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/*--------------------------------------------------------------------------*
* * Microsoft Windows * Copyright (C) Microsoft Corporation, 1999 - 1999 * * File: base64.cpp * * Contents: Implements encoding / decoding table for base64 format * * History: 17-Dec-99 audriusz Created * *--------------------------------------------------------------------------*/
#include <windows.h>
#include <comdef.h>
#include <memory.h>
#include "base64.h"
/*+-------------------------------------------------------------------------*
* * TABLE base64_table::_six2pr64 * * PURPOSE: for conversion from binary to base64 * *+-------------------------------------------------------------------------*/ BYTE base64_table::_six2pr64[64] = { 'A','B','C','D','E','F','G','H','I','J','K','L','M', 'N','O','P','Q','R','S','T','U','V','W','X','Y','Z', 'a','b','c','d','e','f','g','h','i','j','k','l','m', 'n','o','p','q','r','s','t','u','v','w','x','y','z', '0','1','2','3','4','5','6','7','8','9','+','/' };
/*+-------------------------------------------------------------------------*
* * TABLE base64_table::_six2pr64 * * PURPOSE: for conversion from base64 to binary * [filled by base64_table::base64_table()] * *+-------------------------------------------------------------------------*/ BYTE base64_table::_pr2six[256];
/*+-------------------------------------------------------------------------*
* * METHOD: base64_table::base64_table * * PURPOSE: c-tor. fills the table * *+-------------------------------------------------------------------------*/ base64_table::base64_table() { memset(_pr2six,-1,sizeof(_pr2six)); // Build up the reverse index from base64 characters to values
for (int i = 0; i < sizeof(_six2pr64)/sizeof(_six2pr64[0]); i++) _pr2six[_six2pr64[i]] = (BYTE)i; }
/*+-------------------------------------------------------------------------*
* * METHOD: base64_table::decode * * PURPOSE: decodes 0-3 bytes of data ( as much as available ) * *+-------------------------------------------------------------------------*/ bool base64_table::decode(LPCOLESTR &src, BYTE * &dest) { BYTE Inputs[4] = { 0, 0, 0, 0 }; int nChars = 0; // force table initialization on first call
static base64_table table_init;
// collect 4 characters if possible.
while (*src && *src != '=' && nChars < 4) { BYTE bt = table_init.map2six(static_cast<BYTE>(*src++)); if (bt != 0xff) Inputs[nChars++] = bt; }
dest += table_init.decode4(Inputs, nChars, dest);
return (nChars == 4); }
/*+-------------------------------------------------------------------------*
* * METHOD: base64_table::encode * * PURPOSE: encodes 1-3 bytes of data. pads if the last set * *+-------------------------------------------------------------------------*/ void base64_table::encode(const BYTE * &src, DWORD &cbInput, LPOLESTR &dest) { BYTE chr0 = src[0]; BYTE chr1 = cbInput > 1 ? src[1] : 0; BYTE chr2 = cbInput > 2 ? src[2] : 0; *(dest++) = _six2pr64[chr0 >> 2]; // c1
*(dest++) = _six2pr64[((chr0 << 4) & 060) | ((chr1 >> 4) & 017)]; // c2
*(dest++) = _six2pr64[((chr1 << 2) & 074) | ((chr2 >> 6) & 03) ]; // c3
*(dest++) = _six2pr64[chr2 & 077]; // c4
src += 3;
if (cbInput == 1) { *(dest-1) = '='; *(dest-2) = '='; cbInput = 0; } else if (cbInput == 2) { *(dest-1) = '='; cbInput = 0; } else cbInput -= 3;
if (!cbInput) *dest = 0; }
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