentry(palentry)); }
//
// We should only be called when there wouldn't be an exact match.
// We don't need to check BGR, RGB, bitfields, or explicit
// index, because those always produce an exact match.
// We assume the palette is non-explicitly indexed at this point.
//
ASSERTGDI(bIsIndexed(), "ERROR ulGetNearestFromPalentry not indexed"); ASSERTGDI(cEntries() != 0, "ERROR ulGetNearestFromPalentry cEntries is 0");
PALETTEENTRY *ppalTemp, *ppalMax, *ppalBase; PALETTEENTRY *ppalBest;
if (ppal == ppalDefault) { ppalTemp = &aPalDefaultVGA[0].pal; } else { ppalTemp = &ppal->apalColor[0].pal; }
//
// last palette entry.
//
ppalBase = ppalTemp; ppalMax = ppalTemp + cEntries();
#if defined(_X86_)
ULONG ulRed = palentry.peRed; ULONG ulGre = palentry.peGreen; ULONG ulBlu = palentry.peBlue;
_asm {
;eax is a work buffer mov ebx, ulBlu mov ecx,ppalTemp mov edx,MAX_PAL_ERROR mov esi,ppalMax ;edi is used to accum ulErrTemp
jmp Begin_Loop
align 16
Check_For_Done:
add ecx, 4 cmp ecx, esi jz short Done
Begin_Loop:
mov edi, edx // Put best error so far in
movzx eax, BYTE PTR [ecx+2] // Get the blue byte from log pal
sub eax, ebx // Subtract out the blue component
sub edi, DWORD PTR [aArrayOfSquares+1020+eax*4] // Sub the square of the
// the red diff from the best so far
jbe short Check_For_Done // If it's 0 or below jump to done
movzx eax, BYTE PTR [ecx+1] // Get green byte from log pal
sub eax, ulGre // Subtract out the green component
sub edi, DWORD PTR [aArrayOfSquares+1020+eax*4] // Sub the square of the
// blue diff with the best so far.
jbe short Check_For_Done // If it's 0 or below jump to done
movzx eax, BYTE PTR [ecx] // Put red byte from log pal
sub eax, ulRed // Subtract out red component
sub edi, DWORD PTR [aArrayOfSquares+1020+eax*4] // Sub square of diff
jbe short Check_For_Done // If it's 0 or below jump to done
// New_Best:
mov ppalBest, ecx // Remember our best entry so far
sub edx,edi // Subtract out what remains to
// get our new best error.
jnz Check_For_Done // If it's 0 error we are done.
Done: }
#else
#if defined(_MIPS_)
ppalBest = ppalSearchNearestEntry(ppalTemp, palentry, cEntries(), pArrayOfSquares);
#else
ULONG ulError; // The least error for ppalBest
ULONG ulErrTemp; ulError = MAX_PAL_ERROR;
do { if ((ulErrTemp = pArrayOfSquares[ppalTemp->peRed - palentry.peRed] + pArrayOfSquares[ppalTemp->peGreen - palentry.peGreen] + pArrayOfSquares[ppalTemp->peBlue - palentry.peBlue]) < ulError) { ppalBest = ppalTemp;
if ((ulError = ulErrTemp) == 0) { break; } }
} while (++ppalTemp < ppalMax);
#endif // #if defined(_MIPS_)
#endif // #if defined(_X86_)
ASSERTGDI( ((ULONG)(ppalBest - ppalBase) < cEntries()), "index too big ulGetNearestFromPalentry");
// Sundown safe truncation
return (ULONG)(ppalBest - ppalBase); }
/******************************Public*Routine******************************\
* ulIndexedGetMatchFromPalentry * * Given a PALETTEENTRY, finds the index of the matching entry in the * specified palette, or returns 0xFFFFFFFF if there's no exact match. * * Note: This function does not use any semaphoring, nor does it expect the * calling code to have done so. Palettes belong to DCs, and DCs are unique * on a per-process basis; therefore, the only risk is that a multithreaded * app acting on a palette-managed DC (because non-palette-managed palettes * can never change) might have one thread change the palette while another * thread is creating a brush or doing something similar that reads the * palette. In that case, the app's in trouble anyway, because unless it * does its own synchronization (and if it does, there's no issue here at all), * then it can't be sure which palette will be in effect for the brush, and * it would get indeterminate results even if we did protect the palette * while we did this. * * History: * Sun 27-Dec-1992 -by- Michael Abrash [mikeab] * Wrote it. \**************************************************************************/
ULONG FASTCALL ulIndexedGetMatchFromPalentry(PALETTE* ppal, ULONG ulRGB) { ULONG ulIndex; PAL_ULONG palentryTemp, *ppalTemp, *ppalMax;
XEPALOBJ pal(ppal);
//
// make a copy we can access as a ULONG
//
palentryTemp.ul = ulRGB;
ASSERTGDI(pal.cEntries() != 0, "ERROR ulGetNearestFromPalentry cEntries==0");
if (palentryTemp.pal.peFlags == PC_EXPLICIT) { //
// This is an explicit index, so we can just use it directly.
// Explicit indices are limited to 8 bits, so mask off high three bytes,
// then keep within the number of palette entries, if necessary
//
ulIndex = palentryTemp.ul & 0x000000FF;
if (ulIndex >= pal.cEntries()) { ulIndex = ulIndex % pal.cEntries(); }
return(ulIndex); }
//
// We only care about the RGB fields from now on
//
palentryTemp.ul &= 0x00FFFFFF;
//
// Scan through the palette until we either find an exact match or have
// rejected all the palette entries
//
ppalTemp = pal.apalColorGet(); // point to the first palette entry
ppalMax = ppalTemp + pal.cEntries(); // last palette entry
while (ppalTemp != ppalMax) { //
// Does the current palette entry match the color we're searching for?
//
if ((ppalTemp->ul & 0x00FFFFFF) == palentryTemp.ul) { //
// Yes, we've found an exact match.
//
goto ExactMatch; }
ppalTemp++; }
//
// We didn't find an exact match.
//
return(0xFFFFFFFF);
//
// We've found an exact match.
