Leaked source code of windows server 2003
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// Copyright (c) 1997-1999 Microsoft Corporation
//
// Initialization stuff
//
// 9-25-97 sburns
#include "headers.hxx"
unsigned Burnslib::InitializationGuard::counter = 0; const wchar_t* REG_ADMIN_RUNTIME_OPTIONS = 0;
Burnslib::InitializationGuard::InitializationGuard() { if (!counter) { REG_ADMIN_RUNTIME_OPTIONS = L"Software\\Microsoft\\Windows\\CurrentVersion\\AdminDebug\\";
// cause assertion failures to appear in the debugger and the UI
_CrtSetReportMode(_CRT_ASSERT, _CRTDBG_MODE_WNDW | _CRTDBG_MODE_DEBUG);
Heap::Initialize(); }
counter++; }
Burnslib::InitializationGuard::~InitializationGuard() { if (--counter == 0) {
#ifdef LOGGING_BUILD
Log::Cleanup(); #endif
// we have to dump leaks ourselves, as the CRT explicitly disables the
// client dump function before it dumps leaks (if you set the
// _CRTDBG_LEAK_CHECK_DF flag). The downside is that we will also see
// normal blocks that were allocated during static initialization.
// You should pass -D_DEBUG to the compiler to get this extra heap
// checking behavior. (The correct way to do this is to set DEBUG_CRTS=1
// in your build environment)
Heap::DumpMemoryLeaks();
// this must come after the leak dump, as the leak dump resolves symbols
StackTrace::Cleanup(); } }
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