Leaked source code of windows server 2003
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#include "headers.hxx"
HINSTANCE hResourceModuleHandle = 0; const wchar_t* RUNTIME_NAME = L"coretest";
DWORD DEFAULT_LOGGING_OPTIONS = Burnslib::Log::OUTPUT_TYPICAL;
// set the HeapFlags to trace allocations to see the leak detection
void f3() { LOG_FUNCTION(f3);
int* leak4 = new int[2]; leak4[0] = 1; }
void f2() { LOG_FUNCTION2(f2, L"this is f2");
String* leak3 = new String; *leak3 = L"jello";
f3(); }
void f1() { LOG_FUNCTION(f1);
char* leak1 = new char[100]; leak1[0] = 'S';
f2();
char* leak2 = new char[45]; leak2[0] = 'B'; }
VOID _cdecl main(int, char **) { LOG_FUNCTION(main);
LOG(L"Let the leaks begin");
f1();
wchar_t* leak5 = new wchar_t; *leak5 = L'X';
LOG(L"now ending main"); }
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