Leaked source code of windows server 2003
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44 lines
1.2 KiB

  1. // stdafx.h : include file for standard system include files,
  2. // or project specific include files that are used frequently,
  3. // but are changed infrequently
  4. #if !defined(AFX_STDAFX_H__7393E509_39EB_49E1_A775_08A22949E117__INCLUDED_)
  5. #define AFX_STDAFX_H__7393E509_39EB_49E1_A775_08A22949E117__INCLUDED_
  6. #if _MSC_VER > 1000
  7. #pragma once
  8. #endif // _MSC_VER > 1000
  9. #define STRICT
  10. #ifndef _WIN32_WINNT
  11. #define _WIN32_WINNT 0x0400
  12. #endif
  13. #include <atlbase.h>
  14. //You may derive a class from CComModule and use it if you want to override
  15. //something, but do not change the name of _Module
  16. extern CComModule _Module;
  17. #include <atlcom.h>
  18. #include <comdef.h>
  19. #ifndef _WIN64
  20. #define ULONG_PTR ULONG
  21. #endif
  22. #include <wmistr.h>
  23. #include <evntrace.h>
  24. #include <strsafe.h>
  25. #include <windows.h>
  26. extern "C" void Trace(LPCTSTR szFormat, ...);
  27. #ifndef _DEBUG
  28. #define TRACE 1 ? (void)0 : ::Trace
  29. #else
  30. #define TRACE ::Trace
  31. #endif
  32. //{{AFX_INSERT_LOCATION}}
  33. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  34. #endif // !defined(AFX_STDAFX_H__7393E509_39EB_49E1_A775_08A22949E117__INCLUDED)