Leaked source code of windows server 2003
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  1. # Microsoft Developer Studio Project File - Name="CMenu" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
  5. CFG=CMenu - Win32 Ansi Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "CMenu.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "CMenu.mak" CFG="CMenu - Win32 Ansi Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "CMenu - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
  19. !MESSAGE "CMenu - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
  20. !MESSAGE "CMenu - Win32 Ansi Release" (based on "Win32 (x86) Dynamic-Link Library")
  21. !MESSAGE "CMenu - Win32 Ansi Debug" (based on "Win32 (x86) Dynamic-Link Library")
  22. !MESSAGE
  23. # Begin Project
  24. # PROP AllowPerConfigDependencies 0
  25. # PROP Scc_ProjName ""
  26. # PROP Scc_LocalPath ""
  27. CPP=cl.exe
  28. MTL=midl.exe
  29. RSC=rc.exe
  30. !IF "$(CFG)" == "CMenu - Win32 Release"
  31. # PROP BASE Use_MFC 0
  32. # PROP BASE Use_Debug_Libraries 0
  33. # PROP BASE Output_Dir "Release"
  34. # PROP BASE Intermediate_Dir "Release"
  35. # PROP BASE Target_Dir ""
  36. # PROP Use_MFC 0
  37. # PROP Use_Debug_Libraries 0
  38. # PROP Output_Dir "Release"
  39. # PROP Intermediate_Dir "Release"
  40. # PROP Ignore_Export_Lib 0
  41. # PROP Target_Dir ""
  42. # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CMenu_EXPORTS" /YX /FD /c
  43. # ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CMenu_EXPORTS" /D "UNICODE" /D "_UNICODE" /YX /FD /c
  44. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  45. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  46. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  47. # ADD RSC /l 0x409 /d "NDEBUG"
  48. BSC32=bscmake.exe
  49. # ADD BASE BSC32 /nologo
  50. # ADD BSC32 /nologo
  51. LINK32=link.exe
  52. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
  53. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib mmc.lib /nologo /base:"0x13000000" /dll /machine:I386
  54. # Begin Custom Build - Performing Registrations
  55. OutDir=.\Release
  56. TargetPath=.\Release\CMenu.dll
  57. InputPath=.\Release\CMenu.dll
  58. SOURCE="$(InputPath)"
  59. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  60. regsvr32 /s /c "$(TargetPath)"
  61. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  62. # End Custom Build
  63. !ELSEIF "$(CFG)" == "CMenu - Win32 Debug"
  64. # PROP BASE Use_MFC 0
  65. # PROP BASE Use_Debug_Libraries 1
  66. # PROP BASE Output_Dir "Debug"
  67. # PROP BASE Intermediate_Dir "Debug"
  68. # PROP BASE Target_Dir ""
  69. # PROP Use_MFC 0
  70. # PROP Use_Debug_Libraries 1
  71. # PROP Output_Dir "Debug"
  72. # PROP Intermediate_Dir "Debug"
  73. # PROP Ignore_Export_Lib 0
  74. # PROP Target_Dir ""
  75. # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CMenu_EXPORTS" /YX /FD /GZ /c
  76. # ADD CPP /nologo /MTd /W3 /Gm /GR /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "UNICODE" /FR /FD /GZ /c
  77. # SUBTRACT CPP /YX
  78. # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  79. # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  80. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  81. # ADD RSC /l 0x409 /d "_DEBUG"
  82. BSC32=bscmake.exe
  83. # ADD BASE BSC32 /nologo
  84. # ADD BSC32 /nologo
  85. LINK32=link.exe
  86. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
  87. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib mmc.lib /nologo /base:"0x13000000" /dll /debug /machine:I386 /pdbtype:sept
  88. # Begin Custom Build - Performing Registrations
  89. OutDir=.\Debug
