Leaked source code of windows server 2003
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  1. ############################################################################
  2. #
  3. # Copyright (C) 1999, Microsoft Corporation.
  4. #
  5. # All rights reserved.
  6. #
  7. ############################################################################
  8. WMIMFC=1
  9. WMIUNICODE=1
  10. WMIPRECOMP=1
  11. !include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
  12. SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
  13. TARGETNAME=ServDeps
  14. TARGETPATH=obj
  15. TARGETTYPE=DYNLINK
  16. # The TARGETLIBS macro specifies additional libraries to link against your target
  17. # image. Each library path specification should contain an asterisk (*)
  18. # where the machine-specific subdirectory name should go.
  19. TARGETLIBS= \
  20. $(WMIIDL_LIB) \
  21. $(MMFUTIL_LIB) \
  22. $(STDLIBRARY_LIB) \
  23. $(ATLUICOMMON_LIB)\
  24. $(SDK_LIB_PATH)\mmc.lib \
  25. $(SDK_LIB_PATH)\htmlhelp.lib \
  26. $(SDK_LIB_PATH)\kernel32.lib \
  27. $(SDK_LIB_PATH)\user32.lib \
  28. $(SDK_LIB_PATH)\comctl32.lib \
  29. $(SDK_LIB_PATH)\advapi32.lib \
  30. $(SDK_LIB_PATH)\oleaut32.lib \
  31. $(SDK_LIB_PATH)\ole32.lib \
  32. $(SDK_LIB_PATH)\gdi32.lib \
  33. $(SDK_LIB_PATH)\uuid.lib \
  34. $(SDK_LIB_PATH)\shell32.lib \
  35. $(SDK_LIB_PATH)\comdlg32.lib
  36. # The INCLUDES variable specifies any include paths that are specific to
  37. # this source directory. Separate multiple paths with single
  38. # semicolons. Relative path specifications are okay.
  39. INCLUDES= \
  40. $(ATLUISNAPINS_INC); \
  41. $(ATLUICOMMON_INC); \
  42. $(CRT_INC_PATH); \
  43. $(STDLIBRARY_INC); \
  44. $(WMIIDL_INC)
  45. # The developer defines the SOURCES macro. It contains a list of all the
  46. # source files for this component. Specify each source file on a separate
  47. # line using the line-continuation character. This minimizes merge
  48. # conflicts if two developers are adding source files to the same component.
  49. SOURCES= \
  50. ServDeps.rc \
  51. ServDeps.idl \
  52. stdafx.cpp \
  53. DepPage.cpp \
  54. SDSnapin.cpp \
  55. ServDeps.cpp
  56. # Next, specify options for the compiler using C_DEFINES.
  57. C_DEFINES=$(C_DEFINES) /DBUILDING_DLL /D_MSC_VER=1100 /DSNAPIN
  58. WIN32_WINNT_VERSION=0x0501
  59. USE_STL=1
  60. USE_RTTI=1
  61. USE_NATIVE_EH=1
  62. USE_MSVCRT=1
  63. USE_ATL=1
  64. ATL_VER=30
  65. USE_VCCOM=1
  66. DLLDEF=$(O)\ServDeps.def
  67. #
  68. # Enable Fusion Build Magic (preprocess the manifest, stick in resources)
  69. #
  70. SXS_ASSEMBLY_NAME=Microsoft.Windows.WMI.servdeps
  71. SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
  72. SXS_MANIFEST=servdeps.manifest
  73. SXS_MANIFEST_IN_RESOURCES=1
  74. SXS_NO_BINPLACE=1
  75. # the resource ID here must be 2
  76. SXS_MANIFEST_RESOURCE_ID=2
  77. # ISOLATION_AWARE_ENABLED ==> use ui themes
  78. C_DEFINES=$(C_DEFINES) -DISOLATION_AWARE_ENABLED