Leaked source code of windows server 2003
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  1. # Microsoft Developer Studio Project File - Name="ADMTScript" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
  5. CFG=ADMTScript - Win32 Unicode Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "ADMTScript.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "ADMTScript.mak" CFG="ADMTScript - Win32 Unicode Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "ADMTScript - Win32 Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library")
  19. !MESSAGE "ADMTScript - Win32 Unicode Release MinSize" (based on "Win32 (x86) Dynamic-Link Library")
  20. !MESSAGE "ADMTScript - Win32 Unicode Release MinDependency" (based on "Win32 (x86) Dynamic-Link Library")
  21. !MESSAGE
  22. # Begin Project
  23. # PROP AllowPerConfigDependencies 0
  24. # PROP Scc_ProjName ""$/ADMT/Script", HHBAAAAA"
  25. # PROP Scc_LocalPath "."
  26. CPP=cl.exe
  27. MTL=midl.exe
  28. RSC=rc.exe
  29. !IF "$(CFG)" == "ADMTScript - Win32 Unicode Debug"
  30. # PROP BASE Use_MFC 0
  31. # PROP BASE Use_Debug_Libraries 1
  32. # PROP BASE Output_Dir "DebugU"
  33. # PROP BASE Intermediate_Dir "DebugU"
  34. # PROP BASE Target_Dir ""
  35. # PROP Use_MFC 0
  36. # PROP Use_Debug_Libraries 1
  37. # PROP Output_Dir "DebugU"
  38. # PROP Intermediate_Dir "DebugU"
  39. # PROP Ignore_Export_Lib 0
  40. # PROP Target_Dir ""
  41. # ADD BASE CPP /nologo /MTd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /GZ /c
  42. # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /I "..\Common\Include" /I "..\Inc" /D "WIN32" /D "_USRDLL" /D "_UNICODE" /D "_DEBUG" /FR /Yu"stdafx.h" /FD /GZ /c
  43. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  44. # ADD RSC /l 0x409 /d "_DEBUG"
  45. BSC32=bscmake.exe
  46. # ADD BASE BSC32 /nologo
  47. # ADD BSC32 /nologo /o"..\Bin\ADMTScript.bsc"
  48. LINK32=link.exe
  49. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
  50. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib netapi32.lib activeds.lib adsiid.lib ntdsapi.lib CommonLib.lib Rpcrt4.lib PsApi.lib /nologo /subsystem:windows /dll /incremental:no /pdb:"..\Bin\ADMTScript.pdb" /debug /machine:I386 /out:"..\Bin\ADMTScript.dll" /pdbtype:sept /libpath:"..\Lib"
  51. # SUBTRACT LINK32 /pdb:none
  52. # Begin Special Build Tool
  53. SOURCE="$(InputPath)"
  54. PostBuild_Cmds=COPY ADMTScript.tlb ..\Inc\ADMTScript.tlb
  55. # End Special Build Tool
  56. !ELSEIF "$(CFG)" == "ADMTScript - Win32 Unicode Release MinSize"
  57. # PROP BASE Use_MFC 0
  58. # PROP BASE Use_Debug_Libraries 0
  59. # PROP BASE Output_Dir "ReleaseUMinSize"
  60. # PROP BASE Intermediate_Dir "ReleaseUMinSize"
  61. # PROP BASE Target_Dir ""
  62. # PROP Use_MFC 0
  63. # PROP Use_Debug_Libraries 0
  64. # PROP Output_Dir "ReleaseUMinSize"
  65. # PROP Intermediate_Dir "ReleaseUMinSize"
  66. # PROP Target_Dir ""
  67. # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  68. # ADD CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  69. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  70. # ADD RSC /l 0x409 /d "NDEBUG"
  71. BSC32=bscmake.exe
  72. # ADD BASE BSC32 /nologo
  73. # ADD BSC32 /nologo
  74. LINK32=link.exe
  75. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  76. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  77. # Begin Custom Build - Performing registration