  90. TargetPath=.\Debug\CMenu.dll
  91. InputPath=.\Debug\CMenu.dll
  92. SOURCE="$(InputPath)"
  93. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  94. regsvr32 /s /c "$(TargetPath)"
  95. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  96. # End Custom Build
  97. !ELSEIF "$(CFG)" == "CMenu - Win32 Ansi Release"
  98. # PROP BASE Use_MFC 0
  99. # PROP BASE Use_Debug_Libraries 0
  100. # PROP BASE Output_Dir "CMenu___Win32_Ansi_Release"
  101. # PROP BASE Intermediate_Dir "CMenu___Win32_Ansi_Release"
  102. # PROP BASE Ignore_Export_Lib 0
  103. # PROP BASE Target_Dir ""
  104. # PROP Use_MFC 0
  105. # PROP Use_Debug_Libraries 0
  106. # PROP Output_Dir "Ansi_release"
  107. # PROP Intermediate_Dir "Ansi_release"
  108. # PROP Ignore_Export_Lib 0
  109. # PROP Target_Dir ""
  110. # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CMenu_EXPORTS" /YX /FD /c
  111. # ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CMenu_EXPORTS" /YX /FD /c
  112. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  113. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  114. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  115. # ADD RSC /l 0x409 /d "NDEBUG"
  116. BSC32=bscmake.exe
  117. # ADD BASE BSC32 /nologo
  118. # ADD BSC32 /nologo
  119. LINK32=link.exe
  120. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib mmc.lib /nologo /base:"0x13000000" /dll /machine:I386
  121. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib mmc.lib /nologo /base:"0x13000000" /dll /machine:I386
  122. # Begin Custom Build - Performing Registrations
  123. OutDir=.\Ansi_release
  124. TargetPath=.\Ansi_release\CMenu.dll
  125. InputPath=.\Ansi_release\CMenu.dll
  126. SOURCE="$(InputPath)"
  127. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  128. regsvr32 /s /c "$(TargetPath)"
  129. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  130. # End Custom Build
  131. !ELSEIF "$(CFG)" == "CMenu - Win32 Ansi Debug"
  132. # PROP BASE Use_MFC 0
  133. # PROP BASE Use_Debug_Libraries 1
  134. # PROP BASE Output_Dir "CMenu___Win32_Ansi_Debug"
  135. # PROP BASE Intermediate_Dir "CMenu___Win32_Ansi_Debug"
  136. # PROP BASE Ignore_Export_Lib 0
  137. # PROP BASE Target_Dir ""
  138. # PROP Use_MFC 0
  139. # PROP Use_Debug_Libraries 1
  140. # PROP Output_Dir "Ansi_debug"
  141. # PROP Intermediate_Dir "Ansi_debug"
  142. # PROP Ignore_Export_Lib 0
  143. # PROP Target_Dir ""
  144. # ADD BASE CPP /nologo /MTd /W3 /Gm /GR /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /FR /FD /GZ /c
  145. # SUBTRACT BASE CPP /YX
  146. # ADD CPP /nologo /MTd /W3 /Gm /GR /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /FR /FD /GZ /c
  147. # SUBTRACT CPP /YX
  148. # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  149. # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  150. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  151. # ADD RSC /l 0x409 /d "_DEBUG"
  152. BSC32=bscmake.exe
  153. # ADD BASE BSC32 /nologo
  154. # ADD BSC32 /nologo
  155. LINK32=link.exe
  156. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib mmc.lib /nologo /base:"0x13000000" /dll /debug /machine:I386 /pdbtype:sept
  157. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib mmc.lib /nologo /base:"0x13000000" /dll /debug /machine:I386 /pdbtype:sept
  158. # Begin Custom Build - Performing Registrations
  159. OutDir=.\Ansi_debug
  160. TargetPath=.\Ansi_debug\CMenu.dll
  161. InputPath=.\Ansi_debug\CMenu.dll
  162. SOURCE="$(InputPath)"
  163. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  164. regsvr32 /s /c "$(TargetPath)"
