Leaked source code of windows server 2003
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# Active Directory Display Specifier Upgrade Tool # # Copyright (c) 2001 Microsoft Corporation # # 1 Mar 2001 sburns
TARGETNAME=test TARGETPATH=obj TARGETTYPE=PROGRAM UMTYPE=console UMENTRY=wmain
# always do logging in both fre and chk builds
!MESSAGE defining LOGGING_BUILD C_DEFINES=$(C_DEFINES) -DLOGGING_BUILD
# required for thread-safe heap USE_LIBCMT=1 NO_NTDLL=1
# ISOLATION_AWARE_ENABLED ==> use ui themes, not really needed here, but # makes burnslib simpler to use accross DLLs and EXEs
#C_DEFINES=$(C_DEFINES) -DWIN32 -DWINNT -DUNICODE -D_UNICODE -DWORD97_STYLE -DISOLATION_AWARE_ENABLED C_DEFINES=$(C_DEFINES) -DWIN32 -DWINNT -DUNICODE -D_UNICODE -DWORD97_STYLE -UUSE_MSVCRT
INCLUDES= .\; \ $(DS_INC_PATH); \ $(NET_INC_PATH); \ $(SHELL_INC_PATH);
# required for C++ exceptions USE_NATIVE_EH=1
# required to support dynamic_cast USE_RTTI=1
# required for STL (list, vector, string, etc.) USE_STL=1
# required for precompiled header PRECOMPILED_INCLUDE=headers.hxx PRECOMPILED_CXX=1
# link with vccomsup.lib USE_VCCOM=1
USE_PDB=1
MSC_WARNING_LEVEL=/W4
SOURCES=\ test.cpp \ ..\dspecup_stub.rc
TARGETLIBS= \ $(SDK_LIB_PATH)\ntdll.lib \ $(SDK_LIB_PATH)\ActiveDs.lib \ $(DS_LIB_PATH)\netapi32p.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\shell32.lib \ $(SDK_LIB_PATH)\htmlhelp.lib \ $(SDK_LIB_PATH)\comctl32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\imagehlp.lib \ $(SDK_LIB_PATH)\ntdsapi.lib \ $(ADMIN_LIB_PATH)\blcorels.lib \ $(ADMIN_LIB_PATH)\burnslibls.lib \ $(SDK_LIB_PATH)\Rpcrt4.lib \ $(ADMIN_LIB_PATH)\dspecup.lib
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