Leaked source code of windows server 2003
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  1. !IF 0
  2. Copyright (c) 2000 Microsoft Corporation
  3. Module Name:
  4. sources.
  5. Abstract:
  6. This file specifies the target component being built and the list of
  7. sources files needed to build that component. Also specifies optional
  8. compiler switches and libraries that are unique for the component being
  9. built.
  10. Author:
  11. Santhosh Brahmappa (11-22-2000)
  12. !ENDIF
  13. TARGETNAME=gprslt
  14. TARGETPATH=obj
  15. TARGETTYPE=PROGRAM
  16. 386_WARNING_LEVEL=/W4 /WX
  17. INCLUDES=$(ADMIN_INC_PATH)
  18. SOURCES=\
  19. gpresult.cpp \
  20. wmi.cpp \
  21. loggingdata.cpp \
  22. verboseloggingdata.cpp \
  23. gpresult.rc
  24. !if $(FREEBUILD)
  25. C_DEFINES= -DUNICODE -D_UNICODE -D_GPRESULT_ -DSECURITY_WIN32
  26. !else
  27. C_DEFINES= -DUNICODE -D_UNICODE -D_GPRESULT_ -DSECURITY_WIN32 -D_DEBUG
  28. !endif
  29. USE_VCCOM=1
  30. USE_NTDLL=1
  31. USE_MSVCRT=1
  32. USE_NATIVE_EH=ASYNC
  33. PRECOMPILED_CXX=1
  34. PRECOMPILED_INCLUDE=pch.h
  35. PRECOMPILED_PCH=pch.pch
  36. PRECOMPILED_OBJ=pch.obj
  37. UMENTRY=wmain
  38. UMTYPE=console
  39. UMLIBS=\
  40. $(UMLIBS) \
  41. $(ADMIN_LIB_PATH)\cmdline.lib \
  42. $(SDK_LIB_PATH)\user32.lib \
  43. $(SDK_LIB_PATH)\mpr.lib \
  44. $(SDK_LIB_PATH)\ole32.lib \
  45. $(SDK_LIB_PATH)\oleaut32.lib \
  46. $(SDK_LIB_PATH)\uuid.lib \
  47. $(SDK_LIB_PATH)\wbemuuid.lib \
  48. $(SDK_LIB_PATH)\Secur32.lib \
  49. $(SDK_LIB_PATH)\ws2_32.lib \
  50. $(SDK_LIB_PATH)\shlwapi.lib \
  51. $(SDK_LIB_PATH)\netapi32.lib \
  52. $(SDK_LIB_PATH)\vccomsup.lib \
  53. $(SDK_LIB_PATH)\framedyn.lib \
  54. $(SDK_LIB_PATH)\adsiid.lib \
  55. $(SDK_LIB_PATH)\activeds.lib \
  56. $(SDK_LIB_PATH)\Ntdsapi.lib \
  57. $(SDK_LIB_PATH)\netapi32.lib \
  58. $(SDK_LIB_PATH)\version.lib