  78. OutDir=.\ReleaseUMinSize
  79. TargetPath=.\ReleaseUMinSize\ADMTScript.dll
  80. InputPath=.\ReleaseUMinSize\ADMTScript.dll
  81. SOURCE="$(InputPath)"
  82. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  83. if "%OS%"=="" goto NOTNT
  84. if not "%OS%"=="Windows_NT" goto NOTNT
  85. regsvr32 /s /c "$(TargetPath)"
  86. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  87. goto end
  88. :NOTNT
  89. echo Warning : Cannot register Unicode DLL on Windows 95
  90. :end
  91. # End Custom Build
  92. !ELSEIF "$(CFG)" == "ADMTScript - Win32 Unicode Release MinDependency"
  93. # PROP BASE Use_MFC 0
  94. # PROP BASE Use_Debug_Libraries 0
  95. # PROP BASE Output_Dir "ReleaseUMinDependency"
  96. # PROP BASE Intermediate_Dir "ReleaseUMinDependency"
  97. # PROP BASE Target_Dir ""
  98. # PROP Use_MFC 0
  99. # PROP Use_Debug_Libraries 0
  100. # PROP Output_Dir "ReleaseUMinDependency"
  101. # PROP Intermediate_Dir "ReleaseUMinDependency"
  102. # PROP Target_Dir ""
  103. # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  104. # ADD CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_UNICODE" /D "_ATL_STATIC_REGISTRY" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  105. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  106. # ADD RSC /l 0x409 /d "NDEBUG"
  107. BSC32=bscmake.exe
  108. # ADD BASE BSC32 /nologo
  109. # ADD BSC32 /nologo
  110. LINK32=link.exe
  111. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  112. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
  113. # Begin Custom Build - Performing registration
  114. OutDir=.\ReleaseUMinDependency
  115. TargetPath=.\ReleaseUMinDependency\ADMTScript.dll
  116. InputPath=.\ReleaseUMinDependency\ADMTScript.dll
  117. SOURCE="$(InputPath)"
  118. "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
  119. if "%OS%"=="" goto NOTNT
  120. if not "%OS%"=="Windows_NT" goto NOTNT
  121. regsvr32 /s /c "$(TargetPath)"
  122. echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg"
  123. goto end
  124. :NOTNT
  125. echo Warning : Cannot register Unicode DLL on Windows 95
  126. :end
  127. # End Custom Build
  128. !ENDIF
  129. # Begin Target
  130. # Name "ADMTScript - Win32 Unicode Debug"
  131. # Name "ADMTScript - Win32 Unicode Release MinSize"
  132. # Name "ADMTScript - Win32 Unicode Release MinDependency"
  133. # Begin Group "Source Files"
  134. # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
  135. # Begin Source File
  136. SOURCE=.\ADMTScript.cpp
  137. # End Source File
  138. # Begin Source File
  139. SOURCE=.\ADMTScript.def
  140. # End Source File
  141. # Begin Source File
  142. SOURCE=.\ADMTScript.idl
  143. # ADD MTL /tlb ".\ADMTScript.tlb" /h "ADMTScript.h" /iid "ADMTScript_i.c" /Oicf
  144. # End Source File
  145. # Begin Source File
  146. SOURCE=.\ADMTScript.rc
  147. # End Source File
  148. # Begin Source File
  149. SOURCE=.\ComputerMigration.cpp
  150. # End Source File
  151. # Begin Source File
  152. SOURCE=.\DomainContainer.cpp
  153. # End Source File
  154. # Begin Source File
  155. SOURCE=.\Error.cpp
  156. # End Source File
  157. # Begin Source File
  158. SOURCE=.\FixHierarchy.cpp
  159. # End Source File
  160. # Begin Source File
  161. SOURCE=.\GroupMigration.cpp
  162. # End Source File
  163. # Begin Source File
  164. SOURCE=.\Internal.idl
