Leaked source code of windows server 2003
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#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define STRICT
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0400
#endif
#define _ATL_APARTMENT_THREADED
#include <atlbase.h>
//You may derive a class from CComModule and use it if you want to override
//something, but do not change the name of _Module
extern CComModule _Module; #include <atlcom.h>
#include <atlwin.h>
#include <string>
#include <list>
typedef std::basic_string<TCHAR> tstring;
#include "resource.h"
#include "commctrl.h"
#include <mmc.h>
HRESULT LoadImages( IImageList* pImageList ); tstring StrLoadString( UINT uID );
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