//
ExactMatch:
//Sundown safe truncation
return(ULONG)(ppalTemp - pal.apalColorGet()); }
/******************************Public*Routine******************************\
* ulIndexedGetNearestFromPalentry * * For an indexed palette, finds the index of the matching entry in the * specified palette by first doing an exact search, then doing a nearest * search. * * Note that this routine isn't in-line because it is sometimes the target * of indirect calls. \**************************************************************************/
ULONG FASTCALL ulIndexedGetNearestFromPalentry(PALETTE* ppal, ULONG ulRGB) { ULONG ul = ulIndexedGetMatchFromPalentry(ppal, ulRGB); if (ul == 0xffffffff) { XEPALOBJ pal(ppal);
ul = pal.ulGetNearestFromPalentryNoExactMatchFirst(*((PALETTEENTRY*) &ulRGB)); } return(ul); }
/******************************Public*Routine******************************\
* ulRGBToBitfield * * Converts an RGB into an index for Bitfield palettes. * * History: * 08-Nov-1991 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
ULONG FASTCALL ulRGBToBitfield(PALETTE* ppal, ULONG ulRGB) { XEPALOBJ pal(ppal); ASSERTGDI(pal.bIsBitfields(), "Error ulRGBToBitfield not bitfields");
return((((ulRGB >> pal.cRedLeft()) << pal.cRedRight()) & pal.flRed()) | (((ulRGB >> pal.cGreLeft()) << pal.cGreRight()) & pal.flGre()) | (((ulRGB >> pal.cBluLeft()) << pal.cBluRight()) & pal.flBlu())); }
/******************************Public*Routine******************************\
* ulRGBTo565 * * Converts an RGB into an index for 5-6-5 bitfield palettes. \**************************************************************************/
ULONG FASTCALL ulRGBTo565(PALETTE* ppal, ULONG ulRGB) { ASSERTGDI((((XEPALOBJ) ppal).bIsBitfields()) && (((XEPALOBJ) ppal).flRed() == 0xf800) && (((XEPALOBJ) ppal).flGre() == 0x07e0) && (((XEPALOBJ) ppal).flBlu() == 0x001f), "Error not 5-6-5");
return(((ulRGB >> 19) & 0x001f) | ((ulRGB >> 5) & 0x07e0) | ((ulRGB << 8) & 0xf800)); }
/******************************Public*Routine******************************\
* ulRGBTo555 * * Converts an RGB into an index for 5-5-5 bitfield palettes. \**************************************************************************/
ULONG FASTCALL ulRGBTo555(PALETTE* ppal, ULONG ulRGB) { ASSERTGDI((((XEPALOBJ) ppal).bIsBitfields()) && (((XEPALOBJ) ppal).flRed() == 0x7c00) && (((XEPALOBJ) ppal).flGre() == 0x03e0) && (((XEPALOBJ) ppal).flBlu() == 0x001f), "Error not 5-5-5");
return(((ulRGB >> 19) & 0x001f) | ((ulRGB >> 6) & 0x03e0) | ((ulRGB << 7) & 0x7c00)); }
/******************************Public*Routine******************************\
* ulRGBToBGR * * Converts an RGB into an index for BGR palettes. \**************************************************************************/
ULONG FASTCALL ulRGBToBGR(PALETTE* ppal, ULONG ulRGB) { ASSERTGDI(((XEPALOBJ) ppal).bIsBGR(), "Error not BGR");
return(((ulRGB & 0x0000ff) << 16) | ((ulRGB & 0x00ff00)) | ((ulRGB & 0xff0000) >> 16)); }
/******************************Public*Routine******************************\
* ulRGBToRGB * * Converts an RGB into an index for RGB palettes. \**************************************************************************/
ULONG FASTCALL ulRGBToRGB(PALETTE* ppal, ULONG ulRGB) { ASSERTGDI(((XEPALOBJ) ppal).bIsRGB(), "Error not RGB");
return(ulRGB & 0xffffff); }
/******************************Public*Routine******************************\
* ulRawToRaw * * No Converts, just pass through original data \**************************************************************************/
ULONG FASTCALL ulRawToRaw(PALETTE* ppal, ULONG ulRGB) { UNREFERENCED_PARAMETER(ppal);
return(ulRGB); }
/******************************Public*Routine******************************\
* vComputeCallTables * * Updates the pfnGetMatchFromPalentry and pfnGetNearestFromPalentry * function pointers to reflect the current palette settings. \**************************************************************************/
VOID XEPALOBJ::vComputeCallTables() { PFN_GetFromPalentry pfnGetMatchFromPalentry; PFN_GetFromPalentry pfnGetNearestFromPalentry;
if (bIsIndexed()) { pfnGetMatchFromPalentry = ulIndexedGetMatchFromPalentry; pfnGetNearestFromPalentry = ulIndexedGetNearestFromPalentry; } else { if (bIsBitfields()) { if ((flBlu() == 0x001f) && (flGre() == 0x07e0) && (flRed() == 0xf800)) { pfnGetMatchFromPalentry = ulRGBTo565; } else if ((flBlu() == 0x001f) && (flGre() == 0x03e0) && (flRed() == 0x7c00)) { pfnGetMatchFromPalentry = ulRGBTo555; } else { pfnGetMatchFromPalentry = ulRGBToBitfield; } } else if (bIsBGR()) { pfnGetMatchFromPalentry = ulRGBToBGR; } else if (bIsCMYK()) { //
// In CMYK color case, Palette index == CMYK color data.
//
pfnGetMatchFromPalentry = ulRawToRaw; } else { ASSERTGDI(bIsRGB(), "ERROR invalid type in palette"); pfnGetMatchFromPalentry = ulRGBToRGB; }
//
// For non-indexed palettes, an exact match can always be found,
// so GetMatch and GetNearest can be the same function:
//
pfnGetNearestFromPalentry = pfnGetMatchFromPalentry; }
ppal->pfnGetMatchFromPalentry = pfnGetMatchFromPalentry; ppal->pfnGetNearestFromPalentry = pfnGetNearestFromPalentry; }
/******************************Public*Routine******************************\
* XEPALOBJ::ulGetEntries * * This function copies the requested palette entries out. * * History: * 18-Nov-1990 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
extern "C" ULONG PALOBJ_cGetColors( PALOBJ *ppo, ULONG iStart, ULONG cEntry, ULONG *ppalentry ) { XEPALOBJ *ppal = (XEPALOBJ *)ppo;
//
// Get color data from PALOBJ
//
ULONG ulRet = ppal->ulGetEntries(iStart, cEntry, (PPALETTEENTRY)ppalentry,FALSE);
//
// Correct GammaRamp if nessesary.
//
if (ppal->bNeedGammaCorrection()) { //
// Correct color based on GammaRamp table
//
ppal->CorrectColors((PPALETTEENTRY)ppalentry,ulRet); }
return (ulRet); }
ULONG XEPALOBJ::ulGetEntries(ULONG iStart, ULONG cEntry, PPALETTEENTRY ppalentry, BOOL bZeroFlags) { // See if the number of entries in the palette is being requested.
if (ppalentry == (PPALETTEENTRY) NULL) return(ppal->cEntries);
// Make sure the start index is valid, this checks RGB case also.
if (iStart >= ppal->cEntries) return(0);
// Make sure we don't ask for more than we have
if (cEntry > (ppal->cEntries - iStart)) cEntry = ppal->cEntries - iStart;
// Copy them to the buffer
PPALETTEENTRY ppalstruc = (PPALETTEENTRY) &(ppal->apalColor[iStart]);
RtlCopyMemory(ppalentry, ppalstruc, cEntry*sizeof(PALETTEENTRY));
if (bZeroFlags) { ppalstruc = ppalentry + cEntry; while (ppalentry < ppalstruc) { ppalentry->peFlags = 0; ppalentry++; } }
return(cEntry); }
/******************************Public*Routine******************************\
* XEPALOBJ::ulSetEntries * * This function copies the requested palette entries into the palette * * History: * 18-Nov-1990 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
ULONG XEPALOBJ::ulSetEntries(ULONG iStart, ULONG cEntry, CONST PALETTEENTRY *ppalentry) { ASSERTGDI(bIsPalDC(), "ERROR: ulSetEntries called on non-DC palette");
// Make sure they aren't trying to change the default or halftone palette.
// Make sure they aren't trying to pass us NULL.
