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//==============================================================;
//
// This source code is only intended as a supplement to
// existing Microsoft documentation.
//
//
//
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
// KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR
// PURPOSE.
//
// Copyright (C) 1999 Microsoft Corporation. All Rights Reserved.
//
//
//
//==============================================================;
#include "Backgrnd.h"
const GUID CBackgroundFolder::thisGuid = { 0x2974380f, 0x4c4b, 0x11d2, { 0x89, 0xd8, 0x0, 0x0, 0x21, 0x47, 0x31, 0x28 } }; const GUID CBackground::thisGuid = { 0x2974380f, 0x4c4b, 0x11d2, { 0x89, 0xd8, 0x0, 0x0, 0x21, 0x47, 0x31, 0x28 } };
#define WM_NEWOBJECT WM_APP
#define WM_DISCOVERYCOMPLETE (WM_APP + 1)
//==============================================================
//
// CBackgroundFolder implementation
//
//
CBackgroundFolder::CBackgroundFolder() : m_pConsoleNameSpace(NULL), m_scopeitem(0), m_threadId(0), m_thread(NULL), m_running(false), m_bViewUpdated(false) { ZeroMemory(m_children, sizeof(m_children));
WNDCLASS wndClass;
ZeroMemory(&wndClass, sizeof(WNDCLASS));
wndClass.lpfnWndProc = WindowProc; wndClass.lpszClassName = _T("backgroundthreadwindow"); wndClass.hInstance = g_hinst;
ATOM atom = RegisterClass(&wndClass); m_backgroundHwnd = CreateWindow( _T("backgroundthreadwindow"), // pointer to registered class name
NULL, // pointer to window name
0, // window style
0, // horizontal position of window
0, // vertical position of window
0, // window width
0, // window height
NULL, // handle to parent or owner window
NULL, // handle to menu or child-window identifier
g_hinst, // handle to application instance
(void *)this // pointer to window-creation data
);
if (m_backgroundHwnd) SetWindowLong(m_backgroundHwnd, GWL_USERDATA, (LONG)this);
InitializeCriticalSection(&m_critSect); }
CBackgroundFolder::~CBackgroundFolder() { StopThread();
for (int n = 0; n < MAX_CHILDREN; n++) if (m_children[n] != NULL) delete m_children[n];
if (m_backgroundHwnd != NULL) DestroyWindow(m_backgroundHwnd);
UnregisterClass(_T("backgroundthreadwindow"), NULL);
DeleteCriticalSection(&m_critSect); }
LRESULT CALLBACK CBackgroundFolder::WindowProc( HWND hwnd, // handle to window
UINT uMsg, // message identifier
WPARAM wParam, // first message parameter
LPARAM lParam // second message parameter
) { CBackgroundFolder *pThis = (CBackgroundFolder *)GetWindowLong(hwnd, GWL_USERDATA);
switch (uMsg) { case WM_NEWOBJECT: _ASSERT(pThis != NULL); pThis->AddItem(lParam); break;
case WM_DISCOVERYCOMPLETE: _ASSERT(pThis != NULL); pThis->m_bViewUpdated = true; pThis->StopThread(); break; }
return DefWindowProc(hwnd, uMsg, wParam, lParam); }
DWORD WINAPI CBackgroundFolder::ThreadProc( LPVOID lpParameter // thread data
) { CBackgroundFolder *pThis = (CBackgroundFolder *)lpParameter;
EnterCriticalSection(&pThis->m_critSect); pThis->m_running = true; LeaveCriticalSection(&pThis->m_critSect);
for (int n = 0; n < MAX_CHILDREN; n++) { EnterCriticalSection(&pThis->m_critSect); bool running = pThis->m_running; LeaveCriticalSection(&pThis->m_critSect);
