Leaked source code of windows server 2003
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!IF 0
Copyright (c) 2000 Microsoft Corporation
Module Name:
sources.
Abstract:
This file specifies the target component being built and the list of sources files needed to build that component. Also specifies optional compiler switches and libraries that are unique for the component being built.
Author:
Santhosh Brahmappa (11-22-2000)
!ENDIF
TARGETNAME=gprslt TARGETPATH=obj TARGETTYPE=PROGRAM
386_WARNING_LEVEL=/W4 /WX
INCLUDES=$(ADMIN_INC_PATH)
SOURCES=\ gpresult.cpp \ wmi.cpp \ loggingdata.cpp \ verboseloggingdata.cpp \ gpresult.rc
!if $(FREEBUILD) C_DEFINES= -DUNICODE -D_UNICODE -D_GPRESULT_ -DSECURITY_WIN32 !else C_DEFINES= -DUNICODE -D_UNICODE -D_GPRESULT_ -DSECURITY_WIN32 -D_DEBUG !endif
USE_VCCOM=1 USE_NTDLL=1 USE_MSVCRT=1 USE_NATIVE_EH=ASYNC
PRECOMPILED_CXX=1 PRECOMPILED_INCLUDE=pch.h PRECOMPILED_PCH=pch.pch PRECOMPILED_OBJ=pch.obj
UMENTRY=wmain UMTYPE=console UMLIBS=\ $(UMLIBS) \ $(ADMIN_LIB_PATH)\cmdline.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\mpr.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\wbemuuid.lib \ $(SDK_LIB_PATH)\Secur32.lib \ $(SDK_LIB_PATH)\ws2_32.lib \ $(SDK_LIB_PATH)\shlwapi.lib \ $(SDK_LIB_PATH)\netapi32.lib \ $(SDK_LIB_PATH)\vccomsup.lib \ $(SDK_LIB_PATH)\framedyn.lib \ $(SDK_LIB_PATH)\adsiid.lib \ $(SDK_LIB_PATH)\activeds.lib \ $(SDK_LIB_PATH)\Ntdsapi.lib \ $(SDK_LIB_PATH)\netapi32.lib \ $(SDK_LIB_PATH)\version.lib
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