// Make sure the start index is valid, this checks the RGB case also.
if ((ppal == ppalDefault) || bIsHTPal() || (ppalentry == (PPALETTEENTRY) NULL) || (iStart >= ppal->cEntries)) { return(0); }
// Make sure we don't try to copy off the end of the buffer
if (iStart + cEntry > ppal->cEntries) cEntry = ppal->cEntries - iStart;
// Let's not update the palette time if we don't have to.
if (cEntry == 0) return(0);
// Copy the new values in
PPALETTEENTRY ppalstruc = (PPALETTEENTRY) &(ppal->apalColor[iStart]); PBYTE pjFore = NULL; PBYTE pjCurrent = NULL;
// Mark the foreground translate dirty so we get a new realization done
// in the next RealizePaletette.
if (ptransFore() != NULL) { ptransFore()->iUniq = 0; pjFore = &(ptransFore()->ajVector[iStart]); }
if (ptransCurrent() != NULL) { ptransCurrent()->iUniq = 0; pjCurrent = &(ptransCurrent()->ajVector[iStart]); }
// Hold the orginal values in temporary vars.
ULONG ulReturn = cEntry;
while(cEntry--) { *ppalstruc = *ppalentry;
if (pjFore) { *pjFore = 0; pjFore++; }
if (pjCurrent) { *pjCurrent = 0; pjCurrent++; }
ppalentry++; ppalstruc++; }
// Set in the new palette time.
vUpdateTime();
// Mark foreground translate and current translate invalid so they get rerealized.
return(ulReturn); }
/******************************Public*Routine******************************\
* XEPALOBJ::vUnrefPalette() * * Palettes are referenced when put into a surface. If the reference count * is one when vUnreference is called it mean the last surface using the * palette is being deleted so the palette should be deleted. Otherwise the * reference count should just be decremented. * * History: * 09-Nov-1992 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
VOID XEPALOBJ::vUnrefPalette() { if (ppal != (PPALETTE) NULL) { ASSERTGDI(!bIsPalDC(), "ERROR should not be called on DC palette");
if (HmgRemoveObject((HOBJ)ppal->hGet(), 0, 1, FALSE, PAL_TYPE)) { if (bIsPalManaged() && ppalOriginal()) { //
// We have to delete the original palette.
//
PVOID ppalOld = HmgRemoveObject((HOBJ)ppalOriginal()->hGet(), 0, 0, FALSE, PAL_TYPE);
ASSERTGDI(ppalOld != NULL, "ERROR it failed to remove object handle");
FREEOBJ(ppalOriginal(), PAL_TYPE); }
if (ppal != ppalColor()) { //
// Remove a reference to the palette who owns the color
// table.
//
XEPALOBJ palColor(ppalColor()); palColor.vUnrefPalette(); }
if (ppal->pRGBXlate != NULL) { if (ppal->pRGBXlate != gpRGBXlate) VFREEMEM(ppal->pRGBXlate);
ppal->pRGBXlate = NULL; }
ASSERTGDI(ppal != ppalMono, "ERROR mono palette went to 0"); FREEOBJ(ppal, PAL_TYPE); } else { //
// Just decrement the reference count.
//
DEC_SHARE_REF_CNT(ppal); }
ppal = (PPALETTE) NULL; } }
/******************************Public*Routine******************************\
* bDeletePalette * * This attempts to delete a palette. It will fail if the palette * is currently selected into more than one DC or is busy. * * History: * Wed 04-Sep-1991 -by- Patrick Haluptzok [patrickh] * Simplified and renamed. * * 27-Nov-1990 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
BOOL bDeletePalette(HPAL hpal, BOOL bCleanup, CLEANUPTYPE cutype) { //
// Need to grab the palette semaphore so this guy can't get selected in
// anymore. Only once we know he isn't selected anywhere and we hold the
// semaphore so he can't be selected anywhere can we delete the translates.
// This is because to access the translates you must either hold the palette
// semaphore or have a lock on a DC that the palette is selected in.
// Grab the semaphore so ResizePalette doesn't change the palette out from
// under you.
//
SEMOBJ semo(ghsemPalette);
EPALOBJ palobj((HPALETTE)hpal); return(palobj.bDeletePalette(bCleanup,cutype)); }
/******************************Public*Routine******************************\
* XEPALOBJ::bDeletePalette() * * This attempts to delete a palette. It will fail if the palette * is currently selected into more than one DC or is busy. * * History: * 27-Nov-1990 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
BOOL XEPALOBJ::bDeletePalette(BOOL bCleanup, CLEANUPTYPE cutype) { BOOL bReturn = TRUE;
if ((ppal != ppalDefault) && (ppal != (PPALETTE) NULL) && (ppal != ppalMono)) { if (ppal->pRGBXlate != NULL) { if (ppal->pRGBXlate != gpRGBXlate) VFREEMEM(ppal->pRGBXlate);
ppal->pRGBXlate = NULL; }
if (bIsPalDC()) { if (ppal->cRefhpal != 0) { WARNING("bDelete failed palette is selected into a DC\n"); return(FALSE); }
vMakeNoXlate(); }
ASSERTGDI(HmgQueryLock((HOBJ)ppal->hGet()) == 0, "bDeletePalette cLock != 0");
//
// Need to make sure we are not being used in a palette API somewhere.
//
if (HmgRemoveObject((HOBJ)ppal->hGet(), 0, 1, FALSE, PAL_TYPE)) { if (cutype != CLEANUP_SESSION) {
if (bIsPalManaged() && ppalOriginal()) { //
// We have to delete the original palette.
//
PVOID ppalOld = HmgRemoveObject((HOBJ)ppalOriginal()->hGet(), 0, 0, FALSE, PAL_TYPE);
ASSERTGDI(ppalOld != NULL, "ERROR it failed to remove object handle");
FREEOBJ(ppalOriginal(), PAL_TYPE); }
if (ppal != ppalColor()) { //
// Remove a reference to the palette who owns the color
// table.
//
XEPALOBJ palColor(ppalColor()); palColor.vUnrefPalette(); }
}
FREEOBJ(ppal, PAL_TYPE); ppal = (PPALETTE) NULL; } else { //
// force deletion of palette at cleanup time
//
if (bCleanup) { WARNING ("DRIVER is leaking palette, we force cleanup here\n");
if (cutype != CLEANUP_SESSION) { //
// HmgFree will call FREEOBJ after the handle manager entry is freed
//
if (bIsPalManaged() && ppalOriginal()) { //
// We have to delete the original palette.
//
PVOID ppalOld = HmgRemoveObject((HOBJ)ppalOriginal()->hGet(), 0, 0, FALSE, PAL_TYPE);
ASSERTGDI(ppalOld != NULL, "ERROR it failed to remove object handle");
FREEOBJ(ppalOriginal(), PAL_TYPE); }
if (ppal != ppalColor()) { //
// Remove a reference to the palette who owns the color
// table.
