Leaked source code of windows server 2003
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#ifndef H__WINMSG
#define H__WINMSG
#define NETDDEMSG_GETNODENAME "NetddeGetOurNodeName"
#define NETDDEMSG_GETCLIENTINFO "NetddeGetClientInfo"
#define NETDDEMSG_SESSIONENUM "NetddeSessionEnum"
#define NETDDEMSG_CONNENUM "NetddeConnectionEnum"
#define NETDDEMSG_SESSIONCLOSE "NetddeSessionClose"
/*
CMD/RSP for client info. fTouched must be set by NetDDE */ typedef struct { LONG fTouched; LONG_PTR hWndClient; LONG cClientNodeLimit; LONG cClientAppLimit; } INFOCLI_CMD; typedef INFOCLI_CMD FAR *LPINFOCLI_CMD;
typedef struct { LONG fTouched; LONG lReturn; WORD offsClientNode; WORD offsClientApp; } INFOCLI_RSP; typedef INFOCLI_RSP FAR *LPINFOCLI_RSP;
typedef struct { LONG fTouched; LONG nLevel; LONG lReturnCode; DWORD cBufSize; DWORD cbTotalAvailable; DWORD nItems; } SESSENUM_CMR; typedef SESSENUM_CMR FAR *LPSESSENUM_CMR;
typedef struct { LONG fTouched; LONG nLevel; LONG lReturnCode; char clientName[ UNCLEN+1 ]; short pad; DWORD cookie; DWORD cBufSize; DWORD cbTotalAvailable; DWORD nItems; } CONNENUM_CMR; typedef CONNENUM_CMR FAR *LPCONNENUM_CMR;
typedef struct { LONG fTouched; LONG lReturnCode; char clientName[ UNCLEN+1 ]; short pad; DWORD_PTR cookie; } SESSCLOSE_CMR; typedef SESSCLOSE_CMR FAR *LPSESSCLOSE_CMR;
#endif
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