Leaked source code of windows server 2003
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// McsVarSetMin.cpp : Implementation of DLL Exports.
// Note: Proxy/Stub Information
// To merge the proxy/stub code into the object DLL, add the file
// dlldatax.c to the project. Make sure precompiled headers
// are turned off for this file, and add _MERGE_PROXYSTUB to the
// defines for the project.
//
// If you are not running WinNT4.0 or Win95 with DCOM, then you
// need to remove the following define from dlldatax.c
// #define _WIN32_WINNT 0x0400
//
// Further, if you are running MIDL without /Oicf switch, you also
// need to remove the following define from dlldatax.c.
// #define USE_STUBLESS_PROXY
//
// Modify the custom build rule for McsVarSetMin.idl by adding the following
// files to the Outputs.
// McsVarSetMin_p.c
// dlldata.c
// To build a separate proxy/stub DLL,
// run nmake -f McsVarSetMinps.mk in the project directory.
#include "stdafx.h"
#include "resource.h"
#include <initguid.h>
#include "Varset.h"
#include "dlldatax.h"
#include "VarSet_i.c"
#include "VarSetI_i.c"
#include "VSet.h"
CComModule _Module;
BEGIN_OBJECT_MAP(ObjectMap) OBJECT_ENTRY(CLSID_VarSet, CVSet) END_OBJECT_MAP()
class CVarSetApp : public CWinApp { public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CVarSetApp)
public: virtual BOOL InitInstance(); virtual int ExitInstance(); //}}AFX_VIRTUAL
//{{AFX_MSG(CVarSetApp)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP() };
BEGIN_MESSAGE_MAP(CVarSetApp, CWinApp) //{{AFX_MSG_MAP(CVarSetApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
CVarSetApp theApp;
BOOL CVarSetApp::InitInstance() { ATLTRACE(_T("{McsVarSetMin.dll}CVarSetApp::InitInstance() : m_hInstance=0x%08lX\n"), m_hInstance); _Module.Init(ObjectMap, m_hInstance, &LIBID_MCSVARSETMINLib); BOOL bInit = CWinApp::InitInstance(); _CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF|_CRTDBG_LEAK_CHECK_DF); return bInit; }
int CVarSetApp::ExitInstance() { ATLTRACE(_T("{McsVarSetMin.dll}CVarSetApp::ExitInstance() : m_hInstance=0x%08lX\n"), m_hInstance); _Module.Term(); return CWinApp::ExitInstance(); }
/////////////////////////////////////////////////////////////////////////////
// Used to determine whether the DLL can be unloaded by OLE
STDAPI DllCanUnloadNow(void) { AFX_MANAGE_STATE(AfxGetStaticModuleState()); return (AfxDllCanUnloadNow()==S_OK && _Module.GetLockCount()==0) ? S_OK : S_FALSE; }
/////////////////////////////////////////////////////////////////////////////
// Returns a class factory to create an object of the requested type
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv) { return _Module.GetClassObject(rclsid, riid, ppv); }
/////////////////////////////////////////////////////////////////////////////
// DllRegisterServer - Adds entries to the system registry
STDAPI DllRegisterServer(void) { // registers object, typelib and all interfaces in typelib
return _Module.RegisterServer(FALSE); }
/////////////////////////////////////////////////////////////////////////////
// DllUnregisterServer - Removes entries from the system registry
STDAPI DllUnregisterServer(void) { return _Module.UnregisterServer(FALSE); }
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