//
XEPALOBJ palColor(ppalColor()); palColor.vUnrefPalette(); } }
HmgFree((HOBJ)ppal->hGet());
ppal = (PPALETTE) NULL;
bReturn = TRUE; } else { #if DBG
DbgPrint("The count is %lu\n", HmgQueryLock((HOBJ)ppal->hGet())); #endif
WARNING("App error, trying to delete palette that's in use\n"); bReturn = FALSE; } } }
return(bReturn); }
/******************************Public*Routine******************************\
* XEPALOBJ::vCopy_rgbquad * * copies in rgbquad values, used by CreateDIBitmap * * History: * 10-Dec-1990 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
VOID XEPALOBJ::vCopy_rgbquad(RGBQUAD *prgbquad, ULONG iStart, ULONG cEntries) { ASSERTGDI(iStart < ppal->cEntries,"vCopy_rgbquad iStart > cEntries\n"); PPALETTEENTRY ppalstruc = (PPALETTEENTRY) &ppal->apalColor[iStart];
if (iStart + cEntries > ppal->cEntries) cEntries = ppal->cEntries - iStart;
#if defined(_X86_)
_asm { mov ecx, cEntries mov esi, prgbquad mov edi, ppalstruc shr ecx, 1 jz Done_Unroll
Begin_Loop: mov eax, [esi] mov edx, [esi+4] bswap eax bswap edx shr eax, 8 shr edx, 8 mov [edi], eax mov [edi+4], edx add esi, 8 add edi, 8 dec ecx jnz Begin_Loop
Done_Unroll: test cEntries, 1 jz Done
mov eax, [esi] bswap eax shr eax, 8 mov [edi], eax
Done: }
#else
while(cEntries--) { ppalstruc->peFlags = 0; ppalstruc->peBlue = prgbquad->rgbBlue; ppalstruc->peRed = prgbquad->rgbRed; ppalstruc->peGreen = prgbquad->rgbGreen; ppalstruc++; prgbquad++; }
#endif
vUpdateTime(); }
/******************************Public*Routine******************************\
* XEPALOBJ::vCopy_cmykquad * * copies in cmykquad values, used by CreateDIBitmap * * History: * 24-Mar-1997 -by- Hideyuki Nagase hideyukn * Wrote it. \**************************************************************************/
VOID XEPALOBJ::vCopy_cmykquad(ULONG *pcmykquad, ULONG iStart, ULONG cEntries) { ASSERTGDI(iStart < ppal->cEntries,"vCopy_cmykquad iStart > cEntries\n"); PULONG ppalCMYK = (PULONG) &ppal->apalColor[iStart];
if (iStart + cEntries > ppal->cEntries) cEntries = ppal->cEntries - iStart;
RtlCopyMemory(ppalCMYK,pcmykquad,cEntries*sizeof(ULONG));
vUpdateTime(); }
/******************************Public*Routine******************************\
* BOOL XEPALOBJ::bSet_hdev * * Attempts to set the hdev owner of a DC palette. * * Returns: True if successful, False for failure. * * This operation must be protected by the palette semaphore. * * History: * 08-Jan-1991 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
BOOL XEPALOBJ::bSet_hdev(HDEV hdevNew) { ASSERTGDI(ppal->flPal & PAL_DC, "bSet_() passed invalid palette type\n"); ASSERTGDI(hdevNew != (HDEV) 0, "ERROR hdev is 0");
if (hdev() != hdevNew) { if (ppal->cRefhpal == 0) { // It is not selected into a DC yet so it is safe to delete xlates
// without holding the DEVLOCK for the device. because no output
// can be occuring now.
vMakeNoXlate(); hdev(hdevNew); } else return(FALSE); }
return(TRUE); }
/******************************Member*Function*****************************\
* BOOL XEPALOBJ::bEqualEntries * * Return TRUE if the given two palettes have same color entries. * * History: * 04-Jun-1993 -by- Wendy Wu [wendywu] * Wrote it. \**************************************************************************/
BOOL XEPALOBJ::bEqualEntries(XEPALOBJ pal) { if (!pal.bValid()) return(FALSE);
if (cEntries() == pal.cEntries()) { if (flPal() & PAL_INDEXED) { if (!(pal.flPal() & PAL_INDEXED)) return(FALSE);
ULONG ulTemp, ulSource, ulDest; ULONG cComp = cEntries();
for (ulTemp = 0; ulTemp < cComp; ulTemp++) { ulSource = apalColorGet()[ulTemp].ul; ulDest = pal.apalColorGet()[ulTemp].ul;
if ((ulSource ^ ulDest) << 8) { return(FALSE); } }
return(TRUE); } else if (flPal() & PAL_BITFIELDS) { if (!(pal.flPal() & PAL_BITFIELDS)) return(FALSE);
return(!memcmp(apalColorGet(), pal.apalColorGet(), sizeof(PALETTEENTRY) * 3)); } else if (flPal() & PAL_RGB) { if (pal.flPal() & PAL_RGB) return(TRUE); else return(FALSE); } else if (flPal() & PAL_BGR) { if (pal.flPal() & PAL_BGR) return(TRUE); else return(FALSE); } else RIP("There is another type we didn't know about"); }
return(FALSE); }
/******************************Public*Routine******************************\
* bInitPALOBJ * * Initialize the PALOBJ component * * History: * 10-Jan-1991 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
extern "C" BOOL bInitPALOBJ() { INT iTemp;
pArrayOfSquares = &(aArrayOfSquares[255]);
for (iTemp = 0; iTemp < 256; iTemp++) { pArrayOfSquares[iTemp] = pArrayOfSquares[-(iTemp)] = iTemp * iTemp; }
if ((ghsemPalette = GreCreateSemaphore()) == NULL) return(FALSE);
// Now initialize 20 color default DC palette
if (!bSetStockObject(GreCreatePalette((LOGPALETTE *) &logDefaultPal),DEFAULT_PALETTE)) { return(FALSE); }
{ EPALOBJ palDefault((HPALETTE) STOCKOBJ_PAL); ASSERTGDI(palDefault.bValid(), "ERROR invalid default palette");
palDefault.vSetPID(OBJECT_OWNER_PUBLIC); ppalDefault = palDefault.ppalGet(); dclevelDefault.hpal = STOCKOBJ_PAL; dclevelDefault.ppal = ppalDefault;
// Now initialize default surface palette for 8bpp displays
PALMEMOBJ palDefaultSurface8bpp; if (!palDefaultSurface8bpp.bCreatePalette(PAL_INDEXED, 256, NULL, 0, 0, 0, PAL_FREE)) { return(FALSE); }
ppalDefaultSurface8bpp = palDefaultSurface8bpp.ppalGet();
// Copy the 20 default colours. The middle entries will be black
PALETTEENTRY palEntry; ULONG ulReturn; ULONG ulNumReserved = palDefault.cEntries() >> 1;
for (ulReturn = 0; ulReturn < ulNumReserved; ulReturn++) { palEntry = palDefault.palentryGet(ulReturn); palDefaultSurface8bpp.palentrySet(ulReturn, palEntry); }
ULONG ulCurrentPal = 256; ULONG ulCurrentDef = 20;
for (ulReturn = 0; ulReturn < ulNumReserved; ulReturn++) { ulCurrentPal--; ulCurrentDef--;
palEntry = palDefault.palentryGet(ulCurrentDef); palDefaultSurface8bpp.palentrySet(ulCurrentPal, palEntry); }
// Leave a reference count of 1 so that it never gets deleted
palDefaultSurface8bpp.ppalSet(NULL); }
// Now initialize default monochrome surface palette.
