Leaked source code of windows server 2003
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// Object Path BNF // ================
// The first part of the grammar is the ns path. // =============================================
<Parse> ::= BACKSLASH <ns_or_server>; <Parse> ::= IDENT <ns_or_class>; // Save initial IDENT, since we don't know what it is <Parse> ::= COLON <objref>;
// In the case of a server or ns prefix, we allow the objref portion to be missing. // ================================================================================
<ns_or_server> ::= BACKSLASH <dot_or_ident> BACKSLASH <ns_list> <optional_objref>; <ns_or_server> ::= <ns_list> <optional_objref>;
<dot_or_ident> ::= IDENT; <dot_or_ident> ::= DOT;
<optional_objref> ::= COLON <objref>; <optional_objref> ::= <>;
<ns_or_class> ::= COLON <ident_becomes_ns> <objref>; <ns_or_class> ::= BACKSLASH <ident_becomes_ns> <ns_list> COLON <objref>; <ns_or_class> ::= <ident_becomes_class> <objref_rest>;
<ns_list> ::= IDENT <ns_list_rest>; <ns_list_rest> ::= BACKSLASH <ns_list>; <ns_list_rest> ::= <>;
<ident_becomes_ns> ::= <>; // <initial_ident> becomes a namespace <ident_becomes_class> ::= <>; // <initial_ident> becomes the class
// The following portion is the object reference within the namespace. // ===================================================================
<objref> ::= IDENT <objref_rest>; // IDENT is classname
<objref_rest> ::= EQUALS <key_const>; <objref_rest> ::= DOT <keyref_list>; <objref_rest> ::= <>;
<keyref_list> ::= <keyref> <keyref_term>;
<keyref_term> ::= COMMA <keyref_list>; // Used for compound keys <keyref_term> ::= <>;
<keyref> ::= <propname> EQUALS <key_const>;
<propname> ::= IDENT;
<key_const> ::= STRING_CONST; <key_const> ::= INTEGRAL_CONST; <key_const> ::= REAL_CONST; <key_const> ::= IDENT; // Where IDENT is "OBJECT" // This is for singleton classes
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