Leaked source code of windows server 2003
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  1. !IF 0
  2. Copyright (c) 1989-2000 Microsoft Corporation
  3. Module Name:
  4. sources.
  5. Abstract:
  6. This file specifies the target component being built and the list of
  7. sources files needed to build that component. Also specifies optional
  8. compiler switches and libraries that are unique for the component being
  9. built.
  10. !ENDIF
  11. !include $(WINCORE_PATH)\core.inc
  12. TARGETNAME=usersrvl
  13. TARGETTYPE=LIBRARY
  14. TARGETPATH=$(ALT_PROJECT_TARGET)\$(_OBJ_DIR)
  15. C_DEFINES=$(C_DEFINES) $(USER_C_DEFINES) -DUNICODE -DNEW_MINLOOK -D_USER32_
  16. !IFNDEF MSC_WARNING_LEVEL
  17. MSC_WARNING_LEVEL=/W3
  18. !ENDIF
  19. MSC_WARNING_LEVEL=$(MSC_WARNING_LEVEL) /WX
  20. NTTARGETFILE0=$(O)\strid.h
  21. PASS0_PUBLISH= \
  22. {..\console.ico=$(WINDOWS_INC_PATH)\console.ico}
  23. INCLUDES=..\; \
  24. $(NTUSER_PATH)\inc; \
  25. $(NTUSER_PATH)\inc\$(ALT_PROJECT)\$(O); \
  26. $(WINCORE_PATH)\w32inc; \
  27. $(WINCORE_PATH)\w32inc\$(O); \
  28. $(NTUSER_PATH)\client; \
  29. $(NTGDI_PATH)\inc; \
  30. $(SDKTOOLS_INC_PATH); \
  31. $(BASE_INC_PATH); \
  32. $(SHELL_INC_PATH)
  33. SOURCES= \
  34. ..\debug.c \
  35. ..\exitwin.c \
  36. ..\exports.c \
  37. ..\globals.c \
  38. ..\harderr.c \
  39. ..\msgbeep.c \
  40. ..\instdev.c \
  41. ..\server.c \
  42. ..\reclient.c
  43. UMTYPE=windows
  44. PRECOMPILED_INCLUDE=..\precomp.h
  45. PRECOMPILED_PCH=precomp.pch
  46. PRECOMPILED_OBJ=precomp.obj
  47. SOURCES_USED=..\sources.inc $(WINCORE_PATH)\core.inc