PALMEMOBJ palMono;
if (!palMono.bCreatePalette(PAL_INDEXED, 2, gaulMono, 0, 0, 0, PAL_FIXED | PAL_MONOCHROME)) { WARNING("GDI failed mono palette create\n"); return(FALSE); }
palMono.vKeepIt(); hpalMono = palMono.hpal(); ppalMono = palMono.ppalGet();
//
// Now initialize default RGB palette for gradient fill source
//
PALMEMOBJ palRGB;
if (!palRGB.bCreatePalette( PAL_BGR, 0, NULL, 0, 0, 0, PAL_FIXED)) { WARNING("GDI failed RGB palette create\n"); return(FALSE); }
gppalRGB = palRGB.ppalGet();
// Leave a reference count of 1 so that it never gets deleted
palRGB.ppalSet(NULL);
return(TRUE); }
/******************************Public*Routine******************************\
* ULONG XEPALOBJ::ulAnimatePalette * * This function changes the requested palette entries in the palette. * * History: * 16-Jan-1991 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
ULONG XEPALOBJ::ulAnimatePalette(ULONG iStart, ULONG cEntry, CONST PALETTEENTRY *ppalSrc) { ASSERTGDI(bIsPalDC(), "ERROR this is not a DC palette");
// Make sure they aren't trying to change the default palette.
// Make sure they aren't trying to pass us NULL.
// Make sure the start index is valid, this checks the RGB case also.
if ((ppal == ppalDefault) || (ppalSrc == (PPALETTEENTRY) NULL) || (iStart >= ppal->cEntries)) { return(0); }
// Make sure we don't try to copy off the end of the buffer
if (iStart + cEntry > ppal->cEntries) cEntry = ppal->cEntries - iStart;
// Let's not update the palette if we don't have to.
if (cEntry == 0) return(0);
// Save the Original values
ULONG ulReturn = 0; ULONG ulTemp = cEntry;
// Copy the new values in
PAL_ULONG *ppalLogical = (PAL_ULONG *) &(ppal->apalColor[iStart]); PAL_ULONG palentry, palPhys; TRANSLATE *ptransCurrent = NULL; PBYTE pjCurrent = NULL; XEPALOBJ palSurf;
// Grab the SEMOBJ so you can access the translates, and can look at cEntries.
{ SEMOBJ semo(ghsemPalette);
if (cRefhpal()) { PDEVOBJ po(hdev()); ASSERTGDI(po.bValid(), "ERROR invalid pdev");
if (po.bIsPalManaged()) { palSurf.ppalSet(po.ppalSurf()); ASSERTGDI(palSurf.bValid(), "ERROR GDI ulAnimatePalette dc"); ASSERTGDI(palSurf.bIsPalManaged(), "ERROR pdev palmanaged but not palette ???");
if (ppal->ptransCurrent != NULL) { ptransCurrent = ppal->ptransCurrent; pjCurrent = &(ppal->ptransCurrent->ajVector[iStart]); } } }
while(ulTemp--) { palentry.pal = *ppalSrc;
if (ppalLogical->pal.peFlags & PC_RESERVED) { ppalLogical->ul = palentry.ul; ulReturn++;
if (pjCurrent != NULL) { palPhys.ul = palSurf.ulEntryGet((ULONG) *pjCurrent);
if (palPhys.pal.peFlags & PC_RESERVED) { palentry.pal.peFlags = palPhys.pal.peFlags; palSurf.ulEntrySet(*pjCurrent, palentry.ul); } } } if (pjCurrent != NULL) pjCurrent++;
ppalSrc++; ppalLogical++; }
// Release the palette semaphore, we are done accessing protected stuff.
}
// Don't set in a new time, Animate doesn't do that.
if (pjCurrent) { PDEVOBJ po(hdev());
// Lock the screen semaphore so that we don't get flipped into
// full screen after checking the bit.
GreAcquireSemaphoreEx(po.hsemDevLock(), SEMORDER_DEVLOCK, NULL); GreEnterMonitoredSection(po.ppdev, WD_DEVLOCK);
// Make sure we're still a palettized device -- a dynamic mode change
// may have occured between the time we released the palette semaphore
// and acquired the devlock.
if (po.bIsPalManaged()) { SEMOBJ so(po.hsemPointer());
if (!po.bDisabled()) { po.pfnSetPalette()( po.dhpdevParent(), (PALOBJ *) &palSurf, 0, 0, palSurf.cEntries()); } }
GreExitMonitoredSection(po.ppdev, WD_DEVLOCK); GreReleaseSemaphoreEx(po.hsemDevLock()); }
return(ulReturn); }
/******************************Public*Routine******************************\
* VOID XEPALOBJ::vMakeNoXlate() * * deletes the pxlate if it exists * * History: * 19-Jan-1991 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
VOID XEPALOBJ::vMakeNoXlate() { ASSERTGDI(bIsPalDC(), "ERROR trying to delete pxlate from non-dc palette");
// Caller should grab the DEVLOCK to ensure the engine
// isn't in the middle of blt before calling.
if (ppal->ptransOld) { if (ppal->ptransOld != ppal->ptransFore) VFREEMEM(ppal->ptransOld);
ppal->ptransOld = NULL; }
if (ppal->ptransCurrent) { if (ppal->ptransCurrent != ppal->ptransFore) VFREEMEM(ppal->ptransCurrent);
ppal->ptransCurrent = NULL; }
if (ppal->ptransFore) { VFREEMEM(ppal->ptransFore);
ppal->ptransFore = NULL; } }
/******************************Public*Routine******************************\
* vAddToList * * Add DC to linked list of DC's attached to palette. The MLOCKOBJ must be * grabbed before calling this function. * * History: * 16-Dec-1992 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
VOID XEPALOBJ::vAddToList(XDCOBJ& dco) { ASSERTGDI(dco.bLocked(), "ERROR 14939"); ASSERTGDI(bValid(), "ERROR dj945kd"); ASSERTGDI(bIsPalDC(), "ERROR 234343");
if (!bIsPalDefault()) { // Well it's a new live hpal. Add the DC to it's linked list
// and inc it's cRef count.
vInc_cRef(); dco.pdc->hdcNext(hdcHead()); hdcHead(dco.hdc()); dco.pdc->hdcPrev((HDC) 0);
if (dco.pdc->hdcNext() != (HDC) 0) { MDCOBJA dcoNext(dco.pdc->hdcNext()); dcoNext.pdc->hdcPrev(dco.hdc()); } } else { dco.pdc->hdcNext((HDC) 0); dco.pdc->hdcPrev((HDC) 0); } }
/******************************Public*Routine******************************\
* vRemoveFromList * * Remove DC from linked list of DC's. MLOCKOBJ must be grabbed before call. * * History: * 16-Dec-1992 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
VOID XEPALOBJ::vRemoveFromList(XDCOBJ& dco) { ASSERTGDI(dco.bLocked(), "ERROR 1"); ASSERTGDI(bIsPalDC(), "ERROR 2");
// Take care of the old hpal. Remove from linked list. Decrement cRef.
