Leaked source code of windows server 2003
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!ifdef PROJECT_ROOT ! INCLUDE $(PROJECT_ROOT)\pchealth\build\paths.all !else ! INCLUDE $(INETROOT)\build\paths.all !endif
MAJORCOMP=HelpCtr MINORCOMP=Shell
TARGETNAME=HelpCtr
TARGETTYPE=PROGRAM UMTYPE=windows UMENTRY=wwinmain
USE_STATIC_ATL=1 USE_NATIVE_EH=1 USE_TRACING=1 USE_UNICODE=1 USE_STL=1
C_DEFINES= $(C_DEFINES) -DSECURITY_WIN32
# # Fusionized # SXS_ASSEMBLY_NAME=Microsoft.Windows.HSS.HelpCtr SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1 SXS_MANIFEST=HelpCtr.Manifest SXS_MANIFEST_IN_RESOURCES=1 SXS_NO_BINPLACE=1
SOURCES= \ HC.rc \ HC.cpp \ dload.c \
INCLUDES= \ $(LOCALLIBPATH);\ $(LOCALROOT)\Shell\include;\ $(LOCALROOT)\Service\include;\ $(LOCALROOT)\include;\ $(INETROOT)\PCHMars\inc\$(O);\
DELAYLOAD=winspool.drv;crypt32.dll;Rasapi32.dll;comdlg32.dll;Iphlpapi.dll;userenv.dll DLOAD_ERROR_HANDLER=HELPCTR_DelayLoadFailureHook
UMLIBS=\ $(CORELIBPATH)\MPC_Common.lib
TARGETLIBS= \ $(LOCALLIBPATH)\SvcCommon.lib \ $(LOCALLIBPATH)\SvcDB.lib \ $(LOCALLIBPATH)\ScriptingFramework.lib \ $(LOCALLIBPATH)\Debug.lib \ $(LOCALLIBPATH)\HCBehavior.lib \ $(LOCALLIBPATH)\HCControls.lib \ $(LOCALLIBPATH)\HCContext.lib \ $(LOCALLIBPATH)\HCNameSpace.lib \ $(LOCALLIBPATH)\HCConnectivity.lib \ $(LOCALLIBPATH)\HCProxies.lib \ $(LOCALLIBPATH)\HCMisc.lib \ $(LOCALLIBPATH)\HCPrinting.lib \ $(LOCALLIBPATH)\SAFIncidentObject.lib \ $(LOCALLIBPATH)\SAFEncryptionObject.lib \ $(LOCALLIBPATH)\SAFIntercomClient.lib \ $(LOCALLIBPATH)\SAFIntercomServer.lib \ $(LOCALLIBPATH)\SAFContentStore.lib \ $(SDKLIBPATH)\comctl32.lib \ $(SDKLIBPATH)\comdlg32.lib \ $(SDKLIBPATH)\uxtheme.lib \ $(SDKLIBPATH)\urlmon.lib \ $(SDKLIBPATH)\wininet.lib \ $(SDKLIBPATH)\Iphlpapi.lib \ $(SDKLIBPATH)\uuid.lib \ $(SDKLIBPATH)\ole32.lib \ $(SDKLIBPATH)\oleaut32.lib \ $(SDKLIBPATH)\version.lib \ $(SDKLIBPATH)\cabinet.lib \ $(SDKLIBPATH)\htmlhelp.lib \ $(SDKLIBPATH)\secur32.lib \ $(SDKLIBPATH)\shlwapi.lib \ $(SDKLIBPATH)\Rasapi32.lib \ $(SDKLIBPATH)\msimg32.lib \ $(SDKLIBPATH)\dplayx.lib \ $(SDKLIBPATH)\userenv.lib \ $(SDKLIBPATH)\crypt32.lib
!INCLUDE $(INETROOT)\build\sources.all
PRECOMPILED_INCLUDE=stdafx.h PRECOMPILED_CXX=1
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