Leaked source code of windows server 2003
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/*++
Copyright (C) 1996-2001 Microsoft Corporation
Module Name:
STACK.CPP
Abstract:
CStack
History:
26-Apr-96 a-raymcc Created.
--*/
#include "precomp.h"
#include <stdio.h>
#include "Arena.h"
#include "stack.h"
#include "corex.h"
CStack::CStack(DWORD dwInitSize, DWORD dwGrowBy) { m_dwSize = dwInitSize; m_dwGrowBy = dwGrowBy * sizeof(DWORD); m_dwStackPtr = (DWORD) -1; m_pData = (DWORD *)CWin32DefaultArena::WbemMemAlloc(m_dwSize * sizeof(DWORD)); if (m_pData == 0) throw CX_MemoryException(); ZeroMemory(m_pData, m_dwSize * sizeof(DWORD)); // SEC:REVIEWED 2002-03-22 : OK
}
void CStack::Push(DWORD dwValue) { if ( m_dwStackPtr + 1 == m_dwSize) { DWORD * pTmp = (DWORD *)CWin32DefaultArena::WbemMemReAlloc(m_pData, (m_dwSize+m_dwGrowBy) * sizeof(DWORD)); if (0 == pTmp) throw CX_MemoryException(); m_dwSize += m_dwGrowBy; m_pData = pTmp; } m_pData[++m_dwStackPtr] = dwValue; }
CStack::~CStack() { CWin32DefaultArena::WbemMemFree(m_pData); }
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