// Remove the hdc from the linked list of DC's associated with palette.
if (!bIsPalDefault()) { // Remove this DC from the linked list.
if (dco.pdc->hdcNext() != (HDC) 0) { MDCOBJA dcoNext(dco.pdc->hdcNext()); dcoNext.pdc->hdcPrev(dco.pdc->hdcPrev()); }
if (dco.pdc->hdcPrev() == (HDC) 0) { // New head of hdc list for hpal
hdcHead(dco.pdc->hdcNext()); } else { MDCOBJA dcoPrev(dco.pdc->hdcPrev()); dcoPrev.pdc->hdcNext(dco.pdc->hdcNext()); }
// Decrement the reference count correctly.
vDec_cRef(); }
dco.pdc->hdcPrev((HDC) 0); dco.pdc->hdcNext((HDC) 0); }
/******************************Public*Routine******************************\
* vFill_triples * * For GetDIBits we need to copy a palette out to triples. * * History: * 08-May-1991 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
VOID XEPALOBJ::vFill_triples( RGBTRIPLE *prgb, // array of quads to fill
ULONG iStart, // first index in palette to copy out
ULONG cEntry) // max # of entries to copy out
{ PALETTEENTRY palentry; RGBTRIPLE rgbtrip; cEntry = MIN((iStart + cEntry), cEntries());
ASSERTGDI(cEntries() != 0, "ERROR cEntries"); ASSERTGDI(!bIsBitfields(), "ERROR bIsBitfields"); ASSERTGDI(!bIsRGB(), "ERROR bIsRGB"); ASSERTGDI(!bIsBGR(), "ERROR bIsBGR");
while (iStart < cEntry) { palentry = palentryGet(iStart); rgbtrip.rgbtRed = palentry.peRed; rgbtrip.rgbtBlue = palentry.peBlue; rgbtrip.rgbtGreen = palentry.peGreen; *prgb++ = rgbtrip; iStart++; } }
/******************************Public*Routine******************************\
* vFill_rgbquads * * For GetDIBits we need to copy a palette out to rgbquads * * History: * 08-May-1991 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
VOID XEPALOBJ::vFill_rgbquads( RGBQUAD *prgb, // array of quads to fill
ULONG iStart, // first index in palette to copy out
ULONG cEntry) // max # of entries to copy out
{ if (bIsBGR()) { ((PDWORD) prgb)[0] = 0x00FF0000; ((PDWORD) prgb)[1] = 0x0000FF00; ((PDWORD) prgb)[2] = 0x000000FF; } else if (bIsBitfields() && cEntry == 3) { ((PDWORD) prgb)[0] = flRed(); ((PDWORD) prgb)[1] = flGre(); ((PDWORD) prgb)[2] = flBlu(); } else if (bIsRGB()) { ((PDWORD) prgb)[0] = 0x000000FF; ((PDWORD) prgb)[1] = 0x0000FF00; ((PDWORD) prgb)[2] = 0x00FF0000; } else { PALETTEENTRY palentry; RGBQUAD rgbquad; cEntry = MIN((iStart + cEntry), cEntries());
while (iStart < cEntry) { palentry = palentryGet(iStart); rgbquad.rgbRed = palentry.peRed; rgbquad.rgbBlue = palentry.peBlue; rgbquad.rgbGreen = palentry.peGreen; rgbquad.rgbReserved = 0; *prgb++ = rgbquad; iStart++; } } }
/******************************Public*Routine******************************\
* vGetEntriesFrom * * This is for the DIB_PAL_COLORS case of CreateDIBitmap. * This uses the array of ushorts in bmiColors and the DC palette to * initialize the surface palette. You need to create a palette that * represents the essence of a DC palette. That means if DC palette * has a PC_EXPLICIT in it, reach down into the surface palette for the * palette entry. * * History: * Thu 03-Feb-1994 -by- Patrick Haluptzok [patrickh] * Chicago compatability, grab the colors out of the VGA palette if the * system palette is not available. * * 09-May-1991 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
VOID XEPALOBJ::vGetEntriesFrom(XEPALOBJ palDC, XEPALOBJ palSurf, PUSHORT pusIndices, ULONG cEntry) { //
// We assume if the palette was invalid (which indicates it was a compatible
// bitmap on a palette managed device) then the caller has passed the
// PDEV surface palette instead which is valid.
//
ASSERTGDI(palDC.bValid(), "ERROR palDC not valid"); ASSERTGDI(palSurf.bValid(), "ERROR palSurf not valid"); ASSERTGDI(palDC.cEntries() != 0, "ERROR 0 entry palDC"); ASSERTGDI(cEntry <= cEntries(), "ERROR bGetEntriesFrom cEntry too big");
PAL_ULONG palentry; ULONG cEntryDC; ULONG cEntrySurf;
cEntryDC = palDC.cEntries();
//
// We need the PDEV palette for the screen if this is a compatible
// bitmap on a palette managed device which is indicated by have a
// NULL ppalSurf.
//
cEntrySurf = palSurf.bIsPalManaged() ? palSurf.cEntries() : 0;
while (cEntry--) { palentry.ul = (ULONG) pusIndices[cEntry];
if (palentry.ul >= cEntryDC) palentry.ul = palentry.ul % cEntryDC;
palentry.pal = palDC.palentryGet(palentry.ul);
if (palentry.pal.peFlags == PC_EXPLICIT) { if (cEntrySurf) { // Grab the RGB out of the system palette.
palentry.ul = palentry.ul & 0x0000FFFF;
if (palentry.ul >= cEntrySurf) palentry.ul = palentry.ul % cEntrySurf;
palentry.pal = palSurf.palentryGet(palentry.ul); } else { // Get color entries from the VGA palette. This
// is Chicago compatible.
palentry.ul = palentry.ul & 0x0000F; palentry.pal = apalVGA[palentry.ul]; } }
//
// Always 0 out the flags.
//
palentry.pal.peFlags = 0; palentrySet(cEntry, palentry.pal); } }
/******************************Public*Routine******************************\
* XEPALOBJ::vInitMono * * This initializes a monochrome palette. * * History: * 24-Jun-1991 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
VOID XEPALOBJ::vInitMono() { PAL_ULONG palentry;
palentry.ul = 0; palentrySet(0, palentry.pal);
palentry.ul = 0x00FFFFFF; palentrySet(1, palentry.pal); }
/******************************Public*Routine******************************\
* XEPALOBJ::vInitVGA * * This initializes a 16 color palette to be just like the VGA. * * History: * Wed 02-Oct-1991 -by- Patrick Haluptzok [patrickh] * Re-did to be Win3.0 compatible. * * 22-Jun-1991 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
VOID XEPALOBJ::vInitVGA() { ULONG ulIndex;
for (ulIndex = 0; ulIndex < 16; ulIndex++) { palentrySet(ulIndex, aPalVGA[ulIndex].pal); } }
/******************************Public*Routine******************************\
* XEPALOBJ::vInit256Rainbow * * This initializes a 256 color palette with the default colors at the ends * and a rainbow in the middle. * * History: * 22-Jun-1991 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
VOID XEPALOBJ::vInit256Rainbow() { ULONG ulIndex; PAL_ULONG palentry; PBYTE gTmp;
// Generate 256 (= 8*8*4) RGB combinations to fill
// in the palette.