  165. !IF "$(CFG)" == "ADMTScript - Win32 Unicode Debug"
  166. # ADD MTL /tlb ".\Internal.tlb" /h "Internal.h" /iid "Internal_i.c" /Oicf
  167. !ELSEIF "$(CFG)" == "ADMTScript - Win32 Unicode Release MinSize"
  168. !ELSEIF "$(CFG)" == "ADMTScript - Win32 Unicode Release MinDependency"
  169. !ENDIF
  170. # End Source File
  171. # Begin Source File
  172. SOURCE=.\Migration.cpp
  173. # End Source File
  174. # Begin Source File
  175. SOURCE=.\MigrationBase.cpp
  176. # End Source File
  177. # Begin Source File
  178. SOURCE=.\NameCracker.cpp
  179. # End Source File
  180. # Begin Source File
  181. SOURCE=.\ReportGeneration.cpp
  182. # End Source File
  183. # Begin Source File
  184. SOURCE=.\SecurityTranslation.cpp
  185. # End Source File
  186. # Begin Source File
  187. SOURCE=.\ServiceAccountEnumeration.cpp
  188. # End Source File
  189. # Begin Source File
  190. SOURCE=.\StdAfx.cpp
  191. # ADD CPP /Yc"stdafx.h"
  192. # End Source File
  193. # Begin Source File
  194. SOURCE=.\UserMigration.cpp
  195. # End Source File
  196. # Begin Source File
  197. SOURCE=.\VarSetAccountOptions.cpp
  198. # End Source File
  199. # End Group
  200. # Begin Group "Header Files"
  201. # PROP Default_Filter "h;hpp;hxx;hm;inl"
  202. # Begin Source File
  203. SOURCE=.\ComputerMigration.h
  204. # End Source File
  205. # Begin Source File
  206. SOURCE=.\DomainAccount.h
  207. # End Source File
  208. # Begin Source File
  209. SOURCE=.\DomainContainer.h
  210. # End Source File
  211. # Begin Source File
  212. SOURCE=.\Error.h
  213. # End Source File
  214. # Begin Source File
  215. SOURCE=.\FixHierarchy.h
  216. # End Source File
  217. # Begin Source File
  218. SOURCE=.\GroupMigration.h
  219. # End Source File
  220. # Begin Source File
  221. SOURCE=.\Migration.h
  222. # End Source File
  223. # Begin Source File
  224. SOURCE=.\MigrationBase.h
  225. # End Source File
  226. # Begin Source File
  227. SOURCE=.\NameCracker.h
  228. # End Source File
  229. # Begin Source File
  230. SOURCE=.\ReportGeneration.h
  231. # End Source File
  232. # Begin Source File
  233. SOURCE=.\Resource.h
  234. # End Source File
  235. # Begin Source File
  236. SOURCE=.\SecurityTranslation.h
  237. # End Source File
  238. # Begin Source File
  239. SOURCE=.\ServiceAccountEnumeration.h
  240. # End Source File
  241. # Begin Source File
  242. SOURCE=.\StdAfx.h
  243. # End Source File
  244. # Begin Source File
  245. SOURCE=.\UserMigration.h
  246. # End Source File
  247. # Begin Source File
  248. SOURCE=.\VarSetAccountOptions.h
  249. # End Source File
  250. # Begin Source File
  251. SOURCE=.\VarSetAccounts.h
  252. # End Source File
  253. # Begin Source File
  254. SOURCE=.\VarSetBase.h
  255. # End Source File
  256. # Begin Source File
  257. SOURCE=.\VarSetOptions.h
  258. # End Source File
  259. # Begin Source File
  260. SOURCE=.\VarSetReports.h
  261. # End Source File
  262. # Begin Source File
  263. SOURCE=.\VarSetSecurity.h
  264. # End Source File
  265. # Begin Source File
  266. SOURCE=.\VarSetServers.h
  267. # End Source File
  268. # End Group
  269. # Begin Group "Resource Files"
  270. # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
  271. # Begin Source File
  272. SOURCE=.\Migration.rgs
  273. # End Source File
  274. # End Group
  275. # End Target
  276. # End Project