Leaked source code of windows server 2003
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############################################################################ # # Copyright � Microsoft Corporation. All rights reserved. # ############################################################################
!include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
# The TARGETLIBS macro specifies additional libraries to link against your target # image. Each library path specification should contain an asterisk (*) # where the machine-specific subdirectory name should go. TARGETLIBS= \ $(WMIIDL_LIB) \ $(SDK_LIB_PATH)\rpcrt4.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\kernel32.lib
# The INCLUDES variable specifies any include paths that are specific to # this source directory. Separate multiple paths with single # semicolons. Relative path specifications are okay. INCLUDES=$(INCLUDES); \ $(WMIIDL_SRC_INC)
# The developer defines the SOURCES macro. It contains a list of all the # source files for this component. Specify each source file on a separate # line using the line-continuation character. This minimizes merge # conflicts if two developers are adding source files to the same component.
SOURCES= \ ..\wbemdc.idl \ $(O)\wbemdc_p.c \ $(O)\wbemdc_i.c \ $(O)\dlldata.c \ ..\ver.rc
# Next, specify options for the compiler using C_DEFINES. C_DEFINES=$(C_DEFINES) /DREGISTER_PROXY_DLL MIDL_NO_ROBUST=1
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