BYTE red, green, blue; red = green = blue = 0;
for (ulIndex = 0; ulIndex < 256; ulIndex++) { palentry.pal.peRed = red; palentry.pal.peGreen = green; palentry.pal.peBlue = blue; palentry.pal.peFlags = 0; palentrySet(ulIndex, palentry.pal);
if (!(red += 32)) if (!(green += 32)) blue += 64; }
vInit256Default();
if (gpRGBXlate == NULL) { gTmp = (PBYTE)PALLOCNOZ(32768,'bgrG');
if (gTmp) { //
// use InterlockedCompareExchangePointer to set
// gpRGBXlate, so that another thread won't
// try to do this at the same time
//
MakeITable(gTmp,(RGBX *)ppal->apalColor,256);
if (InterlockedCompareExchangePointer((PVOID *)&gpRGBXlate, gTmp, NULL) != NULL)
{ //
// if we failed the InterlockedCompareExchangePointer,
// it means gpRGBXlate is already set by another thread
// free the temp buffer here
//
if (gTmp) { VFREEMEM(gTmp); } } } else { WARNING("Failed to allocate memory in XEPALOBJ::vInit256Rainbow\n");
// set this to NULL to be safe
ppal->pRGBXlate = NULL; return; } }
ppal->ulRGBTime = ulTime();
ASSERTGDI(gpRGBXlate, "gpRGBXlate == NULL!\n"); ppal->pRGBXlate = gpRGBXlate;
}
/******************************Public*Routine******************************\
* XEPALOBJ::vInit256Default * * Initialize 256 color palette with the default colors. * * History: * 02-Mar-1993 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
VOID XEPALOBJ::vInit256Default() { // Fill in 20 reserved colors at beginning and end.
UINT uiIndex;
for (uiIndex = 0; uiIndex < 10; uiIndex++) { palentrySet(uiIndex, logDefaultPal.palPalEntry[uiIndex]); palentrySet((ULONG)(255 - uiIndex), logDefaultPal.palPalEntry[19 - uiIndex]); } }
/**************************************************************************\
* XEPALOBJ::pGetRGBXlate * * * Arguments: * * * * Return Value: * * * * History: * * 2/19/1997 Mark Enstrom [marke] * \**************************************************************************/
PRGB555XLATE XEPALOBJ::pGetRGBXlate() { //
// palette semaphore?
//
PRGB555XLATE prgb555 = NULL;
if (ppal != NULL) { prgb555 = ppal->pRGBXlate;
if ( (prgb555 == NULL) || (ppal->ulRGBTime != ulTime()) ) { if (bGenColorXlate555()) { prgb555 = ppal->pRGBXlate; } else { prgb555 = NULL; } } } else { WARNING("XEPALOBJ::pGetRGBXlate called with NULL ppal\n"); }
return(prgb555); }
/**************************************************************************\
* XEPALOBJ::bGenColorXlate555 * * * Arguments: * * * * Return Value: * * * * History: * * 2/12/1997 Mark Enstrom [marke] * \**************************************************************************/ BOOL XEPALOBJ::bGenColorXlate555() { BOOL bRet = FALSE;
//
// allocate rgb555 xlate table if needed
//
if ((ppal->pRGBXlate == NULL) || (ppal->pRGBXlate == gpRGBXlate)) { ppal->pRGBXlate = (PRGB555XLATE)PALLOCNOZ(32768,'bgrG'); }
if (ppal->pRGBXlate) { MakeITable((PIMAP)ppal->pRGBXlate,(RGBX *)apalColorGet(),cEntries()); bRet = TRUE; ppal->ulRGBTime = ulTime(); }
return(bRet); }
/******************************Public*Routine******************************\
* ColorMatch * * Direct from Win3.1 to you. This function returns the best index to use * when realizing a palette. It also returns the error incurred with using * that index. * * Converted from Win3.1 colormat.asm - the ColorMatch function * * The only difference is we return a 32-bit error difference, and a 32-bit * index. They compress both into 16-bit ax,dx. * * History: * 11-May-1993 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
ULONG ColorMatch(XEPALOBJ palSurf, PAL_ULONG palRGB, ULONG *pulError) { if (palRGB.pal.peFlags & PC_EXPLICIT) { // Return the low word index.
palRGB.ul &= 0x0000FFFF;
// This is an error case Win3.1 does not test for, but we do.
if (palRGB.ul >= palSurf.cEntries()) { palRGB.ul = 0; }
*pulError = 0; return(palRGB.ul); }
if (palRGB.pal.peFlags & PC_RESERVED) { *pulError = 0x0FFFFFFF; return(0); }
ULONG ulTemp, ulError, ulBestIndex, ulBestError; PAL_ULONG palTemp;
ulBestIndex = 0; ulBestError = 0x0FFFFFFF;
for (ulTemp = 0; ulTemp < palSurf.cEntries(); ulTemp++) { palTemp.ul = palSurf.ulEntryGet(ulTemp);
if (palTemp.pal.peFlags & PC_USED) { if (!(palTemp.pal.peFlags & PC_RESERVED)) { ulError = RGB_ERROR(palTemp.pal, palRGB.pal);
if (ulError < ulBestError) { ulBestIndex = ulTemp; ulBestError = ulError; }
if (ulBestError == 0) break; } } }
if (palRGB.pal.peFlags & PC_NOCOLLAPSE) { // He doesn't really want to match, so give it a big error.
*pulError = 0x0FFFFFFF; } else *pulError = ulBestError;
return(ulBestIndex); }
/******************************Public*Routine******************************\
* ptransMatchAPal * * Direct from Win3.1 to you. Builds a foreground translate just like Windows * does. * * History: * 12-May-1993 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
PTRANSLATE ptransMatchAPal( PDC pdc, XEPALOBJ palSurf, XEPALOBJ palDC, BOOL bForeground, ULONG *pulnPhysChanged, ULONG *pulnTransChanged ) { ASSERTGDI(palDC.bValid(), "ERROR invalid DC pal"); ASSERTGDI(palSurf.bValid(), "ERROR invalid Surface pal"); ASSERTGDI(!palDC.bIsPalDefault(), "ERROR ptransMapIn default palette"); ASSERTGDI(palSurf.cEntries() == 256, "Error: dinky palette in"); ASSERTGDI(palDC.bIsPalDC(), "Error: palDC is not a DC"); ASSERTGDI(*pulnPhysChanged == 0, "ERROR 1349456 ptransMapIn"); ASSERTGDI(*pulnTransChanged == 0, "ERROR not 0");
//
// Determine how many entries are reserved
//
ULONG ulReserved;
if (palSurf.bIsNoStatic()) { ulReserved = 1; } else if (palSurf.bIsNoStatic256()) { ulReserved = 0; } else { ulReserved = palSurf.ulNumReserved() >> 1; }
ULONG ulStartFill = ulReserved; ULONG ulMaxInsert = 256 - ulReserved; PAL_ULONG palLog, palPhys; ULONG ulTemp; ULONG iInsertIndex, iLogPal; ULONG nPhysChanged = 0; ULONG nTransChanged = 0;
//
// We allocate the vector that converts logical palette indices to physical
// palette indices. Note we subtract out the extra ULONG at compile time
// rather than run-time.
