Leaked source code of windows server 2003
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44 lines
1.2 KiB

  1. //+-------------------------------------------------------------------------
  2. //
  3. // Microsoft Windows
  4. //
  5. // Copyright (C) Microsoft Corporation, 1999 - 1999
  6. //
  7. // File: StdAfx.h
  8. //
  9. //--------------------------------------------------------------------------
  10. // stdafx.h : include file for standard system include files,
  11. // or project specific include files that are used frequently,
  12. // but are changed infrequently
  13. #if !defined(AFX_STDAFX_H__885B3BA4_43F9_11D1_9FD4_00600832DB4A__INCLUDED_)
  14. #define AFX_STDAFX_H__885B3BA4_43F9_11D1_9FD4_00600832DB4A__INCLUDED_
  15. #if _MSC_VER >= 1000
  16. #pragma once
  17. #endif // _MSC_VER >= 1000
  18. #define STRICT
  19. //#define _WIN32_WINNT 0x0400
  20. #define _ATL_APARTMENT_THREADED
  21. #include <atlbase.h>
  22. #include <commctrl.h>
  23. //using namespace ATL;
  24. //You may derive a class from CComModule and use it if you want to override
  25. //something, but do not change the name of _Module
  26. extern ATL::CComModule _Module;
  27. #include <atlcom.h>
  28. #include <mmc.h>
  29. //{{AFX_INSERT_LOCATION}}
  30. // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
  31. #endif // !defined(AFX_STDAFX_H__885B3BA4_43F9_11D1_9FD4_00600832DB4A__INCLUDED)