  165. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  166. # End Custom Build
  167. !ENDIF
  168. # Begin Target
  169. # Name "CMenu - Win32 Release"
  170. # Name "CMenu - Win32 Debug"
  171. # Name "CMenu - Win32 Ansi Release"
  172. # Name "CMenu - Win32 Ansi Debug"
  173. # Begin Group "Source Files"
  174. # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
  175. # Begin Source File
  176. SOURCE=.\About.cpp
  177. # End Source File
  178. # Begin Source File
  179. SOURCE=.\BaseSnap.cpp
  180. # End Source File
  181. # Begin Source File
  182. SOURCE=.\BaseSnap.Def
  183. # End Source File
  184. # Begin Source File
  185. SOURCE=.\Comp.cpp
  186. # End Source File
  187. # Begin Source File
  188. SOURCE=.\CompData.cpp
  189. # End Source File
  190. # Begin Source File
  191. SOURCE=.\DataObj.cpp
  192. # End Source File
  193. # Begin Source File
  194. SOURCE=.\DeleBase.cpp
  195. # End Source File
  196. # Begin Source File
  197. SOURCE=.\Land.cpp
  198. # End Source File
  199. # Begin Source File
  200. SOURCE=.\MMCCrack.cpp
  201. # End Source File
  202. # Begin Source File
  203. SOURCE=.\People.cpp
  204. # End Source File
  205. # Begin Source File
  206. SOURCE=.\Registry.cpp
  207. # End Source File
  208. # Begin Source File
  209. SOURCE=.\Sky.cpp
  210. # End Source File
  211. # Begin Source File
  212. SOURCE=.\Space.cpp
  213. # End Source File
  214. # Begin Source File
  215. SOURCE=.\StatNode.cpp
  216. # End Source File
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  218. # Begin Group "Header Files"
  219. # PROP Default_Filter "h;hpp;hxx;hm;inl"
  220. # Begin Source File
  221. SOURCE=.\About.h
  222. # End Source File
  223. # Begin Source File
  224. SOURCE=.\BaseSnap.h
  225. # End Source File
  226. # Begin Source File
  227. SOURCE=.\Comp.h
  228. # End Source File
  229. # Begin Source File
  230. SOURCE=.\CompData.h
  231. # End Source File
  232. # Begin Source File
  233. SOURCE=.\DataObj.h
  234. # End Source File
  235. # Begin Source File
  236. SOURCE=.\DeleBase.h
  237. # End Source File
  238. # Begin Source File
  239. SOURCE=.\Globals.h
  240. # End Source File
  241. # Begin Source File
  242. SOURCE=.\Guids.h
  243. # End Source File
  244. # Begin Source File
  245. SOURCE=.\Land.h
  246. # End Source File
  247. # Begin Source File
  248. SOURCE=.\LocalRes.h
  249. # End Source File
  250. # Begin Source File
  251. SOURCE=.\People.h
  252. # End Source File
  253. # Begin Source File
  254. SOURCE=.\Registry.h
  255. # End Source File
  256. # Begin Source File
  257. SOURCE=.\resource.h
  258. # End Source File
  259. # Begin Source File
  260. SOURCE=.\Sky.h
  261. # End Source File
  262. # Begin Source File
  263. SOURCE=.\Space.h
  264. # End Source File
  265. # Begin Source File
  266. SOURCE=.\StatNode.h
  267. # End Source File
  268. # End Group
  269. # Begin Group "Resource Files"
  270. # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
  271. # Begin Source File
  272. SOURCE=.\lgbmp.bmp
  273. # End Source File
  274. # Begin Source File
  275. SOURCE=.\lgicons.bmp
  276. # End Source File
  277. # Begin Source File
  278. SOURCE=.\OPENFOLD.ICO
  279. # End Source File
  280. # Begin Source File
  281. SOURCE=.\Resource.rc
  282. # End Source File
  283. # Begin Source File
  284. SOURCE=.\smbmp.bmp
  285. # End Source File
  286. # Begin Source File
  287. SOURCE=.\smicons.bmp
  288. # End Source File
  289. # Begin Source File
  290. SOURCE=.\smopen.bmp
  291. # End Source File
  292. # Begin Source File
  293. SOURCE=.\snapin.ICO
  294. # End Source File
  295. # End Group
  296. # End Target
  297. # End Project