if (running == false) return 0;
PostMessage(pThis->m_backgroundHwnd, WM_NEWOBJECT, 0, n); Sleep(500); }
PostMessage(pThis->m_backgroundHwnd, WM_DISCOVERYCOMPLETE, 0, 0);
return 0; }
void CBackgroundFolder::StartThread() { EnterCriticalSection(&m_critSect); m_thread = CreateThread(NULL, 0, ThreadProc, (void *)this, 0, &m_threadId); LeaveCriticalSection(&m_critSect); }
void CBackgroundFolder::StopThread() { EnterCriticalSection(&m_critSect); m_running = false;
if (m_thread != NULL) { // this is ugly, wait for 10 seconds, then kill the thread
DWORD res = WaitForSingleObject(m_thread, 10000);
if (res == WAIT_TIMEOUT) TerminateThread(m_thread, 0);
CloseHandle(m_thread);
m_thread = NULL; } LeaveCriticalSection(&m_critSect); }
void CBackgroundFolder::AddItem(int id) { HRESULT hr;
EnterCriticalSection(&m_critSect);
_ASSERT(m_children[id] == NULL);
m_children[id] = new CBackground(id);
SCOPEDATAITEM sdi;
// insert items here
ZeroMemory(&sdi, sizeof(SCOPEDATAITEM));
sdi.mask = SDI_STR | // Displayname is valid
SDI_PARAM | // lParam is valid
SDI_IMAGE | // nImage is valid
SDI_OPENIMAGE | // nOpenImage is valid
SDI_PARENT | SDI_CHILDREN; sdi.relativeID = (HSCOPEITEM)m_scopeitem; sdi.nImage = m_children[id]->GetBitmapIndex(); sdi.nOpenImage = INDEX_OPENFOLDER; sdi.displayname = MMC_CALLBACK; sdi.lParam = (LPARAM)m_children[id]; // The cookie
sdi.cChildren = 0;
hr = m_pConsoleNameSpace->InsertItem( &sdi ); _ASSERT( SUCCEEDED(hr) );
m_children[id]->SetHandle(sdi.ID); LeaveCriticalSection(&m_critSect);
return; }
HRESULT CBackgroundFolder::OnAddImages(IImageList *pImageList, HSCOPEITEM hsi) { return pImageList->ImageListSetStrip((long *)m_pBMapSm, // pointer to a handle
(long *)m_pBMapLg, // pointer to a handle
0, // index of the first image in the strip
RGB(0, 128, 128) // color of the icon mask
); }
HRESULT CBackgroundFolder::OnExpand(IConsoleNameSpace *pConsoleNameSpace, IConsole *pConsole, HSCOPEITEM parent) { // cache the stuff
m_pConsoleNameSpace = pConsoleNameSpace; m_scopeitem = parent;
if (m_bViewUpdated == false && m_running == false) StartThread();
return S_OK; }
HRESULT CBackgroundFolder::OnSelect(IConsole *pConsole, BOOL bScope, BOOL bSelect) { m_bSelected = (bSelect && bScope) ? true : false;
if (bSelect && !m_running) { IConsoleVerb *pConsoleVerb; HRESULT hr = pConsole->QueryConsoleVerb(&pConsoleVerb); _ASSERT(SUCCEEDED(hr)); hr = pConsoleVerb->SetVerbState(MMC_VERB_REFRESH, ENABLED, TRUE); pConsoleVerb->Release(); } return S_OK; }
HRESULT CBackgroundFolder::OnRefresh() { HRESULT hr = S_OK;
StopThread();
EnterCriticalSection(&m_critSect); for (int n = 0; n < MAX_CHILDREN; n++) { if (m_children[n] != NULL) { HSCOPEITEM hItem = m_children[n]->GetHandle(); hr = m_pConsoleNameSpace->DeleteItem(hItem, TRUE);
delete m_children[n]; m_children[n] = NULL; } } LeaveCriticalSection(&m_critSect);
m_bViewUpdated = false;
StartThread();
return S_OK; }
const _TCHAR *CBackground::GetDisplayName(int nCol) { _TCHAR buf[128]; wsprintf(buf, _T("Background object #%d"), m_id); _TCHAR *pszCol = static_cast<_TCHAR *>(CoTaskMemAlloc((_tcslen(buf) + 1) * sizeof(_TCHAR))); _tcscpy(pszCol, buf); return pszCol; }
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