//
PTRANSLATE pTrans = (PTRANSLATE) PALLOCNOZ((sizeof(TRANSLATE) - sizeof(BYTE)) + (palDC.cEntries() * sizeof(BYTE)), 'laPG');
if (pTrans == NULL) { WARNING("Allocation for pTransMapIn failed\n"); return(NULL); }
nTransChanged = palDC.cEntries();
if (bForeground) { //
// This is a foreground realize. Clear all PC_FOREGROUND and PC_RESERVED
// flags in the non-reserved entries of the surface palette.
//
//
// Update the time because we are removing foreground entries.
//
palSurf.vUpdateTime();
//
// match_fore_pal:
//
for (ulTemp = ulReserved; ulTemp < ulMaxInsert; ulTemp++) { palPhys.ul = palSurf.ulEntryGet(ulTemp); // WINBUG #2621 5-4-2000 bhouse Foreground realization does not match Win9X
// We now clear PC_USED thus allowing us to match Win9X palette realization
// behavior. Note, we really should not clear PC_USED if we are in a WOW
// thread but have decided it is not necessary to maintain WOW compat.
palPhys.pal.peFlags &= (~(PC_FOREGROUND | PC_RESERVED | PC_USED)); palSurf.ulEntrySet(ulTemp, palPhys.ul); } }
BYTE fNotOverwritable = PC_FOREGROUND | PC_USED;
//
// match_back_loop:
//
for (iLogPal = 0; iLogPal < palDC.cEntries(); iLogPal++) { palLog.ul = palDC.ulEntryGet(iLogPal);
iInsertIndex = ColorMatch(palSurf, palLog, &ulTemp);
if (ulTemp == 0) { //
// Awesome, nothing to change.
//
if (!(palLog.pal.peFlags & PC_EXPLICIT)) { //
// Mark it used if not PC_EXPLICIT log pal entry.
//
palPhys.ul = palSurf.ulEntryGet(iInsertIndex); palPhys.pal.peFlags |= (PC_USED | PC_FOREGROUND); palSurf.ulEntrySet(iInsertIndex, palPhys.ul); } } else { //
// imperfect_match:
//
if (ulStartFill || palSurf.bIsNoStatic256()) { //
// There is room to jam in an entry.
//
// look_for_overwrite:
//
look_for_overwriteable_loop:
for (ulTemp = ulStartFill; ulTemp < ulMaxInsert; ulTemp++) { palPhys.ul = palSurf.ulEntryGet(ulTemp);
if (!(palPhys.pal.peFlags & fNotOverwritable)) { //
// replace_opening:
//
iInsertIndex = ulStartFill = ulTemp; // New start point for search.
palLog.pal.peFlags |= (PC_USED | PC_FOREGROUND); palSurf.ulEntrySet(ulTemp, palLog.ul); nPhysChanged++; goto entry_back_matched; } }
if (fNotOverwritable & PC_USED) { //
// Can't be so picky, kick out used entries.
//
fNotOverwritable &= (~PC_USED); ulStartFill = ulReserved; goto look_for_overwriteable_loop; } else { //
// all_filled_for_back:
//
ulStartFill = 0; } } }
entry_back_matched:
pTrans->ajVector[iLogPal] = (BYTE) iInsertIndex; }
//
// finished_back_match
//
palDC.vUpdateTime(); pTrans->iUniq = palSurf.ulTime(); *pulnPhysChanged = nPhysChanged; *pulnTransChanged = nTransChanged; return(pTrans); }
/******************************Public*Routine******************************\
* vMatchAPal * * This maps the foreground realization into the palette. * * History: * 23-Nov-1992 -by- Patrick Haluptzok patrickh * Wrote it. \**************************************************************************/
VOID vMatchAPal( PDC pdc, XEPALOBJ palSurf, XEPALOBJ palDC, ULONG *pulnPhysChanged, ULONG *pulnTransChanged ) { ASSERTGDI(palDC.bValid(), "ERROR invalid DC pal"); ASSERTGDI(palSurf.bValid(), "ERROR invalid Surface pal"); ASSERTGDI(!palDC.bIsPalDefault(), "ERROR ptransMapIn default palette"); ASSERTGDI(palSurf.cEntries() == 256, "Error: dinky palette in"); ASSERTGDI(palDC.bIsPalDC(), "Error: palDC is not a DC"); ASSERTGDI(*pulnPhysChanged == 0, "ERROR 1349456 ptransMapIn"); ASSERTGDI(*pulnTransChanged == 0, "ERROR not 0");
//
// Determine how many entries are reserved
//
ULONG ulReserved;
if (palSurf.bIsNoStatic()) { ulReserved = 1; } else if (palSurf.bIsNoStatic256()) { ulReserved = 0; } else { ulReserved = palSurf.ulNumReserved() >> 1; }
ULONG ulMaxInsert = 256 - ulReserved; PAL_ULONG palLog, palPhys; ULONG iLogPal; ULONG nPhysChanged = 0; ULONG nTransChanged = 0;
PTRANSLATE pTransFore = palDC.ptransFore(); PTRANSLATE pTransCur = palDC.ptransCurrent();
ASSERTGDI(pTransFore != NULL, "ERROR this NULL");
//
// un_use_palette_loop: Remove all foreground and reserved flags.
//
for (iLogPal = ulReserved; iLogPal < ulMaxInsert; iLogPal++) { palPhys.ul = palSurf.ulEntryGet(iLogPal);
palPhys.pal.peFlags &= (~(PC_FOREGROUND | PC_RESERVED)); palSurf.ulEntrySet(iLogPal, palPhys.ul); }
for (iLogPal = 0; iLogPal < palDC.cEntries(); iLogPal++) { //
// slam_foreground_palette_loop
//
if ((pTransCur == NULL) || (pTransCur->ajVector[iLogPal] != pTransFore->ajVector[iLogPal])) { nTransChanged++; }
//
// fore_no_trans_change:
//
palPhys.ul = palSurf.ulEntryGet(pTransFore->ajVector[iLogPal]);
if (!(palPhys.pal.peFlags & PC_FOREGROUND)) { //
// Index is not foreground, we have to at least mark it.
//
palLog.ul = palDC.ulEntryGet(iLogPal);
if (!(palLog.pal.peFlags & PC_EXPLICIT)) { //
// Not explicit, we better make sure it's the same entry.
//
if ((palLog.pal.peRed != palPhys.pal.peRed) || (palLog.pal.peGreen != palPhys.pal.peGreen) || (palLog.pal.peBlue != palPhys.pal.peBlue) || ((palLog.pal.peFlags & PC_RESERVED) != (palPhys.pal.peFlags & PC_RESERVED))) { //
// Not the same as logical palette, stick it in the palette.
//
palLog.pal.peFlags &= PC_RESERVED; palPhys.ul = palLog.ul; nPhysChanged++; } }
//
// fore_entry_slammed
//
palPhys.pal.peFlags |= (PC_FOREGROUND | PC_USED);
palSurf.ulEntrySet((ULONG) pTransFore->ajVector[iLogPal], palPhys.ul); } }
//
// Increment the palette's time, we changed removed the foreground flags.
//
palSurf.vUpdateTime(); palDC.vUpdateTime(); pTransFore->iUniq = palSurf.ulTime(); *pulnPhysChanged = nPhysChanged; *pulnTransChanged = nTransChanged; }
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