Leaked source code of windows server 2003
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633 B

  1. #if _MSC_VER > 1000
  2. #pragma once
  3. #endif // _MSC_VER > 1000
  4. #define STRICT
  5. #ifndef _WIN32_WINNT
  6. #define _WIN32_WINNT 0x0400
  7. #endif
  8. #define _ATL_APARTMENT_THREADED
  9. #include <atlbase.h>
  10. //You may derive a class from CComModule and use it if you want to override
  11. //something, but do not change the name of _Module
  12. extern CComModule _Module;
  13. #include <atlcom.h>
  14. #include <atlwin.h>
  15. #include <string>
  16. #include <list>
  17. typedef std::basic_string<TCHAR> tstring;
  18. #include "resource.h"
  19. #include "commctrl.h"
  20. #include <mmc.h>
  21. HRESULT LoadImages( IImageList* pImageList );
  22. tstring StrLoadString( UINT uID );